Originally Posted by
Liam_Harper
WoW absolutely died.
Not literally dead and over in the sense that it's profitable and has a playerbase, more dead in the game itself. Sort of like an animated corpse that still moved but had no soul left. Their subscriber count absolutely plummeted (and ff14 has proved that even a decade old game can maintain sub counts). Their reputation died. Players lost all trust in them. Dragonflight turned out to be good, but most people won't look at it. They're trying to revive it and made some great changes, but it's an uphill battle and will never really be the same.
The WoW playerbase argued it was "fine" all the way until it was near unrepairable. "Game is fine, I'm having fun, stop whining or quit, it's normal MMO's are unpopular, old games lose subs". Next thing the game became a meme in Shadowlands and their players leave in droves for Endwalker.
FF14 hasn't reached that point yet, but some people don't want to see it reach that point. There is an 800 page topic on how bad the story is, the craft forums are near dead, bots are everywhere, Island Sanctuary was a massive waste of resources, healers are down to one button most of the time and some people are sitting in a bubble trying to convince themselves nothing is wrong and getting aggressive every time someone tries to pull them out.