Originally Posted by
BokoToloko
Society Quests, Mandervillous relics, DoH/DoL stuff, Island Sanctuary, V&C Dungeons. Even Raid and Trials farm could easily fall in that category. Even Shared Fates don't take really that long.
There has always been plenty of casual grinds. If anything, casual grinds do seem to tend to get the bigger appeal when about the short life expentancy of the game's contents (which sounds exactly the opposite of what people who like long grinds want). Let those who like running the treadmill have their (optional btw) piece of the cake instead of pushing away other people's niche until they're back to only getting obscure achievements that come from even more repetitive tasks than Occult Crescent is.
And regarding Phantom Job's deal... Yeah, that's about as I expected. Some phantom actions seem interesting to use but, without the chance to customize the job actions, it's bound to get stale. But there is always the possibility that they bring that possibility with Phantom Mimic, though it would've been better by now, as it would further incentivize leveling up as many PJ's as possible.