Originally Posted by
DisasterGayofCrisis
We have Variant Dungeons, we have Island Sanctuary, we have so much content still in the game so again what's lost? Just because we didn't another Eureka or Bozja doesn't mean anything, especially when they did not promise that Eureka and Bozja were the new standards for post-expansion content. This is once more not specifying a reason for why one time sink is more important than a precieved other one. If I saw arguments for relics being assigned to island sanctuary sure, I could understand since it wouldn't make sense but again, no content has been removed, no real difficulty altered, it's literally just moving something from a time sink to something most players do on a daily to weekly basis already.
There is a whole game of hundreds of hours worth of playtime to do between past and new content. Removing relics from a timesink really doesn't make the game worse nor does it really remove the need to commit to something. There are still other things to commit to in the game. Mounts, minions, titles, etc etc. We have plenty of content in the game and moving relics from something doesn't effect it.