Look me up, I'll repair your stuff for free anytime, just add me to your friends list
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Gear damage is a dumb system. It always has been; it's nothing more than a gilsink. But not even so, since the income travels from one person to the next.
Then again, if this game had Reraise, I wouldn't give two craps about gear damage. Nothing is worse than dying in a primal fight and not having some sort of RR. It would make the fights for the mages a bit easier, especially since there tend to be a lot of BLMs, instead of THMs.
Hello,
The 'Repair' system was meant as a way to 'penalize' people for dying. There probaly was concern that if they allowed one to loose a level or XP then this would seem harsh (or too tough for casuals). Also if they allowed one to die without any penalty, then death would be considered irrelevant. So as a compromise they choose gear degradation. Which in reality is not that harsh of a penalty. You have to die a LOT before you notice anything.
It is unlikely it will change in the immediate future (as it is closely bound to game mechanics and penalties) but who knows about the future and what other form of penalty we will get instead.
In the mean time here are a few tips that should make it easier to deal with repairs:
1) Once an item gets to about 50% or so, put up your repair flag. Then just go about your business and someone will notice it and repair it.
2) If you are in an event (CC, AV, Garuda, etc.) you can put up your flag there. Often someone is around who can help repair, or one of your party mates can help repair.
3) You can also collect all your damaged items and ask in an LS for some repairs, meet together, and go through them all.
4) You can idle in Ul'dah (perhaps when you go to sleep, or need to go out for a bit, just leave yourself idling in Ul'dah). Some good spots are between the wards bric'a'brac, as a lot of crafters work and run through here so can see you.
I do repair some gear but it's the running around that gets to me. SE should designate an official crafting/repair area in each town where crafter could work on their normal crafts and people could drop by for repairs. I used to try to help people who shouted in Uldah but they always stood in the most crowded places and by the time the person loaded so I could help I was already fed up.
Death penalties aren't only about making players afraid of dying, its a Gil sink. Plain and simple. We don't have many and a lot of us can already avoid most of them. There is too much money being pumped into the economy and SE needs to find ways to take some out
So let me get this straight
you want people to repair your stuff
1) cheap
2) without you asking
3) and quickly
4) and you refuse to level any craft yourself
sounds like a personal issue that has nothing to do with the actual system
Sadly repairing isn't really a gil sink and anyone who actually thinks its a great resource of income for a DoH is sadly mistaken. I can go mine one node for example that in total will make me far more then repairing will. Just trying to put that out there. Repairing isn't hard, it's almost essentially not a penalty at all but an annoyance. It really should just be removed. Please don't be like WoW FFXIV and just keep it in to piss off the players.
I swear there's two kinds of people that play this game and they're both playing two completely different games.
Try getting a linkshell?
When I need repairs, even if it's things I can repair, I type in linkshell chat "I need repairs" and then five seconds later everything is repaired.
3 hours for repairs?
Doing it wrong / Epic fail
I dislike repairing too. I'm not interested in crafting... never have been in any MMO. That's my choice as an MMO player. It's all well and good to say that crafting keeps the economy alive, but nobody ever does it. I've had the relevant items ready and waited for a long time. Shout for repairs and nobody answers. 5k a pop isn't as bad as it used to be back in the day, but it still adds up.
I hope they either revamp or remove this system.
Being able to repair at any level would be a start. I mean, a level 50 should repair easier than a level 1, but have it take more dark matter depending on the level. At least then I could try and repair my own stuff at a slightly steeper dark matter cost.
Yeah, try 2 things:
1) Use the repair option in the gear screen/window (it's easier for crafters) + a simple "Repair Please assist <pos>"or
2) Actually give people something for helping, don't be so cheap (no, dark matter doesn't count as payment - like most I ignore people trying to give DM for repairs)
What do you give? If I'm offering more than 5k gil then I might as well just use the NPC? Most people aren't going to get going for anything lower than that either. The problem is that repairing gear just isn't worth it for most people. You get more doing other things.
Which is why I think you should be able to do it a way lower level, it would make it a good way to level up early on as well as making crafting more attractive.
No, they said they will look into it, not that it will happen. Besides, whose enjoyment? Mine? Yours? Random Player #21345?
You don't enjoy it, nor do some in the thread. We get that. some of us like it, makes it at least a little realistic or whatnot. So it doesn't prevent my enjoyment at all.
I call BS that you really enjoy the repairing system. I mean I guess I understand, there is nothing better then scrolling through your inv spending tons of time repairing your own gear, or sitting in town hunting down people to repair or waiting for someone to need it. That really does sound like the best thing ever.
It would be a decent system with some small changes. I don't think it needs to be removed. Some people do enjoy crafting, and they should be able to enjoy it. I'm glad they're looking into it though.
I'd honestly rather have exp punishment.
At least then I wouldn't have to go out of my way to get the proper materials and or wait for someone to fix it.
It has improved though, I'll say that much.
You misunderstand, let me give you an example. (and please note this is an example.)
Let's use horn glue and aldgoat horns as an example. On my server, the price is pretty dumb. 9-10k per horn average price if there even are any available and 25k on average per block of glue. Those horns are easy to farm if you do it right, but it's not something people want to do so the price is always high for what it is. If there was an NPC that sold horns at 5k each and horn glue for 15k each, prices would become more affordable and it would also take out gil from the player base because instead of player to player exchange, it's a player to npc exchange.
This would also help lower level players since no one makes low level gear and if they made things more affordable for them and it's still taking gil out of the hands of players.
And besides, it will still be a player based economy, just regulated by the prices set by NPC's. People will still sell stuff and plenty of it.
Economic stability set by NPC prices and easier availability of mats/gear no one wants to farm/make. How do you not want this?
ON TOPIC: I really don't care either way if they remove it or keep it. If they remove it, well okay less annoyance. If they keep it, well okay more immersion.
You may want to read what I said again. I like that there is a repair system. I like that my gear isn't invincible and needs maintenance. Your comment makes it out like i'm jumping for joy to repair something. And there's the issue, many people feel that if it doesn't do that, it shouldn't exist. I have to disagree with that.
Gear damage is a nice death penalty that slows down your character without losing on the hard work you put into your character.
5000 gil per piece is really cheap, what's the big fuss? Where are you throwing all your gil? Just do a couple of leves and you'll have the money in no time. Go farm some low level monsters and sell their crap, etc. There are many ways to easily earn enough gil to repair your stuff.
Also, being friendly usually helps in having people repair your gear.
Just saying...
(I think they should include a finance course 101 when purchasing FFXIV...)
I see nothing wrong with the repair system really, in fact it's probably better than what was originally in place. Equipment damage is supposed to be the "penalty" for dying (Or returning w/o raise anyway.) do you want it similar to FFXI or other MMOs then where you lose EXP upon dying? I know some might but I believe Yoshi-P wanted to get away from that mindset. I've only got one DoH class that can do repairs right now and a good portion of my gear isn't covered by that class either yet personally, I've never quite had problems getting repairs. Here's a few tips:
1.) Carry the appropriate grade matter with you. Equip the armor/accessory/weapon and put up a repair request.
2.) Level up a craft yourself. You only need to take it to at least 40 to repair all forms of equipment covered by that craft.
3.) Put said item in your bazaar for the appropriate reward. Paying like 500G or trading dark matter for dark matter isn't going to get your crap fixed anytime sooner. Offer an incentive, 2K or 3K will get your gear repaired generally pretty quickly.
Even if you hate doing so you're going to have to do a shout, and the best option is to do it in a populated area, and near an easily found landmark/spot too. For example, if you need a repair just do a shout for in Ul'dah, stand next to the NPC named Orrik. Type out something like... <Repair> <Can I have it?> <pos> @ <t> while targeting that NPC. People will know instantly where to find you, and it'll make it much easier. Standing down at the Aetheryte Plaza in Ul'dah or next to Rowena might even work. However at least on my server, the area around Rowena tends to get pretty congested so I avoid it when seeking repairs.
Only 5000 Gil o.O You get 8 leves per day and at my level (20), leves give me 5000 gil each. You must be doing something wrong.
They could just do away with the need for crafters to perform the repairs and let the cost of the NPC repair take the gear to 100%. That would be a guaranteed gil sink since the money would go directly to the NPC instead of another player, and remove the irritation some seem to have in finding a crafter to repair their gear. Of course, the cost of the NPC repair would probably go up in relation to the gear level/quality, but at least at that point the gear would be whole again.
As a crafter, I wouldn't mind one bit if the repairs were completely handled by NPC. It's been that way in just about any other game I've played that had gear damage as a death penalty.
Quoted for truth.
As many others have said, just equip the item that needs repairing and put your repair flag up. You should get repairs within a few minutes.
Giving dark matter as a reward for repairing doesn't motivate anyone to do it. Putting the repair request in your bazaar is also slower for the repairers, so some crafters don't even check them. Personally, if I have to put the item in bazaar (and am in a hurry and not waiting for a LS mate to repair it for free), I offer 500-2500 gil for repairs (depending on level). I've never really had to wait for repairs.
I certainly don't think 5k per repair is expensive, but then I don't have even have to pay that since I leveled crafts to repair my own gear. The point is that repairing is one of the gil sinks, which are required to regulate the economy, that everyone is eventually forced to have to deal with.
I don't misunderstand at all. You are asking for the economy to be driven by SE instead of the players. If an item is easy to obtain but no one is willing to farm it, the price will go up. If you think the price is too high, you farm it yourself or go without. That is how free markets work. You would kill the economy if materials were available in unlimited quantity without any real chance for the community to compete, not to mention the fact that it would take the main purpose away from three of the classes. I don't want to play a game where the market controlled by the "government"
Please get rid of deaths when i die, I have to wait 3 mins for the debuff to go off and its ruining my game play time. /trollface
I dont' want them to remove the repairs anymore, I did at one point though.
What they need to do is streamline the who procress, allow players to fix things without switching class as long as they have the required level/class/tools to perform the repair.
What with the addition of sort by durability it made repairs much faster.
As Rina said level your crafts up and fix it yourself this is pretty much what I am doing.
I would like to see a feature that allows me to add the 10 lowest durability items in my inventory into my bazaar with the required dark matter and a monetary reward, similar to how the current gear window repairs work.
I have always supported the removal of repairs unless they streamline and make it easy to repair. I SHOULD be able to repair with the click of a single button at NPC, and then be able to put those items for sale, before I have to get to work.
A couple weeks ago, I woke up to sell a few items, and only had 15 minutes before work, and I couldn't find anyone to repair my items. Since NPC only repairs to 99%, I couldn't put up those items for sale. Like any other MMO, I should be able to put items for sale whenever I want to, and not waiting for hours. Especially I want to use the time while I'm offline at work, for the items to sell, so when I get home, I get some cash.
I am a casual player and when I log in, I want to level up, not hang around in Uldah too long.
as its been said before.
take up crafting instead of crying about it. either suck it up, pay the gil, wait, or start crafting and fix yourself while making money.
Leave your character online while you sleep. You're gear will be repaired when you log back in.
Repairs are easy to get. Standing still for 40 min in Uldah is usually enough time to get repairs on everything you are wearing.
You obviously haven't read all the thread because for the most part the only person that complained was the OP, most other things was that its just dumb mechanic. Oh and before you quote me and say something nothing to do with what I said, I said OP for the most part, not the only one. Am I really on a server with so many idiots?