Originally Posted by
UkcsAlias
I can imagine that if rescue would for example also apply a strong heal and armor, that it would already become a lot more powerful even in teams that dont make a mistake, but at the same time, this also would cause this to just become another heal, and not be the life saver it should be). Even if it could prevent a wipe mechanic from killing such player, the point still stands, in good teams they will generaly dodge those mechanics, so there is no point into not using it. Any buff that would apply such benefit means its going to be used for that benefit. This means rescue has to remain weak here.