Can't forget about gun tonfas, gun hammers, and gun shields. The Garlean approach to infantry weapons seems like it's just taking a conventional weapon and attaching a gun to it.
For me it is also downside, and I don't know why SE made this decision, but well... a lot of people defend Seifer as "cool" for them, and I think it is this way because, people are in hysteria now, defending the Job-gameplay in Eorza like zealots, in fear of changes.
Everywhere You can see advertisement with Squall, as the main protagonist of FFVIII, wielding Gunblade, and basically I remember reading forum posts of people needing a gunblade Job in Eorzea, because of Squall Leonhart - we even got his outfit, his weapon, and finally the Job itself (which for example have attack from Leonhart "Blasting Zone" like Limit Break in FF8) so yeah...
I loved the Kingdom Hearts and twists to fight against Squall on arena, and its normal I like him, as I like Cloud, or Terra from other Final Fantasy worlds. No wonder why iconic Heroes are in Dissidia
I don't understand why people state that it's just Eorzea thing, and it should be 1h >__> Job ... Really? If it's 1h weapon, then why in attack some animations are 2H? For example take PLD, do PLD attack with two hands anyways? Ofc no, because he wields 1h-sword and shield. I hate when people say that gunblade is 1h weapon and it should stay like that
So here's my thoughts
1. The gunblade is a hand and a half sword given you can use either 1 or 2 hands with it's use. Thus why some animations buse 2 hands.
- i do think that the weapon itself should be made a bit bigger to reflect this and so it looks like my big hroth isnt wielding a letter opener lol.
2. I really dont care so much about that they used more Seifer over Squall. I loved FF8 and just the fact we get a class built around the weapon itself was awesome. Who's animations they used doesnt matter to me, the fact they incorporated a little of each known gunblade users (i.e. Squall, Seifer, and Lightning 13-1) is awesome in my opinion. Gives the job variety.
- So what, Squall being the poster boy for that weapon shouldnt mean anything. I love its animations, and everything about it and i just picked it up. I like the nods they made to each known gunblade user from previous titles.
As for the sound effect issue, the only thing i can say is afterwords the forums did see a huge flood of threads about people complaining about it and still i see some crop up. So bad on their part i guess.
In the end... I guess yeah people can voice their opinions on things but they do need to remember that if you are trying to change something about a class, do relize you aren't the only ones who play it, and that those changes could ruin it for a lot of people who do enjoy it.
Not saying changes arent needed here and there... Just... Pick your fights wisely.
Also, the battle stance is Auron.
Just thought I'd throw that out there.
Well that is how the Gunbreaker Job NPC describe Garlean Gunblades being a Gun with a sword attached to it.
Though as he said, garleans only began using Garlean gunblades after they discovered the Gunbreaker Gunblades and then based the Garlean Gunblades off that design but replaced the vibration blade function using Magic ammo with a Functioning Gun instead to utilize the Magic ammo for performing Magic Range attacks instead of spending that Magic Ammo to enhance the Blade's impact. Thus the Garlean Gunblade was made.
This concept can actually make a complete new Job with it and hopefully maybe a DPS Job. Gameplay wise the design maybe good for a Physical Damage version of Red Mage gameplay style but more focus on Melee attacking with the Range attacks being the off-combo part.
If you look at how Squall fights in Dissidia, most basic attacks are with one hand and he only switches to a two-handed grip for things like Renzokuken and Blasting Zone.
Quick example, because it's a cutscene: https://youtu.be/ZnTUXlHkLes?t=141
Maybe people don't want a job modeled after Seifer cause he's a huge douche? Bully, power-mad, etc. I definitely see the elements pulled from Seifer for the GNB job, but its not like its completely a copy of only his characteristics. I think Seifer's an asshat but have no issues with the GNB job as it is.
I have checked some dissidia videos, GNB literally looks like and sounds (5.0 sounds, not 5.1) like Squall. Not 1:1 because they can't make a copy, but very similar. Only sound seems to be "deeper", because old games have worse audio quality. It seems that nostalgia really clouds judgement of some people.
Stop complaining before devs absolutely slaughter the job. We need only 5.0 sounds back and it's fine.
Not sure if it was said, but the 80 AF gear looks like Seifers cloths...
Eh... Its a trench coat... I feel like it mixes elements of all 3 gunblade users and gives its own twist on things.
Probably in the future we will see the artifact armor have more pull towards the other two gunblade users.
I have no personal issue with the fact they used Seifer in there or that the female idle is Lightning's stance. I like that they pulled from all 3 characters to make a unique class built around the weapon.
My only complaint is that if they want us to switch between using 1 and 2 hands for this weapon... Make it a bit bigger to reflect that it is a hand and a half sword. And maybe fix the animation sounds that i see a lot of people complaining about.
Other than that no issues here from me.
Funny thing about that is Regual van Hydrus use the more classic Squall Battle stance from FF8 despite being a Garlean Gunblade user but it fits his gunblade designed length due to being made for two-handed wielding.
Though I prefer Gaius's combat stance as a Garlean Gunblade User.
I suspect the change for Gunblade length to be shorter is because the battle stance is made more towards Squall's newer battle stance in current iterations of him being that he holds the Gunblade on his right hand with his right shoulder supporting it before he swings it.
Squall's classic FF8 stance was more fitting for the larger Gunblade design.
Thinking back on that line makes me laugh, you literally fight a garlean gunblade user that the job NPC is already familiar with in the 70 quest, describing his weapon as just a gun with a sword attached seems to be doing it a massive disservice.
Think maybe our job trainer was a little bitter about being a prisoner all that time (which would be more than fair tbh.)
To be fair, the majority of gunblades we've seen are special, the Empire doesn't equip the rank and file with them.
I mean, if 'gun with sword attached' is the canon then that's that, just bugs me because that isn't our experience in game at all.
The people equipped with that we actually fight have unique combat styles, but with recurring themes across users. Lot of dashing in and out of melee, lot of dropping fire on the floor, lot of creating those magitek X projectiles.
I mean, those are also the special fights. I'm talking about the garlean throwaways who carry the regular gunblade like in the stormblood CGI trailer. Fighting styles aside, I'm pretty sure they made it clear that guy is using something of garlean design but not common within ranks.
Those throwaways are just using regular guns ;)
https://i.imgur.com/jidg0wQ.jpg
There actually is an example in the original ARR intro, but even so we're talking one guy vs. the example of pretty much every other gunblade user we've ever seen or fought.
I think that's mainly from ceruleum equipment in their armor, like the arm cannon Gaius used in 1.X. Regula's The Bastard is the only exception I can think of, but there's nothing to suggest that the standard issue Garlean gunblades actually have anything special about them.
Well the most common Garlean Gunblade is Gaius designed one which only is seen to be used by High ranking officers of the Garlean Army. We see a shorter blade version of this design in Stormblood as well. (though a certain fish merchant did sell a entire village these things in a side quest)
https://i.kinja-img.com/gawker-media...wgrxqtfual.png
Regual and Vitus's Gunblade is said to be the more latest designed Garlean Gunblade but it is still only exclusive to a few users of highest rank due to how recently it is made.
Unfortunately I don't have a lot of time to post all my opnions on this topic but for short I do believe that the job has a nice balance between Squall and Seifer.
At first I was also a bit bummed for the fighting stance. I would have liked a 2-hand stance a bit more just because is my preference but at the same time I understand why the GNBs don't hold their weapons like Squall does. If they did it would look exactly the same as Samurais and this wouldn't be a good design since all the jobs needs to be easily recognized when you look at them.
So yeah, just my 2 cents.
Seifer was the more popular of the two characters. It only makes sense that more of him would be in the class. This being said, I do wish we could utilize Seifer's combat stance instead of that silly crap where Squall holds his gunblade behind his head. Squall's default stance would like as not get someone killed if they attempted to use it.
I still contest that comparing that guy we fought at level 70 as GNB to Gaius was a joke Gaius Van Baelsar would have cold smoked him and Regulus Van Hydrus would have taught them both a thing or two(Gaius would have won but it would have been one hell of a fight). I mean Vitus was probably the easiest fight I had since the level 30 dragoon quest but thats all by the by.
Are you serious with this tread? Who did ever told you it will be Squal-like-style job? All that was said is that "this gunblades will resemble more like FF8 gunblade and not the Garlean one". That's it. No one EVER told you we will receive the same fight style as Squal! Believe me, I would LOVE to have a separate skill to push in time in order to increase potency of my attacks, but SE just made the explosion effect on hit. Period. So, PLEASE, stop with such small complaints! There is far bigger problems and demands of player base than your "disapointment". Geez...
Seems fine to me. There's plenty of Squall in the job IMO. The idea of choosing between two different sets of animations to favor Squall or Seifer feels a bit arbitrary and greedy to me when that got brought up earlier.
I would ask for more uniqueness for this job. Its whole thing is just a 1,2,3 -1,2,3 combo with a OGCD button pressed a few times. The job has no personality. Stance is fine.
What Xia said tbh. GNB's "personality" is you gain cartridges from your 1-2-3, you expend them with your continuation combo which is more like 4-0-5-0-6-0 and keep up your dots in the No Mercy window. Its personality is that it's fast and uses a gunblade. Just how drk's personality is BIG SWORD, dark magic powers.
Your complaint is about having to 1-2-3 but DRK is literally the essence of only having 1-2-3 + WAR's inner release and nothing to spend magic on but the same 1 skill that only does the one thing for it.... Oh and TBN which applies a buff to do the same one skill that does the one thing for it. DRK lost its identity after it gave up the control over where it spends its MP, not its personality of being dark/edgy themed.
It sounds more like you just don't like the GNB gameplay style and not the lack of personality.
GNB personality is the Extended Combo system which use Ammo to expend the 3 hit combo into potential 12345, 123456789, and etc.
The skills that cost Ammo are skills meant to be extensions of the 123 combo.