Originally Posted by
Lemon8or
I edited some more skills that the buff icon have priorities over individual buffs. Even then MNK has Fist abilities and forms icon that can take up 2 slots, SMN has Aetherflow, BLM has AF/UI that tells almost nothing about their abilities to do damage.
4-man content it doesn't matter who's doing what really. They're tuned so you can easily pass.If you really think GL do not mean "anything", I have bad news for you. If you think +9% damage dealt and +5% attack speed for each GL stack, up to 3 times, doesn't mean anything while being so amazed towards the stances switching, you don't know monk as much as you think you do. Sure 10% damage reduction during unavoidable damage is nice but it's nothing that you can't get healed back just from the ongoing heal to the whole party. Monk has average magic defense so those skills don't really hurt much. For example, I'd rather use Fist of Fire, stand around where Titan lands for Geocrush cause I know I won't die and keep my Greased Lightning 3 (+27% damage +15% attack speed) then risk going into Fist of Earth (-10% damage received) and risk either lose GL3 or do 5% less damage on my next attack.