It was never like that for me or the majority of my guild in GW2. ;)
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If that's justification for referring to someone as a "white knight", then I think you should review your diction. Just call people as they are... "oblivious" and/or "hypocrite". Then again, this is the interwebz, where made up words (like what I just said) have their own made up meaning for every individual.
A majority of players don't have to be in Coil for a majority of players to only log in Mondays. There can be plenty of people who only log in Monday to cap Myth.. or people in FCs that are mainly active on Mondays, so even if they're still leveling, they mainly are active on Mondays since that's when their friends are on. Also, unless it was the most recent live letter, then that information is over a month old and could have changed drastically.
I am not saying it's definitive one way or the other.. just pointing out that you don't have statistics either, and so calling a group the minority can easily be seen as hypocrisy.
Just to add.. I also hate the term white knight. Was not at all supporting that.. I just hate people jumping to conclusions on either side of the fence when we just can't know for months to come how the game is going to turn out. Way too early to label it a success or a failure.
monday: weekly resets in ARR
tuesday: weekly resets in SWTOR
wednesday: paying attention to my PS4
wednesday: more raiding in SWTOR
friday: PVP in SWTOR
saturday: farming in ARR/helping FC + friends
sunday: more attention to my PS4 + gear up raiding in SWTOR, maybe 'clean ups in ARR' (anything goes sunday)
monday: clean ups in SWTOR
I'm good. thank you very much.
(ps: this isn't my actual schedule since a) I'm not bothering with the gear grind in ARR right now and b) there's way too many weeklies to cap in SWTOR to actually finish them all. lol)
Yea your missing it. For people like my self, this game has little to offer, i.e; legacy players with everything at 50 or players that just wont to have 1 class at 50. Not everyone wants them all leveled, Hell I only did it because SR dungeons in 1.0 required it. dat white knights tho
I can never get why people ignore the other things they can do in this game and then complain about having nothing to do.
It's like watching ladies open up a closet full of clothes and complain about having nothing to wear. Whether it's what you WANT to do is a completely different story.
Some things I'll never understand.
The $15 ($10 if you're Legacy) Final Fantasy XIV Monthly Bill grants you access to the following:
Unlimited Access to Mindless Leveling
Access to all dungeons (this is dependent on your class level)
Access to entire map to explore Eorzea
Access to Linkshell and Free Company Resources
Unlimited Tomes of Philosophy
Dead starting areas if you are just starting out in this game or leveling a new class
Weekly Tomes of Mythology*
Weekly Coil of Bahamut**
RMT Bots that spam you randomly everywhere
Super long queue times if you do not play a Tank class
Game-breaking Odin and Behemoth FATE Events (literally!)
*Monthly Tomes of Mythology is limited to approximately 1200 each month with a 300 weekly Tomes of Mythology Cap.
**Each Coil of the Bahamut Turn is limited to a one-time only instance upon completion each week.
That seems to be what your monthly fee gets you each month. Whether or not you are getting full value for what you pay for is entirely up to you, however. hehe :3
If there are enough content to do 7 days of raiding it's going to have a lot of trash, and people always complain about trash.
And if Blizzard, SoE, and everyone else got together to design a 100 boss rush raid dungeon that has no trash, people would complain about how the first 90 bosses are equivalent of trash (assuming the loot drop quality increases toward the end) because it's junk you don't need.
I just wish I had your free time, capping tomes in 1 day? Rly?
Do you realise that is stuff you can do, you know, outside?
I am the five percent. :3
I am busy with school all week. Then i have obligations and social events on the weekends. I scramble to reach my cap every week.
While the content of this game is certainly a bit lacking in quantity, I can't think of a MMORPG where it took more than one day to do relevent raid content on farm outside of logistical reasons (e.g. stuff respawned on different days so you've no possibility of finishing it in one day) or political reasons (you only need the top tier, but to keep the peons in the guild happy you got to do some lesser content).
If all these "monday" people have so little creativity that they can't think of something to do besides what they're told in the game, then I thank those people for paying so that I can have fun all week.
that's funny. in TSW there's little to no trash mobs (base game, anyway, haven't done any of the newer stuff in a while)
now guess what people were seriously complaining about.
one man's content is another man's trash.
if really all you care about is progression raiding don't sub and wait for the next harder content to be released. it's not like there's no other games around. (and if you're bored of all the other games, too, then maybe it's really not the game that is the issue at all)
First of all, Welcome to MMOs.
In order for any MMO to release any new content specifically progression content this criteria MUST be met:
A) A majority of the community (Raider and casual) must have done ALL the content. Meaning twintania also needs to be downed by a majority of the community.
At the current time, anywhere from 70% to 100% of FCs are unable to complete all of the current progression content. You can check up all the NA/EU progression threads and you will see just how many people are not finished with the current content. The progression threads also are comprised of people who are heavily raid orientated. If the heavily raid orientated people are not even completely thru the current content, where does the casual population stand? Most likely not even close and this can be supported by the fact that 2.1 is releasing support gear or lower ilvl gear to speed up the rate of progression. Any veteran MMO player or MMO theologist can tell you that 2.1 should be a slap in the face to raiding community. You claim to be this far but in truth your not even close. 2.1 is at our door steps and we still have 70%-100% of FCs thru out the servers still unable to complete all content.
Its true that some people have indeed completed the current content but like I stated earlier, unless the community itself is at a point for new progression, no new progression will be added because thats how MMOs work! We move together as a whole and thats because it causes the MMO to be much more stable. If the majority of the raiding community and casual community had indeed done all content, we would have seen crystal tower as progression content or received progression content. No MMO to date has ever denied the majority of their community progression content when they truly did indeed have the numbers to support it.
Even if we don't have the actual numbers, speculation of the current data still puts us at such a far number its not even silly.
For example:
If the progression threads indeed represented 99% or more of the population, that still puts 70% or so of the community unable to do the current content. This is assuming everyone is represented by the raiding FCs.
In truth, casuals by far, out number the raider populations. So even in the most extreme speculations, we can see we aren't even close to deserving new progression content.
For players who don't like this community thing, there is another style of game that fits your needs. They are called single player rpgs or multiplayer rpgs where the world progresses based on where you or your party are currently at. If you choose to play MMOs you must follow MMO theology. If you don't like it, its called single player RPGs. This is how MMOs came to life as well, people who wanted to interact with the world rather then have the world interact with them.
Some have counter argued that content should be released to just those progressing anyways. We saw this occur once, in one of the biggest MMOs in history, WoW. We released content based on raider progression and it demolished the casual community and the raiding community, forcing an expansion to come out so fast it was ridiculous. Yoshida if i'm not mistaken also played WoW and I'm sure he saw the same thing. WoW decided to release Naxx40 to players like you who demanded new content when the majority of the community was 2 content sets back. The casual community was so far behind they could not reach the forward teams and the forward teams were running out of people to recruit because the casuals were so far back. It took nearly 1 year to gear people. Real life time 1 Year! It was utter chaos.
Based off your reply, you don't want to do this or that and want to do little with the world. Single player RPGs are much better suited for players like you. Sorry but its the truth. What you don't like, is one of the fundamentals MMOs~
Wow that was a very long post above me, but very inciteful as well. But your missing some key things.
If a person wanted to they can be end game ready in 2 weeks playing casually. 1 week hardcore. Then what? What if they don't wanna level anything else but WHM. So play coil. cap tomes...maybe for a few weeks. Then realize this game is not for them... Leave and tells their friends don't bother playing and so on and so on...
But I see where ppl are coming from this game is definitely not for any hardcore gamer...I wish they didn't ruin XI :(
It's so cute how people think the majority of their FC represents the majority of the player base or even better - their "friends" represent the majority of the player base. While everyone has a right to their opinion, SE has the actual numbers to see how the true average player base is doing, and obviously most are either still gearing up or working anywhere between T1 - T4. Hence, the reason why there is no rush to go beyond coil just yet.
Wow that was a very long post above me, but very inciteful as well. But your missing some key things.
If a person wanted to they can be end game ready in 2 weeks playing casually. 1 week hardcore. Then what? What if they don't wanna level anything else but WHM. So play coil. cap tomes...maybe for a few weeks. Then realize this game is not for them... Leave and tells their friends don't bother playing and so on and so on...
But I see where ppl are coming from this game is definitely not for any hardcore gamer...I wish they didn't ruin XI :(
This is where we label these players as the hardcore elite. They have always sat at the forefront of all MMO progressions. When you reach that point where you've done everything you want:
A) You sit and wait
B) Find something else to do
C) Turn around and start pushing casuals thru content cause this will force new progression content faster then anything else. Who better to listen to then the people who have done all the content themselves?
In any MMO you always have a population which sits at the forefront, even XI.
Unfortunately many people don't understand the ideology behind MMOs. I gave you a short short version so you understood why MMOs are as they are and why we can't do what people want with the flick of the fingers cause one little mistake can destroy an entire MMO.
Good luck on your future adventures~
The definition of 'hardcore elite' must have changed, because back in the old days, the elite were elite because they can finish the stuff that took other people 5 days of raiding in one day, because they're that good/efficient. Yes, you could be spending a very long time wiping while learning this stuff, but the goal was always to get to a point where you can clear all the raiding stuff in one day unless you're talking about a game with excessive amount of trash, and pretty much nobody wants more trash in their raiding stuff anyway. And the thing is, the elite were usually happy that they're that efficeint so that they can do something else with their life that doesn't involve raiding. I mean, if you want to have endless raiding, just lead a PUG in any MMORPG. You'll easily get endless hours of dying to stupid things to prolong your raiding experience.
Clear the content in a day/night, spend the next few scheduled raiding nights in the MMO's PTR learning the new content that hasn't gone live yet..... Then once its live, clear it the first week in the first few nights, clear it for the next three weeks to have it officially on farm status. That's usually a hardcore raiding guild theme. I think the PTR for ff14 right now is only available to the legacy players? Would love it if it was open to everyone. Get into the PTR, learn the new raid content before its live and be the first to kill it.. RAH!!
And? Your point? There is none. Mondays aren't my only day to play FFXIV. But hey I do take some days to play NWO, STO and Rift, but that doesn't mean anything is amiss or wrong with this game.
I am going to assume, and correctly so, as i always do, that you are referring to the reset days. News flash for you - your "statistic" is just a guess on your part. No one I game with even raids. We just like to play. But hey, you can prove my wrong by linking me to the officially published SE/FFXIV log that states that "95 percent of players play only on Mondays due to the reset." In the meantime, as with the first reply to this thread - yet another pointless free for all. There :) I took my free bit for all :)
And to the people complaining about the subscription-to-time-is-worth-it - really? It's like half-an-hour's pay . . .
I guess its because I just got my 3ds I started to lose interest in FF14 lately. I play FF14 now mostly on mondays just to collect myth. Then do raids on saturday and sunday nights. I don't really have any other reason to login anymore :< I no longer have that oomph to level... I guess I'm burned out.
I think you have the impression that game developers make games to help the world grow and prosper...I wish I lived in that world. They do it all for one thing, money, makes the world go round. A smart man once said "money isnt everything", "they are right" a smarter man said..."its the only thing".
And that my friend is the real ideology behind MMOs, the internet, the computer you type on, the car you will drive to work, and the house your sitting in...money.
I assure you it is no where near 95%. You may have that perception if you only chat with your FC people and then log off.
As someone who logs on regularly I can assure you that there are a LOT of people on all the time. Now, if we try to filter through your crude comment to get to the underlying gist, what you are really trying to say is:
The majority of end game/FC people can complete their content (Coil, tomes) on Monday, then have nothing else to do.
This is a valid statement, and the crux of the matter is that a lot of people only see value in getting loot. And the best loot can be obtained through Coil/Tomes.
Until people see more to this game than getting loot, this is how it will always be. We need a game where the act of adventuring is reward enough and the loot is only secondary.
Op your are true on it to a sense , When person first starts out there going need hardcore some time, Before the once a week log in way works lol. Then once you get to the end game with the right friends and guild then it, becomes once a week game. Then square need to have a set up for people that get off of work and play the game for 5 hrs a day or the people that can put in the 40hrs + into the game in a week. Since it is a subscription base game should be stuff to do everyday once max out all jobs 50 and crafts for those people. With stuff for everyone to accomplish everyday. I will give square a pass since first game they made in the modern mmo gaming market. FFXI was a old school market, more patience for updates, Different generation of gamers then.
Now days there are a lot better ways to slow progress down with out locked outs all the time. One said way is just design the dungeons like square doing is have different modes and a progression ladder with gear equal to endgame to a point. Then all they need do is just changed the mobs strength and gear items levels and maybe extra boss fight. I am sure if they would allow a pc gamer. It will never happen But it a cool feature some games allow. That they can mod the game, and they could create it for square in a week. Each week or two weeks. while there working on new content.
It is true you need money to run MMOs but it false that MMOs can be fabricated in any shape or fashion.
Money does influence how much you can bend the MMO but it doesn't change the fact that the core basics of MMOs must always remain.
MMOs were created so we could escape the current confinements of this world.
That is not my case.
Well I am only lvl 46 so maybe I am not allowed to talk