Originally Posted by
OliviaLugria
Boring? Ya, a bit, go redo the msq on solo healer... really try to do any solo content on healer. It takes twice as long with nothing going for it. You can argue that it's not that much better for other jobs, but it is better.
Pointless? If you have a semi-comepetent warrior or paladin in a dungeon... yes, basically. Gunbreaker gets a little hairy and Darks actually need some skill, but you're perfectly fine cutting them. Unless a fight requireds a healer for some benigh reason, they have been cleared without them. I think the higher the difficulty the more a healer is valued, but I would like for them to be equally valuable in all content.
As for player feedback about astro, the xiv developers do not have a good system for gathering and listening to feedback. They can make whatever changes they want and say it was because of feedback. I think this is an incredibly deep and complex topic that could be discussed more, but I will save it for another time.
I agree a lot of this stems from xiv's fight design, but they have little intention of changing it. They don't have intentions of changing healers either, but I think enough upheaval might make them budge if even a little.