Originally Posted by
AllenThyl
Except, there is no way to bridge this gap, because at the end of the day, it comes down to the individual's willingness to improve in the first place. Take Red Choctober in Bozja. Not respecting the mechanics there will get one (very likely) killed. It only has 3 repeating mechanics, enrage is basically when the CE timer runs out. And yet this fight keeps wiping instances regularly. Because the community in general, instead of learning how to solve the mechanics, simply views "getting rezzed through the fight" as acceptable mode of operation. The EX fights putting a stop to such behavior by wiping raids is the only way to actually get people to get their act together, by providing this hard wall. "This far, no further, unless you actually start properly doing the mechanics and learn some basic rotation of your job".
I mean, funnily enough, the normal mode encounters are often very much the learning opportunity that can serve as preparation for the higher difficulty one. For example, Ramuh (Hard) uses all the same mechanics as extreme, they just don't hit as hard. Nidhogg in the dungeon iteration now uses "Hot Wings" and "Blazing Tail" as well as the eyes. Lots of mechanics are used in normal, which one could actually sit down and learn. But since these encounters can be "yolo'd", with no hard requirement to correctly solve them, that's what's being done. I've said it before, the game offers learning opportunities left and right, they are simply wasted either actively or passively.