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Originally Posted by
eschaton
This game offers some decent challenges and is generally very enjoyable.
Not disagreeing here.
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Basically everyone can easily enjoy it. Even so, a small fraction of people won’t accept the fights / challenges for what they are, they are willing to do everything in their power to become, as they personally say it, “the best players they can possibly be”.
What's wrong with trying to be the best you can be?
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Sounds nice, unfortunately this also means “getting all the help they can get, from hardware, software, online tools and friends while doing the fights / challenges”. And really, still at first glance this might even seem like the smart and strong thing to do. Causality however, isn’t without a sense of irony though.
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Originally Posted by
KaijinRhada
I honestly don't know what you think a DPS meter does
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The lot dying for public numbers to be shown, are using so much aids for the fights, so much help, in so many different forms
*many
Also the only tool people who parse use that non-parsers don't is ACT, which is just a DPS meter. When applied to FFLogs it's also fight analytics, but that's a post-combat review sort of thing.
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so much stuff is macro’d,
Only macro I run is one to specifically target the tank with apoc. Otherwise, macros are somewhat a detriment. Also, macros are something everyone has.
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automated, called-out and made as easy as possible for them,
People who use triggers are a different story altogether. That said, are call-outs now something exclusive to the uber elite?
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that even the hardest fights become trivial in a very short amount of time.
Go talk to Gordias Savage. We have no tools now we didn't have then.
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Yes even boring to them, because of all the extra aid.
https://www.youtube.com/watch?v=-rmBDHS3CCo
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The call for super savage and super extreme savage to the max arises from all of this, but it won’t gratify them.
Some people always seek new heights and challenges to make themselves even better. See: Goku.
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It can’t, all the aid makes them too strong, too fast, fights too trivial, the game too easy.
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Originally Posted by
KaijinRhada
I honestly don't know what you think a DPS meter does
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Congratulations, with all your practices to help yourselves and each-other as much as possible, you have completely outplayed yourselves.
Key word: practice and helping each other. But that's a bad thing now I guess.
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And here we are, at the real issue at hand; the only thing that is left for these people, while being bored with the fights themselves but still loving the game they’ve put so much tricks into, is seeing everyone’s numbers and seeing who of them had the better aid, who had it easier, who had more luck, basically who is at the top of the number-boards for a while and fight for that, as the fights themselves aren’t interesting enough anymore, it all became too trivial.
Burn out and boredom happens to everyone, not just endgame raiders.
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It is nice to beat the game so easily. To feel strong with all the aid. For a while.
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Originally Posted by
KaijinRhada
I honestly don't know what you think a DPS meter does
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But nothing is without consequence. And if you ever think this is what the majority wants you are gravely mistaken; the majority doesn’t want to make the fights trivial to themselves and their friends, they do not want to contest each other instead of the fights themselves, they still want to enjoy the game for what it is and play together for fun. Without the use of so much aid that they actually outplay themselves and become too bored with fighting the game, and turn on each other, to see who’s got it more easy.
ITP: Contests are bad. People can't compete to see who's best at their job, because that's not fun: you can only have fun the way eschaton approves.
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You want to improve yourselves you say? Turn all that stuff off.
It'd be nice to have it to turn off in the first place, but I don't.
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Play the game again, not each other, not the ignorant community that is enjoying the fights for what they actually are. A game, a fun challenge and not a competition which requires all aid possible to make it as easy as possible to rival over the other players by any means and aid necessary, and have that shown publicly. This is not a war.
Remember kids: if you think competition is fun, you're wrong. Go sit down and have fun how eschaton tells you to. Eschaton is always right.
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Originally Posted by
TankHunter678
snip
Not much to reply to here; you said it best, neither side brings anything concrete and worth debating. It would be nice if census data regarding parsing and the community could have been taken / could be taken over the years, to have numbers to work with regarding cost/benefit analysis. That's why mostly I've given up the debate. (Yes I know I'm here posting now--I'm playing Yakuza 0 doing Kiryu's real estate side mission, there's a looooot of downtime).