The concept of Tanking, the Paladin job, and the desirability/love/adoration of Paladin pre-Abyssea are three different things. I will not address them together, as that would be a fallacy.
1) Desirability of Paladin pre-Abyssea:
As I already said, only mid/low-tier shells "Loved" Paladin as much as you claim it was loved. Good shells were already using Monk, Samurai, and Dark Knight tanks and killing things twice as fast. In these shells, the only Paladins were pretty much just the established oldies who loved their Aegis/Excal shinies. No Endgame Linkshell of any tier ever needed "More" Paladins. It was not in high demand. Either a shell had their tanks (whether they're Drks, Sams, Rdms, Mnks, or Plds), or they didn't and they weren't really a shell.
2) The Paladin Job:
I actually don't have anything more to say about Paladin. You haven't said anything about Paladin either. I'll leave this as is, as it is moot.
3) The concept of tanking:
It is always better to not get hit than to get hit. Period. Always. Every single time. Zero is always less than any positive number. That is all there is to it. As long as the option to not get hit exists, getting hit will never, ever be preferable, let alone ideal.


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