Elemental paths are by no means DIFFICULT in any way, shape, or form--they are simply time consuming. All the weather bonus does is make them go FASTER. All you need to kill are EP mobs. At 76+, I think that cut off was lik 55/56 or something--ridiculously low levels to slaughter.
Some of those trials ACTUALLY go faster if you DON'T camp for weather. Diremites is a good example. I went to aydeewah one day and weather wasn't popping worth a flip. Teamed up with some NIN's that were there. We waited an hour or so and went to Uly Range aby on windsday and ran my ~150 kills in one run. That was 150+ kills in ONE GAME DAY. One NIN finished his first katana, ported back to Jueno to advance his second katana and came back, and almost finished the second one we were killing them so fast. I've done a similar thing on djinn in Grauberg, and puks in Vunkerl amonst other targets. I've also slaughtered snolls in Uly Present on day in no time flat instead of waiting for weather to pop for arcana kills--just wish they worked for Bomb lists too...but, there is always djinn.
As for the post about hitting the mobs everyday for 3 weeks...maybe it is the particular target you have chosen that is slowing you down. Even if you are only able to kill 20 mobs an hour solo, it would still only be 13 days to get 250 kills in, 15 for 300 killing on the right day. 3 weeks is more likely less a problem with the game mechanic and more the process being used. It sounds like the people complaining about spending hours in a camp and getting no skillups--they need to do something different, either change gear or change target.
As for the high kill counts killing per day without weather bonus versus killing them with only the day bonus.....try doing trials that require a pet kill in particular day/weather. Particularly mobs that can kill themselves, giving no kill credit because your pet didn't get the final blow. Do that for 250 kills by day only because it is not practical (or even possible in some cases) to get weather. And yet, they can still be done in a couple days (even at only one game day per RL day due to real life constraints) if you pick a good balance of mob level and repop time.
In the bigger scheme of things....compare the resources (time, gil, need to make parties for some stages, having to run the missions and kill the NM's and such) required to complete a Relic or Mythic against these trials. These are simply |Too Weak| in comparison to that time sink (or at least |Easy Prey|....

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