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  1. #41
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    I wouldn't be against the MMM option, but the system itself will need some pretty gross overhauls to be new user friendly again. Otherwise, most will basically be at the mercy of someone who decides to maybe put up a fire manticore map at Duplidoc. Nevermind repeating this process for all the fire/light/etc. kills of difficulty/forced syncing.
    (2)

  2. #42
    Player Eeek's Avatar
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    Mar 2011
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    365
    Quote Originally Posted by Bhujerba View Post
    what ppl are asking is for rarer weathers to be at least in line with other common ones (maybe not as common as lolwind), this will make them more balanced across all trials, and if they cannot for some reason increase the rate of these rare weathers, then they can always reduce number of kill/proc, to balance them out.
    I think the problem is that people, for some reason, expect every elemental weapon path to be as easy as the wind weapons, and it just doesn't work that way.

    Real Life doesn't work that way. All tasks are not equal. Nor will they be. Ever.

    Weapons on the Fire and Light paths just take longer, that's all. Lightsday still exists. Firesday still exists. There's no mass Rapture of mobs on each and every Firesday and Lightsday. I believe that too many players lack the foresight to understand and plan for these inconvenient trial paths.

    It's just not possible for responsible players to catch every single Firesday or Lightsday to work on trials. Real Life responsibilities and in-game activities make it impossible. And that's OK. With preparation and patience, it's so easy to complete these weapons in time. However, many trials simply do not cater to the "OMG OMG OMG I SHOULD HAVE IT NOOOOOOOOOOOOWZ THIS IS BULLCRAP IT TAKES TOO LONG" kind of person. Hell, I'd imagine the real world frustrates the hell out of these kinds of people as well.
    (2)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  3. #43
    Player
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    Mar 2011
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    83
    Real Life doesn't work that way. All tasks are not equal. Nor will they be. Ever.
    except this is not real life, its a game, yes believe it or not Vana'diel is actually created by SE and they can control weather too! and can make them very equal!
    no one said they wanted to be easy (I've done fire trials) but more in line with other trials, meaning that they need to take into account weather rarity when building elemental trials, I don't think they planned ToM to have HARDCORE weathers and casual weathers...the number of kill/proc/etc objectives is where the difficulty is supposed to be.
    (2)

  4. #44
    Player
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    Mar 2011
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    960
    Quote Originally Posted by Bhujerba View Post
    except this is not real life, its a game, yes believe it or not Vana'diel is actually created by SE and they can control weather too! and can make them very equal!
    no one said they wanted to be easy (I've done fire trials) but more in line with other trials, meaning that they need to take into account weather rarity when building elemental trials, I don't think they planned ToM to have HARDCORE weathers and casual weathers...the number of kill/proc/etc objectives is where the difficulty is supposed to be.
    This was exactly the purpose of my original post.

    It's easy to see that SE didn't take into account the rarity of fire/light weather when creating TOTM. While the other elements outside Dark weather all occur with about the same frequency somewhere in Vana'diel, it shouldn't be any different with Fire/Light based trials.

    Simply bringing these two elements into line with the other elements would balance TOTM. I can go out and do an ice-path weapon within a day without much issue and even the more annoying water/earth trials can be done around their weathers without problems. So why should fire/light be this epic grind where you must use the day instead of the weather?

    The MMM idea is pretty good given the system went obsolete thanks to Abyssea and the one-day limit would force some team cooperation.
    (2)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  5. #45
    Player Meyi's Avatar
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    Mar 2011
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    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    If it's the flan trial you're so worried about, try Licorice. My LS mate claimed they're pretty squishy to melee (unlike their Mount Zhayolm counterparts). Also, the majority of monsters needed for trials can be found in Abyssea -- Atmas make trials so much faster!

    As long as there is a weather/day trial, I don't feel people have the right to complain. Days are guaranteed to come and easy to pinpoint when they'll occur next. Usually such trials will only take a Vana'diel day or two.

    Now trials that require weather and only weather, yes, I think those are unfair and could use some adjustments. :/
    (0)
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  6. #46
    Player svengalis's Avatar
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    Mar 2011
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    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Light weather is very common in qufim island don't know what TC is talking about.
    (0)

  7. #47
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    I think they did take into account of the rarity. 9 str 20 attack on a weapon is alot and cure pot is also the highest you can get in one slot. They also went (atleast with the polearm) and lowered its delay to mess up X-hit. With weather kills counting for 5 now the hardest part of all the trials have be reduced.
    (0)

  8. #48
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ravenmore View Post
    I think they did take into account of the rarity. 9 str 20 attack on a weapon is alot and cure pot is also the highest you can get in one slot.
    9AGI and 20EVA are powerful enchantments also (especially dual wieldable ones). Even if EVA weapons were only worth half as much as the STR weapons should the STR weapons take 5x longer (or 6 or w/e the math is)?

    Quote Originally Posted by Ravenmore View Post
    With weather kills counting for 5 now the hardest part of all the trials have be reduced.
    Except fire trials.
    (0)
    Last edited by Raksha; 05-01-2011 at 03:26 PM.

  9. #49
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    2,563
    Except fire trials
    the ONLY time you NEED kills in weather for those trials are at the start, and it is either 8 or 4 elements you have to look for, and at least half of all the trials are on the same footing there. The rest of the time for STR/ATT, you can just slaughter them on the appropriate day. Try comparing the STR/ATT line to all the other kills in that element--kill with specific element, kill with particular elemental status in effect on the target, kill with pet only, kill only with a specific pet. Meanwhile, for STR/ATT, all you have to do is kill them on the appropriate day for ALL but the first two trials (again, the same trials for the other 3 elements in the light chain formula). If fire wather happens to be up, you get an extra 5 kill credits--you DON'T get this on the later stages of the other paths, as they don't have a day/weather component, so they have NO WAY to shorten the kill count (ie, 250 kills per stage is going to be 250 kills no matter how you do it--and often times you are soloing or low-manning it because others on straight melee kills don't want to back off on the kill so you can get your criteria met and would rather just run around raping a camp instead).

    It is no harder than any other trial when you have to resort to the same method. Case inpoint--the AGL/EVA can at times take JUST AS LONG OR LONGER if you have to resort to killing on day and not weather (ie, DIREMITES STAGES).

    Length of time spent is NOT equivalent to difficulty btw....you are killing EP and DC mobs for heaven's sake. Once I got past my bomb kills for H2H on MNK, had it finished in like 2 days I think--SOLO. SAM, was maybe 3 after I got my weather only kills on Opo Opo's in Ifrit's (again, SOLO). These are in no way difficult to do, just take some time. They already greatly reduced the kill counts on these things to reduce the time frame.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  10. #50
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    hate to pull this to front from 3 pages back, but thought I'd put this out there just in case some are having trouble finding light weather still.

    Just had light weather in Delfukt on firesday (1/17 in game calendar)--was on monsters in light day/weather for a staff.
    Magian specs listed it as coming up on Watersday and Windsday too (1/19 and 1/20 on calendar). Enough time to run to Jueno to get bonked on the head and come back for Arcana Killer with weather up.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

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