The whole "there's still the game day!" angle is just a variant of weather. Again, if you're someone who can only manage maybe 2-3 hours a day, you may only see that specific day once every three days. Now, if we run with that 25 kills a day number, trials that require 200 kills would take 8 of these sessions, roughly 16-24 RL days for that trial alone. I'm sorry, but elemental path weapons aren't THAT good to warrant someone needing months to finish one if they can't reliably catch the weather, day, or get stuck with the ones where weather isn't even an option. We're past the days where everyone's starting at the same time so help for a trial is easy to find. No, now it's basically dumb luck, or if you're really unlucky, people will be killing where you go and not invite you for whatever reason.
As was said, they're imbalanced. If you figure Fire is 1/8 is as common as, say, Earth, then Fire kills either need to be 1/8 the amount or Earth's kills 8x more. This isn't the case, though, so we're left with basically 3 weather patterns being far less frequent than others, seasons or not. And the people who are realizing this imbalance either want a fix or more options like letting SCH weather buffs count for 1 kill regardless of day or as I've suggested before, a sort of portable weather mantelet where anything in range is subjected to that specific weather aura and again count for only 1 kill. One way or the other, they'd still be doing the kills, and if they got lucky with natural weather? Great. None of this, "Sorry, come back next RL week!" crap.

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