I would like to share the way my dynamis shell does dynamis and the way we handle currency. Our shell has been around for some 6+ years in 1 form or another, we have completed 4 relics and our 5th is almost completed.

Currently, 1 person pays for the glass and collects all the currency for relic upgrade. The rest of the people that are there are either there to help the funder, or there to lot af2. The funder is one that has been in the group for a while and has put in the work with the shell and has the ability to fund constantly.

Based on my 5+ years with the shell and my data on my own relic here are some thoughts. For my relic, gjallarhorn it took 1 year 7 months to complete with funding, at the time funding was split 3 ways. I did a combination funding/buying, totaling 134 funding runs and 49 million gil spent.I can say that without funding, I would never have finished relic without have spending over 100 mil at the currency rates at the time. 57% of the 14400 was funded and 43% was purchased.

From this data, I have concerns about any change to dynamis. If each of us has to buy a key item from npc, this would eliminate the sole funder, as I would think everyone would want a cut of the currency since they paid for their key item. A solution for this would be the funder to pay for a members key item, but I don't really feel this is fair either unless all members are static. Even if you had 18 static members, if they all wanted to work on a relic, it would increase the total time needed to fund by a factor of 6. Now I know some of you will say but what about you can now enter every real day. I don't know about you, but those of us who have done dynamis for years, I doubt could survive doing it every single day. Doesn't this contradict the agreement that we accept when we enter ffxi, SE by making it able to enter everyday yes it would be possible to complete a relic in 52 days at that rate, but at what cost? There would definitely be a real life cost.

Not everything has to be like abyssea to succeed. I for one liked the challenge of relic, SE for years has said relic would not be for everyone, that it takes dedication to achieve it. In my opinion to lessen it would cheapen the accomplishment of all those who have completed relics.

So to recap, my points I would like to bring up are these:

1) Think of how it would affect the current way of funding. I know SE in the past wanted 64 people to share the cost of glass, but this is not the way the playerbase decided to do it. The playerbase has mostly used the few funders get all the currency to speed up the completion of relic.

2) Think of the reasoning the players have used for the funding. If 1 person buys the hourglass for entry, they should get all the currency from the zone as without the hourglass none of us could enter. If everyone has to get a key item that is only obtained once, this affects how the current way that currency is handled. To equally split currency among all that participate it would take 936 days(2.56 years) to complete all 18 relics, if we use the 52 days to complete a relic(52 * 18 = 936). That is 936 days of constant dynamis, which I highly doubt all 18 would do.