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  1. #1
    Player Rambus's Avatar
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    "Dumb luck" to get gear would not be an issue if it wasn't .0001% chance. i stopped doing savage cuz of that.

    Take wow for example, There may be 2 things i found that had too rare drop rate and that stuff is not really needed.

    Progressive is nice but it is still way to excessive in some cases for magains.

    I did earth sword and thunder dagger and i would do those ( weather then day/weather) then the path i stated.

    well maybe not some parts, back when I did it was easy to find others working on them. a big problem now is people do not do them as much
    (0)
    Last edited by Rambus; 04-17-2011 at 10:18 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    "Dumb luck" to get gear would not be an issue if it wasn't .0001% chance. i stopped doing savage cuz of that.

    Take wow for example, There may be 2 things i found that had too rare drop rate and that stuff is not really needed.

    Progressive is nice but it is still way to excessive in some cases for magains.

    I did earth sword and thunder dagger and i would do those ( weather then day/weather) then the path i stated.

    well maybe not some parts, back when I did it was easy to find others working on them. a big problem now is people do not do them as much
    Currently Abyssea gives you exactly what you described. Drop rates that aren't 0.0001%. Casual Content that you can log on, get some friends, and accomplish something.

    And people still complain about that.

    SO like i said... Grass is always greener. Drop rates are higher, We have progressive Goal Systems (ToTM), and people still complain.

    And i never claim Magians wasn't too hard for some classes (Especially when it comes to staves, Needing 8 for Nuking, and 8 For Avatars, essentially doubling whats needed). I did say it was far from perfect.

    But if you told me to pick between Old Salvage, and Trial of the Magians, I'd chose magians every time.

    Edit: Also, I think SE did say they were looking into the multiple staff issue. I hope i remember reading that.
    (3)

  3. #3
    Player Rambus's Avatar
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    Quote Originally Posted by Karbuncle View Post
    Currently Abyssea gives you exactly what you described. Drop rates that aren't 0.0001%. Casual Content that you can log on, get some friends, and accomplish something.

    And people still complain about that.

    SO like i said... Grass is always greener. Drop rates are higher, We have progressive Goal Systems (ToTM), and people still complain.

    And i never claim Magians wasn't too hard for some classes (Especially when it comes to staves, Needing 8 for Nuking, and 8 For Avatars, essentially doubling whats needed). But i think i prefer that system over old-Salvage.

    Also, I think SE did say they were looking into the multiple staff issue. I hope i remember reading that.
    how can you compare weapon to gear? 8 HQ staffs > trails.

    I am fine with emp gear, in fact i think some is too easy some is too hard ( some body seals) basically i am complaining about the "difficulty difference gap" with different items and wonder if that was intended. ( I think SE is gonna address that anyway)

    I am here making a statement that they show no interest in addressing like the path I stated or having those staffs. If a person is BLM only and they do a few staffs it is ok then, but when you have someone like me that needs 25 to replace 8 is redundant and not needed.

    I do not remember SE saying anything on those staffs, also casting damage has no real relic/mythic.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    how can you compare weapon to gear? 8 HQ staffs > trails.

    I am fine with emp gear, in fact i think some is too easy some is too hard ( some body seals) basically i am complaining about the "difficulty difference gap" with different items and wonder if that was intended. ( I think SE is gonna address that anyway)

    I am here making a statement that they show no interest in addressing like the path I stated or having those staffs. If a person is BLM only and they do a few staffs it is ok then, but when you have someone like me that needs 25 to replace 8 is redundant and not needed.

    I do not remember SE saying anything on those staffs, also casting damage has no real relic/mythic.
    I for the most part entirely agree with you, yet you seem to think I'm Adamantly against you.

    I'm telling you that I know Trial of the Magians is far from perfect, it has its flawsl, But If i had to chose between Magians, and salvage, I'd choose Magians. So Congratulations, We have Different Opinions. I'm not trying to say you're wrong. I'm trying to show you my point of view as well. this is discussion.

    I'm sorry I must just not be understanding your posts right, Or you're not getting mine or have selective reading :|. I think (sure?) I've mentioned that yah, I agree, Staff Trials are kinda Effed up.

    though, again, I'm almost positive there was some dev Q:A About the Staff trials, where they stated they were looking into ways to eliviate the fact that there were entirely too many Staves. I could be wrong but i swear i read it somewhere.

    I'll try to dig it up for you
    (2)

  5. #5
    Player Rambus's Avatar
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    Quote Originally Posted by Karbuncle View Post
    I for the most part entirely agree with you, yet you seem to think I'm Adamantly against you.
    I know your not, I like making my self clear though. if i had a chose between magain staffs and savage? can i pick c. none? that is my point, that is what I did.
    (0)
    Last edited by Rambus; 04-17-2011 at 11:05 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    I know your not, I like making my self clear though. if i had a chose between magain staffs and savage? can i pick c. none? that is my point, that is what I did.
    Eh, I'd rather pick the lesser of two evils than stop entirely

    But I do see your point.
    (0)