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  1. #1
    Player Miiyo's Avatar
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    Mar 2011
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    Name given is Dynamis Reborn. Meaning, it was either dead or dying. It makes no sense to complain for the company to try to revive it. Just because it's open to more people doesn't make it "like" abyssea. Even still, there's more people in abyssea than dynamis. One could conclude that it being more like abyssea wouldn't be a bad thing then.
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  2. #2
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    Mar 2011
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    Quote Originally Posted by Miiyo View Post
    Name given is Dynamis Reborn. Meaning, it was either dead or dying. It makes no sense to complain for the company to try to revive it. Just because it's open to more people doesn't make it "like" abyssea. Even still, there's more people in abyssea than dynamis. One could conclude that it being more like abyssea wouldn't be a bad thing then.
    My problem isn't making the zone more accessible nor do I care if people get my precious (lol) relic armor drops. Anyone whining that someone can actually get stuff like Duelist's Chapeau post-patch is just whining to whine. It's a great piece but it is nothing that hundreds don't already have. The stuff is level 75 for crying out loud.

    The problem is that SE has announced that they have completely changed Dynamis from a dungeon crawl to an open world where you go in, get TEs, kill monsters for currency and relic armor and that certain monsters have changed to be more accessible but absolutely nothing has changed with regards to new objectives or challenges.

    So basically, this gives people an option to get extremely aged gear (which is fine) yet adds nothing new of substance to the collective game. Maybe it's just me but that seems like a sore waste of resources in a game starving for new content now that Abyssea has crushed everything.
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  3. #3
    Player Miiyo's Avatar
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    Mar 2011
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    If anything, the blame to go to abyssea for pointing out that we play mostly for gear. There's only so many ways you can reinvent that fact when you create a low amount of good gear. It's a simple matter to please everyone.

    Point distribution and at least 5 pieces of the "best" gear. Spread it out. Give a little story to go with each. Everyone is displeased with abyssea now because everyone is striving for the same things. It's why everyone was dissatisfied at level 75. Making one piece of gear, far surpass others is a death trap. Allowing players to choose one set over another and then even further customize it to their playing style (what EVOLITH should have done), would provide a more enjoyable experience. Plus you get to compare and if you see something better you like, you are more opt to go and try out another piece.

    Let's use an example. at level 99, there are 10 different body pieces you have to choose. All spread out over dynamis, sea, einherjar, all areas of the game. Each area including a little updated story. Furthermore, updating evolith and getting rid of the scenerio-specific stats they had. Stats with +3 str, +2 haste, +5 mnd. Stats that will really seperate you from the rest of the melee. Would that not be more exciting than joining the rest of the 1000 mnks on the server going after af3. Give more options and you have more trial and experimenting to do.

    Sorry but I as soon as I start fighting a mob, I forget about what any other party is doing. I like having conversations between fights, but what does it matter if anyone else is in the zone.

    TE means you're limited. You can't spend all your time in dyna or abyssea. I don't see how that's a bad thing. You're forced to go to other zones.

    Abyssea didn't crush anything. It gave us somethnig to do when we were desperate to get rid of the days of shouting in wg for hours. Abyssea pwns spam shouting for a party for hours any day. I can ALWAYS go solo something in Abyssea and it'd be worthwhile. You have tons of jobs you can build up. All thanks to abyssea.
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    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  4. #4
    Player Unleashhell's Avatar
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    Mar 2011
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    Some things that I would like to know from the dev team:

    Dynamis now is capped at 64 people, Will the new dynamis also be capped at this number?
    We all know in the beginning everyone will be going inside just to at least try it out. I have a concern about over crowding, it will be like doing dynamis in port Jeuno around the NPCs for Abyssea. The lag will be terrible.

    The city Dynamis zones are relatively small in size, Will the new zones be limited to only the current parts inside the city or will it be expanded to other parts of the city (ie Bastok Markets, Port Bastok) just to spread things out and alleviate congestion?

    I might have missed this but will the time reset after JP Midnight or will it be every 24 RL hours before you can reenter? This can be a big issue for a lot of people if they want to still do this with their LS. Sometimes members enter dynamis later then others because of work etc. If we are in for 1 hour already they kind of get screwed when the rest of their LS has to exit in another hour. Granted they can still stay inside but they would still like healers, THF DD etc.


    I'm taking a guess that there will be AF2+2 gear, and to upgrade it you will need the +1 gear so I'd suggest all you guys start spamming CoP zones now just in case the gear is level 95 and requires the +1. You don't even have to upgrade it now just toss it on the moogle NPC and be prepared.
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