Page 62 of 77 FirstFirst ... 12 52 60 61 62 63 64 72 ... LastLast
Results 611 to 620 of 761
  1. #611
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Alhanelem View Post
    Really not true. If these runs lasted 4 hours, you wouldn't get that much less. The *rate* isn't much different, only the time available to farm.
    We had our second-best Dynamis Tavnazia (currency-wise) on Saturday. 154 bynes, 160 shells, 62 coins (376 total in 2 hours, 188 per hour). On 12/29/11, we had a Jeuno run which yielded 98 bynes, 339 shells, 347 coins and the clencher is that was a full clear with an hour remaining on the glass, so it took us only 2.5 hours. (784 total in 2.5 hours, 313.6 per hour). On 9/11/10, we had a full clear Sandy run with 727 coins and 30 minutes remaining on the glass. On 12/15/09 we had a Bastok full clear with 794 coins and I didn't write down how much time remaining on the glass.

    I could go on, but what this boils down to is we average about 100-150 coins if no hundos drop on a CoP run. We average about 350-400 coins if no hundos drop in a city. 350(the low end of cities) / 3.5 hours = 100 coins per hour, *2 hours = 200 coins, which is 50 more coins than the high end of CoP runs. Even if we spent the whole 3.5 hours in the city, even if we could spend 3.5 hours in CoP runs, the cities are still a more efficient source of coins per hour, and DEFINATELY a better source of coins per gil.

    New dyna should be win win for you. Unless you're really still having tons of fun with the predetermined dynamis setups after several years, this should be both a fresh change of pace AND beneficial for you and your goals.
    A fresh change of pace I'm ok with. Abyssea was kinda cool. But abyssea didn't destroy Dynamis when it came out. And yes, I'm still having fun, still learning. If I didn't have reasons to be doing Dynamis, I wouldn't be. These changes cause sponsorships to take longer however. Either we stick to 4 CoP runs, ignoring the other 6 zones and getting less currency, or we go to the 6 new zones and... get less currency because they're lowering the drop rate of coins. I scoff at the idea of that being win win.
    (1)
    Last edited by Yinnyth; 03-31-2011 at 12:43 PM.

  2. #612
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Alhanelem View Post
    BZZZT. We need NEW new content. not new Dynamis content.

    Dynamis is specifically for getting the 2nd tier of job specific gear and some fancy weapons. That's all it's for and that's how it should remain.

    No one's asking for new assaults or salvage runs, either. To get new stuff we want new content, not old content with new items added.


    I want that content updated too, it is worthless data to have if it is not updated ( ps2 limitation) and further it is worthless to upgrade mythics if you don't. it is counterproductive and a waste of time. Same with dyna my point stands.

    see:

    Quote Originally Posted by Sparthos View Post
    If SE is counting on people logging more Dynamis hours in order to counteract their lowering of the currency droprate then Dynamis needs new drops to make it appealing for people who don't care about relic or trash AF2.

    Let's face it, most of the relic armor is complete trash and nothing you can't get 12 of within 2hrs of city runs. What are you supposed to do then? Most people have dabbled in Dynamis as it is one of the oldest events in the game so unless SE decides to make all those funny named NMs drop new gear or something, this event will be niche like WOE.

    Yeah, we need new content but adding some new gear to Dynamis2 in addition to old content would make sense. If this is going to just be a retread easymode Dynamis then one has to ask why bother changing it in the first place.
    I am not the only one saying this, anyone that thinks outside the box of "new = better, new must replace everything old" can see my point and concerns.

    look at the changes of some af > af+1 there is a few upgrades that are unquie and cannot be replaced (thf hands, RNG hands) some AF+1 is just used because it is still good ( blu body adds str and dex that is still used wiht phy spells)

    the relic > relic +1 did not do that and that can be changed and make dyna a bit more worthwhile if +2 where in place that miniced new bonuses that af+1 did

    you cannot have an event that is only for one person! ( or one type of thing, w/e)
    (0)
    Last edited by Rambus; 03-31-2011 at 01:21 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #613
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    What are you supposed to do then?
    Do another event?

    if you're done with an event, it stands to reason that you should move on to something else.

    This update is only aimed at solving an ages old problem with dynamis. It's not intended to make people suddenly pounce on it and make it the new "in" thing to do. For that, you should simply wait until we reach the maximum level cap and see what they have in store for us.

    You're not doing your argument much credit with what you write. It almost seems like you're arguing against your original point in places.

    SE isn't doing this to spur people into producing more currency. i don't get why people think that.
    (2)
    Last edited by Alhanelem; 03-31-2011 at 01:33 PM.

  4. #614
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by Yinnyth View Post
    A fresh change of pace I'm ok with. Abyssea was kinda cool. But abyssea didn't destroy Dynamis when it came out. And yes, I'm still having fun, still learning. If I didn't have reasons to be doing Dynamis, I wouldn't be. These changes cause sponsorships to take longer however. Either we stick to 4 CoP runs, ignoring the other 6 zones and getting less currency, or we go to the 6 new zones and... get less currency because they're lowering the drop rate of coins. I scoff at the idea of that being win win.
    Interest in Dynamis is kinda two-sided nowadays, while interest by the general populace has dwindled there are some aspects that make it still heavily camped largely due to the increased level cap. With the decreased difficulty in dynamis, its much easier for any small group to go in and farm Relic/Currency. You'd be suprised how many times my shell has been locked out of Sandy from a random pickup party going in before/while were gathering. Additionally, Dynamis Lord is much easier than he used to be and there always seems to be a pickup shout for DL in Port Jeuno making it still heavily camped.

    Overall I think they're just trying to infuse more interest in, give people a better oppertunity to lowman Dynamis, and try to help people get themselves their shiny Relic AF/Weapon without the need to compete for the zone or spend a considerable amount of time getting a group togeather.
    (0)

  5. #615
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    I agree with the above posts that without new content in Dynamis, the idea of revising the system is... well, idiotic. And by content, I mean the shiny stuff you walk out of the zone with. Don't get me wrong, I still completely oppose the changes, but I don't want to see the devs time wasted on something that will be a bigger flop than WoE. Even if they are bulldozing my favorite playground.
    (0)

  6. #616
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Alhanelem View Post
    Do another event?

    if you're done with an event, it stands to reason that you should move on to something else.

    This update is only aimed at solving an ages old problem with dynamis. It's not intended to make people suddenly pounce on it and make it the new "in" thing to do. For that, you should simply wait until we reach the maximum level cap and see what they have in store for us.

    You're not doing your argument much credit with what you write. It almost seems like you're arguing against your original point in places.

    SE isn't doing this to spur people into producing more currency. i don't get why people think that.
    Trying to make me contradict myself does not make your argument better. Counter the argument properly or stop posting, attacks does not help anything (if I am reading this wrong correct me I do not know how I am arguing against myself)

    saying SE is fixing an 8 year old problem is stupid, it is a WASTE OF TIME DOING THAT. People have webists and lists and such, I never experence more random entry from people now vs past.

    I am not the only one saying dyna needs more purpose then having currency for relic weapons:

    Quote Originally Posted by Yinnyth View Post
    I agree with the above posts that without new content in Dynamis, the idea of revising the system is... well, idiotic. And by content, I mean the shiny stuff you walk out of the zone with. Don't get me wrong, I still completely oppose the changes, but I don't want to see the devs time wasted on something that will be a bigger flop than WoE. Even if they are bulldozing my favorite playground.
    (0)
    Last edited by Rambus; 03-31-2011 at 05:53 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #617
    Player Soundwave's Avatar
    Join Date
    Mar 2011
    Posts
    402
    Quote Originally Posted by Byrth View Post
    Sounds good, but I'm very worried about certain NMs dropping Time Extension Key Items. If we continue this low-man shift, it's going to be hard to do 2-hour Dynamis runs every night in primetime due 3-6 man groups competing for these NMs.
    Ya...This exactly.
    (1)

  8. #618
    Player Neika's Avatar
    Join Date
    Mar 2011
    Location
    Caitsith - Bastok
    Posts
    191
    Character
    Neika
    World
    Ragnarok
    Main Class
    THF Lv 99
    I'm on the fence. I enjoy dynamis the way it is, but some of the new changes sound good, like no more hour glass and no more reservation. Too bad they couldn't leave "old dynamis" the way it is for ppl who enjoy it and the linkshells that still do runs, and make new zones for "new dynamis" for those ppl who are looking forward to the changes, or ppl who don't have a dynamis ls and would like gear. Dynamis - Whitegate sounds awesome!
    (2)

  9. #619
    Player Amoklauf's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Amoklauf
    World
    Valefor
    Main Class
    RDM Lv 90
    I was totally expecting new drops and incentives to do do Dynamis, because like many others I wouldn't care half as much about these changes if there weren't any. However, if there ARE additional incentives, then why are dreamlands not included. I'm a bit worried and unsure what to expect.
    (0)

  10. #620
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Amoklauf View Post
    I was totally expecting new drops and incentives to do do Dynamis, because like many others I wouldn't care half as much about these changes if there weren't any. However, if there ARE additional incentives, then why are dreamlands not included. I'm a bit worried and unsure what to expect.
    Dev probably just testing the idea first, so having CoP as alternative don't ruin the entire dynamis style. (is my guess) So i am guessing CoP will follow the change depend on everyone reaction about this change. (Maybe in 6 month)

    Sad part imo is they could have change CoP zone instead normal one, doubt anyone would have care about that... (I'm not a Dream zone lover)
    (0)

Page 62 of 77 FirstFirst ... 12 52 60 61 62 63 64 72 ... LastLast