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  1. #5
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Yeah I said this before in the other dyna threads.

    along with having new appeal to level 90 people ( and getting exp here now) mobs need to be harder ( level rasised)

    maybe you can make DL a challange now for 18 90s lol

    Quote Originally Posted by Septimus View Post
    Dynamis is to get gear for level 71-75 jobs. Increasing the difficulty will lock out people on their first jobs. It's all great when you are gearing up your second through twentieth level 90 job to want to up the difficulty, but try to think of the game balance for everyone.
    No reason for level 75 contant, you level too fast. you have cour gear, that is good enough "end game starter gear"

    Quote Originally Posted by Starcade View Post
    Dynamis is a joke if you take it as an exclusive club in which n00bs are not supposed to enter.

    Dynamis is a great entry-point to endgame for everybody else.
    huh? FFXI has no endgame right now
    (1)
    Last edited by Rambus; 03-31-2011 at 04:33 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.