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  1. #1
    Player Lushipur's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    i hope they do not fix the level...else you are stuck with an ally and soloing or low manning will be difficult...
    if they open the zone to more than 64ppl i hope its for all not just for the dyna-ls

    if u want a challange create it yourself, dont impose it on other people too :P

    and for most people, not having atma would be the real challenge XD
    (1)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  2. #2
    Player Swords's Avatar
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    Mar 2011
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    354
    Quote Originally Posted by Lushipur View Post
    i hope they do not fix the level...else you are stuck with an ally and soloing or low manning will be difficult...
    I think that's partially the idea. Think about it people are soloing mobs and NM's in abyssea and have access to Atma's making them demi-gods. However take them out of that enviroment, they're just normal lv90players who are fighting normal lv75 mobs. No challenge even if they're underskilled right?

    Now look at it this way, every NM has a higher chance of dropping 100pieces including key NMs for ToM, Attasin, MegaBoss, ect, can you imagine a person/s literally chaining NM's around the zone all day long every day, it would certainly be doable. Now think what if 50 people started doing this in a zone it could be insane to get anything done especially if your dealing with greifers.

    However, upping the level of the mobs would significantly hurt these potential types of players for several reasons.


    1. Players do not have Atmas to turn them into demi-gods. It's a lv90 player vs. EM and up, not lv90 player with +200 stats vs EM and up.

    2. Most players are underskilled from speed-leveling in Abyssea which makes a difference facing toe-to-toe with a EM or tougher mob.

    3. Many Abyssian era players often have little experience with the game outside of Abyssea. Coped with most non-Abyssea mobs pose little challenge for a lv90, it's hard for players to know or get a feel of what its like to face something that could easily eat their face while still killable within reason.
    (0)

  3. #3
    Player Lushipur's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Swords View Post
    I think that's partially the idea. Think about it people are soloing mobs and NM's in abyssea and have access to Atma's making them demi-gods. However take them out of that enviroment, they're just normal lv90players who are fighting normal lv75 mobs. No challenge even if they're underskilled right?

    Now look at it this way, every NM has a higher chance of dropping 100pieces including key NMs for ToM, Attasin, MegaBoss, ect, can you imagine a person/s literally chaining NM's around the zone all day long every day, it would certainly be doable. Now think what if 50 people started doing this in a zone it could be insane to get anything done especially if your dealing with greifers.

    However, upping the level of the mobs would significantly hurt these potential types of players for several reasons.


    1. Players do not have Atmas to turn them into demi-gods. It's a lv90 player vs. EM and up, not lv90 player with +200 stats vs EM and up.

    2. Most players are underskilled from speed-leveling in Abyssea which makes a difference facing toe-to-toe with a EM or tougher mob.

    3. Many Abyssian era players often have little experience with the game outside of Abyssea. Coped with most non-Abyssea mobs pose little challenge for a lv90, it's hard for players to know or get a feel of what its like to face something that could easily eat their face while still killable within reason.
    SE already said they will lower the drop rate
    SE allready said that youu will able to obtains the KI 1 time for runs, so you wont be able to spam NM as yoou wish

    dynamis is old content with old drops. only the relic are something to look for. but they sucks compared to the empy.

    now what ppl do not wants is every casuall players to get a relic...but this is already happening in abyssea...so what is the problem?

    the game is slowly dieing (LOL) less ppl every day play the game...let the ppl remaining enjoy the game...FREE RELIC FOR ALL!!!!!
    (0)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  4. #4
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Lushipur

    dynamis is old content with old drops. only the relic are something to look for. but they sucks compared to the empy.

    now what ppl do not wants is every casuall players to get a relic...but this is already happening in abyssea...so what is the problem?
    They won't suck compared to empyreans for much longer. SE officially said that they are going to fix the relics here:

    http://forum.square-enix.com/ffxi/th...6160#post56160

    In light of that you shouldn't be allowed to get one by mass murdering tissue paper mobs for a few weeks solo.
    (0)

  5. #5
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    They won't suck compared to empyreans for much longer. SE officially said that they are going to fix the relics here:

    http://forum.square-enix.com/ffxi/th...6160#post56160

    In light of that you shouldn't be allowed to get one by mass murdering tissue paper mobs for a few weeks solo.
    ok next step is increase level of salvage and sky gods because we already know you will be able to upgrade those equips...

    unaugmented relic sucks. end of the story.
    augmented relic are a different story. the trial to augment the relic should be a tough quest to a level 90. not some "kill million of easy prey mob" for a few week solo.

    and if SE didnt raise the level of dynamis mob with every level cap raise, i dont know why they should do that now.
    so its cool now to farm ep monster but as soon as its no more a dyna-ls playground and the playground is opened for all: "hey raise the level, so my epeen is not hurted" lol... no srsly, LOL
    (0)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.