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  1. #11
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,166
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    are you joking? people will NOT DO THE EVENT!
    They absolutely will. They certainly won't do it any less than they do now, at the very least.

    You don't seem to understand. It doesn't take 20-30 people to do dynamis anymore. People will only do it because they want to do it or need to do it. If 5 friends decide they want to help one of them get a relic, they'll do it. If someone wants to have some good gear for when they're approaching abyssea but don't have its gear yet, having the relic gear ahead of time will give them something to use. There are plenty of reasons to do dynamis, especially with it being cheaper and more accessible.

    The way you write your post says to me that you think people DO do it now, and won't do it after this. I would contend that dynamis is already dead, and if anything this will breathe some small amount of life into it. These changes are being made so that the people who still want something from these areas can do so

    Dynamis isn't hard and hasn't been hard for a while now. I'm completely baffeled by the "say it ain't so" about "my beloved dynamis." Was it really THAT fun to do after several years? Not to say I didn't enjoy doing it, but it certainly didn't have the same charm after the 5th year of doing it. I'm happy that they're changing it around, as that will make it a little more "fresh" again.

    Finally: The Dreamworld areas are not being changed (yet). If you love everything about dynamis so much, the old system will still be available in those areas.

    For the most part, the two concepts became equivalent, especially the longer bots, Windower, and illegal programs and exploits became the means to become prominent.

    By the time the Salvage bans became in force, the only reason any prominent player was able to stick around was either a restarted character or a deliberate turn of the back by Square-Enix (Anyone remember the illegal first kills on Pandy Warden??)...
    All of it false... SE did not ban people who did not intentionally break alliances to get more stuff (e.g. it only happened once or inconsistently, not every single run). SE's only error was in their (agreeably) slow response (This does not absolve people of guilt however: Should a murderer go free just because it took prosecutors longer than it should have to find the evidence to convict him?). But it certainly wasn't intentional. I'm ignoring all the talk about programs and such. SE cannot detect third party programs (in a legal manner) unless they alter data being sent to/from the server. Fixing a bug and punishing people who abused it is within their control. Third party apps, mostly not.

    But this would also mean that they are no longer considered special mobs
    They are no longer considered special mobs, because they give experience. The non-NMs, based on what information we have been given, will depop and reset the same as any normal mob would. Not "after a certain amount of time." You cannot MPK people with normal mobs.
    (1)
    Last edited by Alhanelem; 03-31-2011 at 11:38 AM.