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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    478
    I had another thought.. It would be nice if you could warp to the dynamis start points like you can with abyssea...

    I mean the npc that gives you the "Hour Glass Key item" or recharges it could also warp you to the hieroglyphics.

    Please devs.. would be super awesome of you
    (1)

  2. #2
    Player Chiibi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy!!
    Posts
    234
    personally im confused as to why many are complaining about dynamis getting updated to give more people access to it... in the end it'll stablize ancient currency
    (0)

  3. #3
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Chiibi View Post
    personally im confused as to why many are complaining about dynamis getting updated to give more people access to it... in the end it'll stablize ancient currency
    that part don't even bother me, is all about how they destroy the event mechanic, dynamis used to be strategy battle field not a abyssea zone. It was already a waste of time talking about it when DEV announced it, so is even more now.
    (0)

  4. #4
    Player Chiibi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy!!
    Posts
    234
    meh you cant say they destroyed it. for all you know it could make it more challenging. SE has managed to impress me with what they've done over the past year, so i might be overly optimistic, but i have faith that they'll keep me playing xD
    (0)

  5. #5
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Chiibi View Post
    personally im confused as to why many are complaining about dynamis getting updated to give more people access to it... in the end it'll stablize ancient currency
    Stabalize it to what? And how will this currency stablization be a good thing overall?
    (0)

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,131
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    well i certainly can't see how it could be a bad thing.
    (0)

  7. #7
    Player Paulus's Avatar
    Join Date
    Mar 2011
    Posts
    7
    Character
    Paulus
    World
    Bahamut
    Main Class
    RDM Lv 90
    I can deal with the changes. It simplifies things and takes the politics out of dynamis. Everyone is entitled to their own share and can play on their own time table. That's the way things should have always been. We all can't stay 24 year old college students forever. Full time jobs, kids, responsibility and much much more made this game unplayable.

    I've seen people lose everything they had, houses, marriages and jobs just to play this game at some insane pace.
    I think SE is pretty hip to what's happening. Why keep giving new carrots (Making new content.) when much of the older content still is untapped by the majority of the player base? Revamp the content and maybe someone will be willing to chase that carrot for a little while longer. The time where the select few could stand and look down on everyone and feel their envy is over. SE has realized that has become a losing game.
    (1)

  8. #8
    Player Arlan's Avatar
    Join Date
    May 2011
    Posts
    231
    I think what they are doing with Dynamis is Awesome!
    I have not done dynamis in such a long time, but i disliked how it was before.

    This new update would defiantly get me back to doing dynamis again with "Friends" I care about.
    I think its going to be a lot of fun now that its going to be more accessible for gamers who like to game.
    (0)
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  9. #9
    Player Fetus's Avatar
    Join Date
    Mar 2011
    Location
    Eh...
    Posts
    85
    Character
    Fetus
    World
    Asura
    Main Class
    WAR Lv 57
    Good job ruining drop rates on currency. There was a chance that this update would've saved Dynamis in some way... highly doubtful now.
    (0)

  10. #10
    Player Crawlerbasher's Avatar
    Join Date
    Mar 2011
    Location
    Halifax
    Posts
    209
    Character
    Alexisjade
    World
    Asura
    Main Class
    PLD Lv 99
    I've tried the dynamis today and when I got kicked out check the marking to see how long I've got to wait on the cool down and it said 10 days.

    I thought it was 1 day so I checked the update form and say this:

    Time restriction for entry will be changed to once per Earth day.
    • Duration of stay will be initially set at 60 minutes, extendable to a maximum of 120 minutes.
      *Leaving the area will render you ineligible for reentry, regardless of time remaining.
    • Time extensions will be granted via key items obtainable by defeating certain monsters.
      *Only one of each individual key item may be possessed at a given time.
      *These key items will be lost upon leaving the area.
    http://forum.square-enix.com/ffxi/th...Dynamis-Reborn!

    So is this a bug, error or what?
    (0)
    You're dammed if you do and you're dammed if you don't

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