CoP only "doesn't drop a ton of currency" because the time limit was shorter. Every time I did it, we got plenty of currency on a per mob basis (except in Tavnazia). Thse numbers posted earlier are suspect to me. Tavnazia has the lowest rates; but the other three my group had very good numbers on (Mainly Bubirimu since that one offers the most farming time)
Felt like I needed to go back and address this. Dynamis was destroyed by Abyssea. Not overnight, but by Scars' release. Visions didn't have the empyrean stuff (except 1 accessory) yet, so it didn't cancel one of the reasons for dynamis.But abyssea didn't destroy Dynamis when it came out.
Last edited by Alhanelem; 04-01-2011 at 01:52 AM.
If they don't up the difficulty of the NM's and mobs in the dynamis zones...
I don't forsee a problem with people overcamping NM's... because they will probably die really quick...
However it does bring up a good point.. people could try to grief or w/e by holding a time extension NM or a zone boss / attestation NM.
So maybe have the "Confrontation" status only last 10~15 mins and the NM despawn after that automatically.
Nothing in dynamis ever took more than a few minutes to kill. It's not going to be a problem.
Greifers can be reported via GM call.
They can be reported.. I think the GM's just prefer it if there is a system in place already to take care of griefers or people taking a really long time.
Be it a rage system like HNM's or things automatically depopping like vnm's... less they have to get involved in people's gameplay the better imo.
Name given is Dynamis Reborn. Meaning, it was either dead or dying. It makes no sense to complain for the company to try to revive it. Just because it's open to more people doesn't make it "like" abyssea. Even still, there's more people in abyssea than dynamis. One could conclude that it being more like abyssea wouldn't be a bad thing then.
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Miiyo Taru | Sargantanas Final Fantasy X|V
Well, my interest in Dynamis died long before Abyssea. Relic gear has always been macro-gear. The number of Dynamis pieces that have been straight out-classed by Abyssea gear is pretty low. If anything, Abyssea and porter moogles have increased the demand for Dynamis gear because so many people have leveled more jobs than they would have imagined possible before Abyssea. I'm not sure any of the AF2 gear for my jobs has been outdated by AF3+2. If anything, the argument to make would be that Abyssea has promoted sloppy gameplay and the minor difference that the relic gear has always made isn't seen as very important in a 5000-damage WS/75% crit rate game.
RDM AF2 - Head is still for idle, body still for Fast Cast. Everything has its niche still.
BLM AF2 - Hands for Dark Magic, Legs for day bonus. Then and now.
DNC AF2 - Hands are the only piece I don't carry on me, and that hasn't changed from before I got AF3+2
WAR AF2 - Legs were quasi-useful before, and that was only if you lacked the superior alternatives. That's still true, and the superior alternatives are still superior. I still carry Mask.
BRD AF2 - Head is still good for debuffing. Body is still good for lolBRDdding. Legs have been outclassed by essentially everything. Feet and Hands suck.
SMN AF2 - yo dawg i herd u leik BP delay.
BST AF2 - I have it, but I can't honestly say I'm a serious enough BST to use it (or really make macros). AF2 feet are still useful. AF2 body is as useful as it has ever been. Head is maybe outdated.
My problem isn't making the zone more accessible nor do I care if people get my precious (lol) relic armor drops. Anyone whining that someone can actually get stuff like Duelist's Chapeau post-patch is just whining to whine. It's a great piece but it is nothing that hundreds don't already have. The stuff is level 75 for crying out loud.
The problem is that SE has announced that they have completely changed Dynamis from a dungeon crawl to an open world where you go in, get TEs, kill monsters for currency and relic armor and that certain monsters have changed to be more accessible but absolutely nothing has changed with regards to new objectives or challenges.
So basically, this gives people an option to get extremely aged gear (which is fine) yet adds nothing new of substance to the collective game. Maybe it's just me but that seems like a sore waste of resources in a game starving for new content now that Abyssea has crushed everything.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
It is getting harder and harder to keep using sorcs legs, now its 3 int and 5% vs 7 MAB. I am going to assume 5% i better still, however the amount is not as much then with past gear. You also have the issue of double weather +day, then you are noly getting 3 int. WHM feet got replaced, WHM legs is hard to say, added chance for bonus vs 20 bar circle.
oh and MB bonus gear does not cap relic blm hands can be used for mbs.
SMN hands +1 Are still XDXDXD (maybe it can still used in some BP macros, siphon macro)
I have played this card myself before, however the general reactions don't take it in well, even though it is still worthwhile macro gear the question becomes what do i went to spend my time on? most people will tell you they want abyssea and to do thier emp weapons and gear over getting the old macro gear.
SCH uses a lot of af and relic gear macros and im still missing pants myself but you are nuts if you expect me to say "hey guys can we do some bastok so i can get SCH pants"? I would most likely be accused of thinking only about myself, and be told to do abyssea. I would agree that would be the case too since it is not worth people farming for someone to get 7 dark magic skill.
so yeah you are technically right but it being in the question what do i want to spend my time on, or what is the best way to spend my time?
that would mean never tuching dyna again ( and i really hate this I would like to do dyna just to get off doing abyssea day after day)
I would like new reasons to do dyna, savage ( loose the crap drop rates though), assault , limbus, so on for something different then how abyssea works.
That will never happen till the content is updated, there is a huge drawback raising the level cap after 7 years and that is rebalance everything and SE did not raise to that challenge yet.
I liked how the different events gave us different challenges and i only rage quit one of them. That would be savage after a year seeing the droprates.
I do not understand loling at 75 gear ( game is still 75 if you ask me, and i am still using a level 47 earring, 51 weapons, and so on) but i have a question for you, would you upgrade all the past instance contant so we have more to do then abyssea?
or you just want "new" stuff and forget the old? then that stuff needs to be deleated ( ps2limtation) and we can have lots of new things.
If anything, the blame to go to abyssea for pointing out that we play mostly for gear. There's only so many ways you can reinvent that fact when you create a low amount of good gear. It's a simple matter to please everyone.
Point distribution and at least 5 pieces of the "best" gear. Spread it out. Give a little story to go with each. Everyone is displeased with abyssea now because everyone is striving for the same things. It's why everyone was dissatisfied at level 75. Making one piece of gear, far surpass others is a death trap. Allowing players to choose one set over another and then even further customize it to their playing style (what EVOLITH should have done), would provide a more enjoyable experience. Plus you get to compare and if you see something better you like, you are more opt to go and try out another piece.
Let's use an example. at level 99, there are 10 different body pieces you have to choose. All spread out over dynamis, sea, einherjar, all areas of the game. Each area including a little updated story. Furthermore, updating evolith and getting rid of the scenerio-specific stats they had. Stats with +3 str, +2 haste, +5 mnd. Stats that will really seperate you from the rest of the melee. Would that not be more exciting than joining the rest of the 1000 mnks on the server going after af3. Give more options and you have more trial and experimenting to do.
Sorry but I as soon as I start fighting a mob, I forget about what any other party is doing. I like having conversations between fights, but what does it matter if anyone else is in the zone.
TE means you're limited. You can't spend all your time in dyna or abyssea. I don't see how that's a bad thing. You're forced to go to other zones.
Abyssea didn't crush anything. It gave us somethnig to do when we were desperate to get rid of the days of shouting in wg for hours. Abyssea pwns spam shouting for a party for hours any day. I can ALWAYS go solo something in Abyssea and it'd be worthwhile. You have tons of jobs you can build up. All thanks to abyssea.
Teh most famous/infamous Taru on Carbuncle!
Miiyo Taru | Sargantanas Final Fantasy X|V
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