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  1. #31
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Gwydion View Post
    What do you mean? I find that aftermath for some events is just difficult to consistently keep active (like Delve or events that require you to move from camp to camp).
    You can't really keep it up on on the fodder in delve, but it isn't hard to get 300 tp on the nms. Unless you're doing it with no buffs, it should take like 10 seconds.
    (0)

  2. #32
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    There are some things about keeping mythic aftermath up I would change though. For one it would be nice if it would overwrite itself. Right now you have to wait for it to wear off before you can apply it again, and it can't be clicked off either. Another would be tp bonus counting towards aftermath. Sam and bst would benefit most from that, but pretty much every job has tp bonus because of moonshade.
    (2)

  3. #33
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,245
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Ulth View Post
    There are some things about keeping mythic aftermath up I would change though. For one it would be nice if it would overwrite itself. Right now you have to wait for it to wear off before you can apply it again, and it can't be clicked off either. Another would be tp bonus counting towards aftermath. Sam and bst would benefit most from that, but pretty much every job has tp bonus because of moonshade.
    Yeah, aftermath overwriting itself would be great!
    (0)

  4. #34
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    I wish aftermath overwriting was implemented eons ago. Also, mythic and relic ws needs adjustments anyway. I am sure they can be much stronger than they are now. I cant really say how powerful empy ws are on their original weapon if it needs adjustments or not (because we are still dealing with the fact that we cant get a decent drop rate or availability of these items from other content!!)
    (2)

  5. #35
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    ***Bump***

    I would like to know if this can be brought up to the developers. I know the last statement was "We have no plans....". What I am asking for is to please ask the developers to make plans for this. Put this on the priority table. It's ridiculous and frustrating not only farm for these at an unreasonable low drop rate, but very little to no HMPs available on the server (what, at most 100 hmps now????) I solo'ed VWs and did them in groups up to 18 ppl and end result is maybe one or two ppl will see HMP pouches drop one time in 6 to 12 runs.

    Come on, just increase the drop for these at least or make a High-Tier Battle Content for VWs with double or trip HMPs, HMP pouches, riftcinders and riftdross. Do a campaign for these like all the others. Just do something and not let this content and items go to waste. Thank you.
    (2)
    Last edited by BurnNotice; 10-10-2015 at 12:22 PM.

  6. #36
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I agree right now it's just silly... also it's hard to get relic upgrade materials now too outside of login points events...
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  7. #37
    Player Rubicant82's Avatar
    Join Date
    Apr 2011
    Location
    Windhurst
    Posts
    291
    Character
    Rubican
    World
    Carbuncle
    Main Class
    BLM Lv 99
    With the RoV KIs giving a discount on the Phase KIs that weaken voidwatch monsters it is consecutively "easier" to get things like HMP/Ross/Cinder unless you are like me and can count on one hand how many of those item you have gotten out of the countless kills of voidwatchs monsters.
    It would be nice to have the drop rates of these items increased to 100% for 1 of said item from the monster and a % of chance for multiple. That wont ever happen, but even a bump up in drop rates would be awesome! OR The ability to buy them from the moogles with the next set of RoV KIs!!
    (1)

  8. #38
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by Rubicant82 View Post
    With the RoV KIs giving a discount on the Phase KIs that weaken voidwatch monsters it is consecutively "easier" to get things like HMP/Ross/Cinder unless you are like me and can count on one hand how many of those item you have gotten out of the countless kills of voidwatchs monsters.
    It would be nice to have the drop rates of these items increased to 100% for 1 of said item from the monster and a % of chance for multiple. That wont ever happen, but even a bump up in drop rates would be awesome! OR The ability to buy them from the moogles with the next set of RoV KIs!!
    I hear you. I've been doing tons of Aello and Uptala for HMP pouch. Maybe after about 30 ~ 45 fights per week, I may see HMP pouch once (except this week, I am at fight 47 and nothing yet). I don't know if its sad that I am keep track like this or even bother with doing VWs with such a extremely poor return, but one thing is for sure, this has to change and I urge the development to make arrangements into how these items can be more accessible.
    (0)

  9. #39
    Player
    Join Date
    Jan 2014
    Posts
    81
    Quote Originally Posted by BurnNotice View Post
    I hear you. I've been doing tons of Aello and Uptala for HMP pouch. Maybe after about 30 ~ 45 fights per week, I may see HMP pouch once (except this week, I am at fight 47 and nothing yet). I don't know if its sad that I am keep track like this or even bother with doing VWs with such a extremely poor return, but one thing is for sure, this has to change and I urge the development to make arrangements into how these items can be more accessible.
    Are you using Cobalt Cells and have blue/red KI enhancements? Because I've been doing a lot of Qilin solo since the /fume change and I get one Heavy Metal Pouch every 12~15 fights, even when I'm not lucky enough to get an Extreme Vulnerability to cap all lights. I tried with Cobalt and Rubicond cells but I get less pouches this way so I'm only using Cobalt now.
    (1)

  10. #40
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by Vanfrano View Post
    Are you using Cobalt Cells and have blue/red KI enhancements? Because I've been doing a lot of Qilin solo since the /fume change and I get one Heavy Metal Pouch every 12~15 fights, even when I'm not lucky enough to get an Extreme Vulnerability to cap all lights. I tried with Cobalt and Rubicond cells but I get less pouches this way so I'm only using Cobalt now.
    Yes sir. I use Cobalt Cells along with the Rub cells. Pass few days, I did between 15~20 fights before seeing one. Sometime yesterday, I did about 24 fights and haven't seen one. Oddly enough I did get that last HMP pouch with no procs.
    (0)

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