Actually, I'm gonna go ahead and continue to bite here.
Examples, continuing with Avatar II fights, since these are where I have actually had people get upset that "wrong" party set ups do better than the "correct" ways.
Virtually every Avatar II D run I have been on that I have not personally put together has been PLD RNG RNG WHM BRD COR. The very few that were not that were various strategies relying on Scherzo which rarely seemed to work for one reason or another.
PLD RNG RNG WHM BRD COR works. It is kind of hard to screw up. It's also really slow, and not very good, and doesn't get a high TH value for good rewards.
So people start trying other set ups. Maybe they eventually realize that a DD/RUN DD/RUN DD/RUN WHM BRD COR set up with DDs who understand the concept of -DT gear works, and faster, and you can even bring along a THF for high levels of Treasure Hunter. So now we have things other than PLD and RNG being taken. Sure, those are probably gonna be mostly MNK and SAM, knowing the community, along with THF, but you will also have the occasional WAR, DRG, or lolDNC. So now have the job diversity rising from 5 jobs, to, still a core of WHM BRD COR, but those remaining three slots can be varied, which means that more people are getting to play more jobs than just the same old thing every time and might actually get to play jobs they enjoy playing and clearing content at the same time than having to play jobs they don't enjoy but are the only thing they can get to clear content on because that's the 'only' way it's done.
So now, once people realize that, wow, you can actually clear those fights with other set ups than the PLD and RNG set up, you have a greater variety in jobs taken. And since everyone is taking WHM BRD and COR still, there will be an impetus to find other things that can fill those slots. Take a good SCH instead of a WHM, GEO instead of BRD, maybe a SMN instead of COR. Mix it up.
So now, not only is their greater variety in what jobs get taken, which means more people get to play the jobs they actually want to play, but they're also getting better rewards for doing that.
There will, of course, be a search for set ups that give the best rewards, but that means that people are purposefully trying to create compositions out of little-used jobs.
Which means that... horrible thought... people are getting to have fun, and are encouraged to try to be new and inventive, and to take those people who play jobs which they previously would have verbally abused them for asking to come as, and trying to find ways to make more and more non-traditional set ups work.
It's become pretty clear at this point that without incentive to do things new, differently, and inventively, we're going to spend the rest of the life of this game doing nothing but throwing the exact same things at content until the servers go down.

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