Quote Originally Posted by Afania View Post
You don't get it, Warrior using a shield isn't "not the best", it's "almost equal to not using a shield". You seems to label everything into "elitist mentality" "wanna be the very best", but that's just not the case with a shield WAR.

I also fail to understand your logic, from what you've just said, you can accept the concept of "SMN shouldn't melee", but you can't accept concept of "WAR shouldn't melee", to a point that you believed it's an extreme comparison.

FYI, WAR has C+ rank shield skill, SMN has B rank staff skill, by SE's written description with skill lv, SMN is a better staff melee job than a shield WAR.

What's so exaggerate about comparing a melee SMN with a shield WAR, when a shield WAR is an even worse example than melee SMN?

To answer your question about Ochain/Aegisless PLD....PLD has access to Priwen, WAR doesn't. PLD has A+ shield skill, WAR doesn't. PLD has better defensive ability, WAR only gets defender.

WAR is designed to be a DD job, asking a DD to use a shield is just wasting the potential and not doing what the job supposed to do.

You kept bringing up "valid" playstyle over and over again....but valid playstyle is supposed to be a playstyle that's effective in certain situation.

For example, if you play RUN, you can choose to play offensively or defensively, defensively= tanking, offensively= do 60%~80% of dmg of SAM, with a lot higher survive-ability.

Both are "valid" playstyle in certain situation, because it's effective.

There are many other "valid" playstyle that's effective.....like SAM using ranged attack when they're weakened, COR can melee or /ra depending on situation, BLU can help cure/erase if mages d/c or not on par, all those are "effective" play-style that works.

If you insist that a shield WAR is a valid playstyle, name a specific situation that shield WAR works better than a GA WAR.

Don't just copy and paste some text from the website and tell everyone "we can play WAR this way", text has nothing to do with the content nor the game design.

It seems that you only believe WAR can use a shield, because you believe that I'm an elitist only aiming for the highest dmg potential, but that wasn't my point. WAR can turtle if they need to, they have many ways to turtle, but using a shield to turtle shouldn't be considered.
There is more to being a melee job than having a weapon skill. Are you actually trying to suggest Summoner is designed to be a melee job in the same warrior is simply because they have a B staff skill and Warrior has a C shield skill? This is exactly the kind of reasoning I am talking about that makes me doubt you are interesting in having a serious discussion.

And I didn't even mention the word elitist once in that post you are quoting. So you are the one obsessing over this label. Not me.

The truth is your entire post makes my point for me and you don't even realize it. You keep saying give me one example where a Shield war works better than a GW war? Everything has to be better or the best else players shouldn't do it. That's the issue.

MMORPG gameplay was never meant to be about a comparison of numbers to see what way is best and everything else sucks and should not be done. And just because something isn't or may not be the best doesn't mean it is not a valid way to play.

I disagree with you. SE disagrees with you. ffxiclopedia disagrees with you. There is more to the warrior class than just using a great axe. They can be played in different ways. You need to just accept this simple fact and stop trying to push your own very limited view about how the job should be played on to everyone else.