Quote Originally Posted by Alhanelem View Post
However, I recognize the plight of such elitists who are unable to understand why everyone else around them doesn't strive for absolute perfection; I honestly pity such people. >.>
That's pretty much borderline insulting, for someone who deleted their response to someone for calling you a moron. There's a rather large difference between "absolute perfection" and "wanting to play each and every job to the same ability." I don't need your pity, and I'd imagine most other's that strive to at least hit what they feel is a good level of play for a quality player don't need it either.

If you're missing an HQ piece or two or 4 and missing -4 stats, I don't care, and I don't care that I'm missing those. Are you using a WS that's doing less than 70% of what another WS you could unlock as 1/5 could do as a Drk? /kicked Are you a DD that's more apt at pushing air around with your weapon than hitting a mob? /kicked

There's a certain degree of gear/skill that most put into and bring with a given job that they play. Ever see a Whm that can keep everyone topped off just fine, knows how to manage AF3+2 legs correctly and very rarely over cures? How about when they keep Dia II up full time, boost spells up full time, and properly manage a Haste cycle? -Na's before people even ask? That's a good player. Now that's Whm, their degree of skill comes more from management of resources, IE, MP, spells, gear.

How does a DD stand out? They don't die instantly (-DT sets, content willing) and they blow mobs up with good damage. Merits directly impact this, in that unless you only play a single DD (little over 1/2th of the jobs are considered DDs) you're more than likely missing merits that would boost your selected WSs mod, combat merits, and WS merits. How's that fair, compared across the character, as "being their choice"? So just because I prefer, say, to play Sam, then if I'm requested to come to something as Thf, I should be penalized by my merit choices? You say you only view merits as a bonus, however, when you look at VD content, the accuracy and damage provided by meriting out the off jobs you may have to bring could very well be the difference between +/- 10% accuracy and varying degrees of WS damage and att.

I'm viewing Afania's argument better than your's simply because at least his has a point, as silly as it is. Your's is simply "they're choices, bonuses, and you're capable of doing anything and everything without them," which isn't incorrect per-se, but if that's the honest case, why divide the playerbase on their purpose and include them anyways?

Since not everybody has leveled/unlocked every job, that's not exactly true.
That's seriously your retort to an MMO with a job selection system as varied as XI's? Lemme rephrase then. In a game where your job selection at any given time is not limited, I wholeheartedly disagree, unless you're too lazy to level more useful/fun jobs, cause you're obviously in tune with the game's variable job system. Did I hit the mark that time?