Quote Originally Posted by Babekeke View Post
So with WKRs dying/dead, does everyone still want magic damage to be nerfed? lol
Isn't dying on Lakshmi, not yet anyway. As for magic damage, there needs to be a cap on base D prior to dINT being added. Currently +MDAM equipment makes the tier 1 nukes stupidly overpowered.

http://wiki.bluegartr.com/bg/Magic_Damage#Calculating_D

Stone should not be going from a 10 base damage to a 205 base damage by wearing a single staff. The Tier I and II nukes get insanely strong by using that staff due to the base value being uncapped which renders all other nukes utterly useless. Place a simple cap on the lower tiers, around ~100 and 200 depending on the specific nuke.