Page 26 of 27 FirstFirst ... 16 24 25 26 27 LastLast
Results 251 to 260 of 274

Dev. Posts

Hybrid View

  1. #1
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Leonardus View Post
    Hurkan
    I've personally never had a problem with Hurkan. Static Prison can be a bitch, but afair it's never 1-shot me in tp gear with Shell5 and barthundra. Kumhau and Yumcax on the other hand...
    (0)
    Last edited by Catmato; 01-18-2014 at 12:26 PM.

  2. #2
    Player
    Join Date
    Sep 2012
    Posts
    471
    Quote Originally Posted by Catmato View Post
    I've personally never had a problem with Hurkan. Static Prison can be a bitch, but afair it's never 1-shot me in tp gear with Shell5 and barthundra. Kumhau and Yumcax on the other hand...
    Yeah right. Static Prison has NEVER done less than 2400 with Shellra V Barthundra and 50 cap PDT/MDT on.
    (0)

  3. #3
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Karah View Post
    Yeah right. Static Prison has NEVER done less than 2400 with Shellra V Barthundra and 50 cap PDT/MDT on.
    Okay you're right. Its definitely 1-shot me (more often than not, actually). Here are my logs:

    [20:53:05]Hurkan uses Static Prison.
    [20:53:05]Catmato takes 128 points of damage.
    [20:55:52]Hurkan uses Static Prison.
    [20:55:52]Catmato takes 2784 points of damage.
    [21:17:29]Hurkan uses Static Prison.
    [21:17:29]Catmato takes 1460 points of damage.
    [00:11:09]Hurkan uses Static Prison.
    [00:11:09]Catmato takes 2242 points of damage.
    [00:24:41]Hurkan uses Static Prison.
    [00:24:41]Catmato takes 2089 points of damage.
    [01:49:14]Hurkan uses Static Prison.
    [01:49:15]Catmato takes 3120 points of damage.
    [02:00:14]Hurkan uses Static Prison.
    [02:00:14]Catmato takes 1007 points of damage.
    [07:36:44]Hurkan uses Static Prison.
    [07:36:44]Catmato takes 2283 points of damage.
    All of those are on WHM, but I can't guarantee Shell5 and barthundra were up for all of them.
    (0)

  4. #4
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    WHM and RUN take dramatically reduced damage from SP due to native MDB, melee's don't. Due to how MAB/MDB work, having a 20+ native boost makes a huge difference in the final damage taken. When I fought hurkan as a 99BLU with typical 119 gear and no Shell / Enhanced Barthunder (WHM's gives MDB) it did about 4000 damage, Hurkan has some insane MAB. On RUN though it barely scratch's me, the paralyze effect is worse then the damage. This is why melee's are completely useless on it, they simply die too quickly to be useful.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  5. #5
    Player
    Join Date
    Sep 2012
    Posts
    471
    That's on whm with magic defense bonus trait, and you still take massive damage....

    Whm should never even be the one getting hit by it.

    Melee's get devastated by this absurd tp move without the extra;

    Magic Defense Bonus VI

    Obtained: White Mage Level 91
    Magic Defense Bonus +20

    So whm is the job that takes the LEAST damage from it (aside from RUN and PLD).
    (2)

  6. #6
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,077
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Karah View Post
    So whm is the job that takes the LEAST damage from it (aside from RUN and PLD).
    True, but that's all in TP gear.

    Edit: I guess Espial does have a silly amount magic of evasion and MDB+18.
    (0)
    Last edited by Catmato; 01-18-2014 at 09:17 PM.

  7. #7
    Player Renaissance2K's Avatar
    Join Date
    Feb 2013
    Location
    California
    Posts
    134
    Character
    Rentwokay
    World
    Asura
    Main Class
    SMN Lv 75
    This morning, I logged in to see a Japanese yell that said the following:

    {Yorcia Weald} {Wildskeeper Reive} 0% ... {Thank you.}

    So, there's at least one person who appreciates the colonization changes.
    (0)

  8. #8
    Player Imakun's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    79
    Character
    Eerica
    World
    Asura
    Main Class
    WHM Lv 99
    The problem I have with WKRs, aside the need to shout for what seems like an eternity to get people to come and fight, are Trust NPCs.
    Whenever I enter a WKR all I see is a sea of Trusts. Why would you rather summon Trusts instead of forming a party with real people is beyond me. I can understand if you're a melee, soloing minions to get buffs.
    But when everyone cries for a PLD to hold the boss and when a PLD actually does come and gets aggro he's left alone to die because everyone is too busy spamming Stone on the boss or killing minions with Mihli and Lion. This is especially true with Kamhir Drifts' WKR, which is reasonably more challenging than the others. I saw a friggin' Aegis PLD getting pummeled to death because no one was curing him, and my SMN heals aren't exactly optimal for the task.
    I also see people bringing mobs or even the boss to where all the weakened people are resting, just for the hell of it I presume. This is a direct result of a lack of experience in party-oriented environments. We shouldn't be able to kill everything with Stone/WS spamming. Not everything is a GoV party.

    I guess this doesn't have much to do with SE and WKR as much as it has to do with players (lack of) cooperation skills. And I'm not that sure about not allowing Trusts in this kind of large scale events. I just wish players would at least consider the option of actually playing together instead of in their little NPC party.

    Hopefully SE will consider calibrating future additions with more parties and less Trusts in mind. I understand population is not what it used to be anymore, but promoting further isolation is not the answer.
    (1)

  9. 02-27-2014 04:27 PM

  10. #10
    Player bloodbeat's Avatar
    Join Date
    Oct 2011
    Posts
    42
    Character
    Bloodbeat
    World
    Bismarck
    Main Class
    BLU Lv 99
    Yumcax mustve been designed by a sadist, because there's nothing good to be said about it. The arena, mobs, tp moveset, all of it is terrible.
    You know your content is bad when even a hobby-AFKer loses patience waiting for the end.
    (5)

Page 26 of 27 FirstFirst ... 16 24 25 26 27 LastLast