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  1. #51
    Player Alkalinehoe's Avatar
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    Quote Originally Posted by KorPoni View Post
    Sure. We'll go with that. Tactics shows the most similarity to ffxi of any other final fantasy, with attacks being melee or ranged, how far you are from your enemy compared to what you can use. Sorry, coulda sworn V had over 30, didn't bother checking because I know there were atleast 2.
    My point is, there aren't any jobs that will do anything new. They're going to reuse the same spells/weapons anyways. Looking at you BLU, DNC, SCH, COR, PUP. Anything new would either be worthless or be overpowered tremendously to invalidate previous jobs. Right now SE needs to balance the jobs it has now.
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  2. #52
    Player KorPoni's Avatar
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    Quote Originally Posted by Alkalinehoe View Post
    My point is, there aren't any jobs that will do anything new. They're going to reuse the same spells/weapons anyways. Looking at you BLU, DNC, SCH, COR, PUP. Anything new would either be worthless or be overpowered tremendously to invalidate previous jobs. Right now SE needs to balance the jobs it has now.
    Balancing the jobs is simple: don't do it just to satisfy players. Every job needs to have options, but not every option players whine about.

    SE has DDs tanking, Tanks sidelining, and everything else balance-wise is thrown off by atma's in abyssea. However, balance can be worked on WHILE they begin introducing new jobs. If they spend all their time JUST balancing, there won't be much new content once we see 99, just updates on balance. zzz
    (0)
    Last edited by KorPoni; 03-22-2011 at 03:30 PM.
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  3. #53
    Player Amanie's Avatar
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    Mar 2011
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    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    oh i like it, seems very gunblade appropriate

    but i would get tired of hitting the trigger macro every 10 sec. of course playing around with macros would fix this somewhat. this is my bane of lvling rng, also, the hell with my rng DoT, i used wooden arrows to tp
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  4. #54
    Player Tsukino_Kaji's Avatar
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    Character
    Tsukinokaji
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    Siren
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    WHM Lv 99
    Forcably under power it so they all want more.
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  5. #55
    Player KorPoni's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    Forcably under power it so they all want more.
    Pretty much.
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    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  6. #56
    Player Tsukino_Kaji's Avatar
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    Tsukinokaji
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    Siren
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    WHM Lv 99
    Quote Originally Posted by KorPoni View Post
    Pretty much.
    But... if you go too far, it'll be lack luster and no one will want it.
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  7. #57
    Player KorPoni's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    But... if you go too far, it'll be lack luster and no one will want it.
    Oh, of course. Why I came up with Trigger. If you go trigger-happy, you don't feel like you're just standing there. You can either spam additional effects or elemental damage, so long as your ammo keeps up.

    But, had to come up with something so that amanie's Junction abilities are still useful, making them non-dependent on specific ammo like trigger. Resetting TP to 0 repeatedly just to use an ability would make alot of people not like the job.
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    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  8. #58
    Player Alkalinehoe's Avatar
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    Quote Originally Posted by KorPoni View Post
    Balancing the jobs is simple: don't do it just to satisfy players. Every job needs to have options, but not every option players whine about.
    It really isn't that simple. Let's say they introduce the Gunblader specialist. What are they going to do with it? Make it a ranged DD? We already have RNG, and to a cetain extent, COR. Make it a melee DD? We have a billion of those already. Add elemental damage to their bullets? RDMs and SCH/RDMs can already do that with spells. Make it a tank? WAR/PLD/NIN/DNC/THF/BLU can all tank.... Front line support job DD? COR can already do that, and, Evisceration BRDs too. Plus you risk invalidating their buffs (If the Gunblader was allowed to give magic haste to the party, BRD would be dead. COR's buffs aren't too useful, if Gunblader can mimic their attack/mdef/acc buffs, while out DDing COR, it would be more dead than it is now compared to BRD). Front line debuffer? We have NIN/DNC/RDM for that. Front line healer? RDM/DNC/WHM can do that job well.

    Now matter how you look at it, you're going to step on someone's toes and as far as the game mechanics go, there's no room for new jobs that won't be a duplicate of another job.
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  9. #59
    Player KorPoni's Avatar
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    Quote Originally Posted by Alkalinehoe View Post
    It really isn't that simple. Let's say they introduce the Gunblader specialist. What are they going to do with it? Make it a ranged DD? We already have RNG, and to a cetain extent, COR. Make it a melee DD? We have a billion of those already. Add elemental damage to their bullets? RDMs and SCH/RDMs can already do that with spells. Make it a tank? WAR/PLD/NIN/DNC/THF/BLU can all tank.... Front line support job DD? COR can already do that, and, Evisceration BRDs too. Plus you risk invalidating their buffs (If the Gunblader was allowed to give magic haste to the party, BRD would be dead. COR's buffs aren't too useful, if Gunblader can mimic their attack/mdef/acc buffs, while out DDing COR, it would be more dead than it is now compared to BRD). Front line debuffer? We have NIN/DNC/RDM for that. Front line healer? RDM/DNC/WHM can do that job well.

    Now matter how you look at it, you're going to step on someone's toes and as far as the game mechanics go, there's no room for new jobs that won't be a duplicate of another job.
    Unless you work for SE, saying there's no room is just an opinion. Besides, every job can fill almost every role. I say almost because war healer is lame, along with the no-fun blm tank. Either way, introducing jobs to fill one of the four roles isn't "toe-stepping", it's options. The four roles being tank, dd, healer, buffer/debuffer.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  10. #60
    Player Alkalinehoe's Avatar
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    Quote Originally Posted by KorPoni View Post
    Unless you work for SE, saying there's no room is just an opinion. Besides, every job can fill almost every role. I say almost because war healer is lame, along with the no-fun blm tank. Either way, introducing jobs to fill one of the four roles isn't "toe-stepping", it's options. The four roles being tank, dd, healer, buffer/debuffer.
    There isn't any room. Why add another job that will do the same thing? Just for looks? FFXI already has enough balancing issues as is. WHM being the strongest healer, WAR being the Strongest DD, MNK being the strongest tank. Those three jobs could pretty much destroy the game already. Se should fix the ones that are already broken.
    (0)

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