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  1. #1
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Just because you want something, doesn't mean it's realistic.
    (0)

  2. #2
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Alkalinehoe View Post
    Just because you want something, doesn't mean it's realistic.
    And just because you can't find the realistic qualities doesn't mean there aren't any :/

    Edit: Though I'll admit gunblade would be better suited for Corsair rather than a new job.
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  3. #3
    Player Alkalinehoe's Avatar
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    Mar 2011
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    Las Vegas
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    442
    Quote Originally Posted by Zyeriis View Post
    And just because you can't find the realistic qualities doesn't mean there aren't any :/

    Edit: Though I'll admit gunblade would be better suited for Corsair rather than a new job.
    I meant not realistic to add gunblade to the game, not the actual realistic workings of a gunblade.
    (0)

  4. #4
    Player Zyeriis's Avatar
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    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Alkalinehoe View Post
    I meant not realistic to add gunblade to the game, not the actual realistic workings of a gunblade.
    Wait, what? Changing your argument? I thought your argument was against a new job, that wields gunblades. Or does the following post not say that?

    Quote Originally Posted by Alkalinehoe View Post
    It really isn't that simple. Let's say they introduce the Gunblader specialist. What are they going to do with it? Make it a ranged DD? We already have RNG, and to a cetain extent, COR. Make it a melee DD? We have a billion of those already. Add elemental damage to their bullets? RDMs and SCH/RDMs can already do that with spells. Make it a tank? WAR/PLD/NIN/DNC/THF/BLU can all tank.... Front line support job DD? COR can already do that, and, Evisceration BRDs too. Plus you risk invalidating their buffs (If the Gunblader was allowed to give magic haste to the party, BRD would be dead. COR's buffs aren't too useful, if Gunblader can mimic their attack/mdef/acc buffs, while out DDing COR, it would be more dead than it is now compared to BRD). Front line debuffer? We have NIN/DNC/RDM for that. Front line healer? RDM/DNC/WHM can do that job well.

    Now matter how you look at it, you're going to step on someone's toes and as far as the game mechanics go, there's no room for new jobs that won't be a duplicate of another job.
    That post right there, is why I brought up giving gunblade to Corsair. No where in that argument did you actually go against the pure addition of just the gunblade. If you're going to, then you need to eat your own words about job balancing. As adding new weapons would be a good way of doing so.
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  5. #5
    Player Alkalinehoe's Avatar
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    Mar 2011
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    Las Vegas
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    442
    Quote Originally Posted by Zyeriis View Post
    Wait, what? Changing your argument? I thought your argument was against a new job, that wields gunblades. Or does the following post not say that?



    That post right there, is why I brought up giving gunblade to Corsair. No where in that argument did you actually go against the pure addition of just the gunblade. If you're going to, then you need to eat your own words about job balancing. As adding new weapons would be a good way of doing so.
    No, you misunderstand me, I'm against both. There's no reason to add Gunblade just as there's no reason to add the gunblader job. Why am I going to eat my words about job balancing? Adding the gunblade is just unnecessary and is going to be useless or overpowered.
    (0)

  6. #6
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Cross Hair Lv30: Cool down 3 minutes
    Increase the attack and accuracy of your next attack.

    Auto Fire Lv60: Cool down 5 minutes
    Add extra ammo damage to your next weapon skill.
    (0)

  7. #7
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Cross Hair Lv30: Cool down 3 minutes
    Increase the attack and accuracy of your next attack.

    Auto Fire Lv60: Cool down 5 minutes
    Add extra ammo damage to your next weapon skill.
    Quoting myself because they're getting lost in teh storm.
    (0)

  8. #8
    Player TearValerin's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    152
    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Quoting myself because they're getting lost in teh storm.
    Lies. You just want to boost your post count.
    (0)

  9. #9
    Player KorPoni's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle
    Posts
    205
    Character
    Brotherlove
    World
    Lakshmi
    Main Class
    PLD Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Cross Hair Lv30: Cool down 3 minutes
    Increase the attack and accuracy of your next attack.

    Auto Fire Lv60: Cool down 5 minutes
    Add extra ammo damage to your next weapon skill.
    No need to quote yourself. I love these abilities. Btw, after reading these posts, I'm down with adding a ton of new content if atall possible. New jobs, abilities, areas, quests, missions (Expansions can only add missions, I know.), endgame event areas, all the things that keeps making an MMO a bigger and better world.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  10. #10
    Player KorPoni's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle
    Posts
    205
    Character
    Brotherlove
    World
    Lakshmi
    Main Class
    PLD Lv 99
    Quote Originally Posted by Amanie View Post
    everyone is making threads on jobs they want, so heres another

    GBS Gunblade Specialist

    Combat Skill Ranks:
    Gunblade - A
    Greatsword - B-
    Sword - C
    Dagger - D

    Defensive Skill Ranks:
    Evasion - D
    Parry - B

    Job Traits:
    Level 20 - attack bonus
    Level 30 - accuracy bonus
    Level 45 - attack bonus 2
    Level 60 - accuracy bonus 2
    Level 90 - attack bonus 3

    Job Abilities:
    Level 5 - junction - blind
    Level 10 - junction - attack down
    Level 15 - draw - hp / junction - paralyze
    Level 20 - charge - accuracy up / junction - bind
    Level 25 - junction - slow
    Level 30 - draw - mp / charge - crit dmg up / junction - silence
    Level 35 - junction - def down
    Level 40 - charge - attack up / junction - gravity
    Level 45 - draw - tp / junction - venom
    Level 50 - charge - defense up / junction - stun
    Level 55 - junction - dispel
    Level 60 - draw - defense / charge - accelerate / junction - MAB down
    Level 65 - junction - TP down
    Level 70 - charge - Matt / junction - crit hit eva down
    Level 75 - draw - status / junction - attribute down
    Level 76+ draw - traits / charge - aura, subtle blow, junction - petrify, resist down, confuse

    junction - adds en-effect to your next melee attack at the cost of mp. duration dependent on stats and junction used. 25sec recast.

    draw - expend ammo to use monster as a "battery". potency dependent on stats. recast dependent on draw command used.

    charge - use mp to buff up players within aoe (warcry, roll) duration dependent on charge used. 45sec recast

    guess you can say this is mixture of dnc,nin,drk,cor. gunblades will be like great katanas. the extra power of the gunblade will come from its ammo.

    begin the criticism and/or editing!!
    Here's my version:

    Job Name: Engineer

    Combat Skill Ranks:
    Gunblade - A
    Great Gunblade - B+
    Evasion - D
    Parry - B
    Shield - C+

    Job Traits:
    10-Accuracy Bonus
    20-Attack Bonus
    35-Accuracy Bonus II
    50-Resist Amnesia
    75-Resist Amnesia II
    80-Tinkerer (Junction and charge abilities have increased accuracy.)

    Job Abilities:
    Trigger
    Level 1, Recast: 10 seconds.
    Effect: You expend gunblade ammo to gain an additional effect to your next melee attack. (This includes Junction abilities.)

    Junction
    Level 5, Recast: 1 minute.
    Effect: Use a special melee attack that has an additional effect based on which Junction you use. Expends ammo. (from a list of abilities. Base accuracy of added effect is the same as accuracy to hit. +10 accuracy with "Tinkerer" trait.)
    List: 5-Blind, 10-Weaken (attack down), 15-Paralyze, 20-Bind, 25-Slow, 30-Silence, 35-Unbalance (defense down), 40-Gravity, 45-Venom (what do you mean by venom? Is this poison?), 50-Stun, 55-Dispel, 60-Dumbfound (magic attack down), 65-Stagger (TP loss)

    Draw
    Level 15, Recast: Depends on Draw used.
    Effect: Gain an effect from an enemy and use it immediately on your party or the enemy, depending on Draw used.
    15-HP, Recast: 45 seconds. Effect: Draw HP from the enemy and split it amongst your party.
    30-MP, Recast: 45 seconds. Effect: Draw MP from the enemy and split it amongst your party.
    45-TP, Recast: 75 seconds. Effect: Draw TP from the enemy and split it amongst your party.
    60-Defense, Recast: 60 seconds. Effect: Draw some defense from the target and split it amongst your party. (Gives Def Down effect to target, and gives Def Bonus effect to pt members for 1/6th, 1/5th, 1/4th, 1/3rd, or half the amount, depending on how many people are in your pt. Half is also if you're solo.)
    75-Status, Recast: 90 seconds. Effect: Draw a positive status effect from the target, then give the status effect to your party. (Status effects stealable are the same as enhancement spells whm can cast. Other effects cannot be stolen.)
    90-Elemental, Recast: 120 seconds. Effect: Draw the target's element, then use it as an attack on the target. (Attack is a magic attack, using intelligence as the attack plus the user's attack stat.)

    Charge
    Level 20, Recast: 2 minutes.
    Effect: Give a beneficial effect to the entire party. Duration: 3 minutes. (Two Charge effects may stack.)
    20-Aim (Accuracy bonus), 30-Critical (Critical damage up), 40-Attack (Attack bonus), 50-Guard (Defense bonus), 60-Accelerate (Attack speed bonus), 70-Pressure (Critical hit rate up), 80-Aura (Store TP bonus), 90-Flash (Double attack bonus)
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

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