Quote Originally Posted by Babekeke View Post
And the aftermath on Gungnir.
And the fact that it has no native JA haste OR attack boosting ability, so DRGs have to choose between capped haste OR decent attack.
And the fact that offensive breaths are useless against anything since abyssea.
And the fact that the Wyvern's white damage is barely a contribution to a fight (yet that's why DRG gets no native attack boosting JA).
It's too bad too, because it's a really fun job. I get the impression that the devs use a special balance formula in which the more fun a job is, the worse it must perform. The whole yin/yang thing. I'm still trying to figure out why though.