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  1. #1
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Yes it is unacceptable, but this has always been the case for many years. Things get thrown on the backburner and slide further and further back. It apparently happens when a MMO is abandoned for a redo MMO replacement. Again, where is my reduced sub fee? Since I'm getting a third of the service I used to. Man oh man if only we could all come together and quit for a single month and not give them any money, they would think long and hard about their stance on a skeleton crew for FFXI, but alas at least 50% of the players will have panic attacks and possibly commit suicide from the protest experience. I don't know if I am joking when I say that or not.

    Quote Originally Posted by Daemon View Post
    Lol Frank... Do you even play summoner? Maybe you forgot to list it in your collection of 99's hehe
    You don't need to play a job to defend against pointless trolling of players who have nothing better in this world to do than tell another person to essentially stop providing feedback and suggestions and "live with it" on a forum that's more or less strictly limited to.... feedback and suggestions.

    There's a time and place for the "live with it" argument. This is not it but that won't stop anybody. This is the internet. There are people left and right drooling at every chance they can get to talk down on someone by saying "deal and live with it"

    I will leave on this note: SMN is in a league of it's own. It's avatars selection are extremely limited due to the lore of the game. It's not like they can add dozens of new avatars like BST gets new pets, and SMN doesn't really need dozens of new avatars. What SMN needs is for the existing avatars to be reworked in such a way that it makes having a SMN worthwhile beyond the now gimped PD(and even before the gimpness) But frankly SMN is worthwhile already, and if you, as a leader of a LS or PUG, have an ounce of FFXI knowledge to speak of you'll be abusing SMN for all it's worth at whatever the cost that makes logical sense. Still, it needs better in some places like some wards and avatar's favor. I'm drooling at the thought of using magic evasion over DA /sarcasm

    I know SMN mains don't want to face a future where they get little attention but I really don't know what to say other than SE can allow the FFXI dev team some breathing room and let them create some all new avatars so there can be I guess two for every element. No offense to the known summons of FF, but I would like to see some new ones exclusively for FFXI, or at least born from FFXI. "Dark" versions of the existing avatars doesn't work for me, FYI SE.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  2. #2
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Vold View Post
    Yes it is unacceptable, but this has always been the case for many years. Things get thrown on the backburner and slide further and further back. It apparently happens when a MMO is abandoned for a redo MMO replacement. Again, where is my reduced sub fee? Since I'm getting a third of the service I used to. Man oh man if only we could all come together and quit for a single month and not give them any money, they would think long and hard about their stance on a skeleton crew for FFXI, but alas at least 50% of the players will have panic attacks and possibly commit suicide from the protest experience. I don't know if I am joking when I say that or not.


    You don't need to play a job to defend against pointless trolling of players who have nothing better in this world to do than tell another person to essentially stop providing feedback and suggestions and "live with it" on a forum that's more or less strictly limited to.... feedback and suggestions.

    There's a time and place for the "live with it" argument. This is not it but that won't stop anybody. This is the internet. There are people left and right drooling at every chance they can get to talk down on someone by saying "deal and live with it"

    I will leave on this note: SMN is in a league of it's own. It's avatars selection are extremely limited due to the lore of the game. It's not like they can add dozens of new avatars like BST gets new pets, and SMN doesn't really need dozens of new avatars. What SMN needs is for the existing avatars to be reworked in such a way that it makes having a SMN worthwhile beyond the now gimped PD(and even before the gimpness) But frankly SMN is worthwhile already, and if you, as a leader of a LS or PUG, have an ounce of FFXI knowledge to speak of you'll be abusing SMN for all it's worth at whatever the cost that makes logical sense. Still, it needs better in some places like some wards and avatar's favor. I'm drooling at the thought of using magic evasion over DA /sarcasm

    I know SMN mains don't want to face a future where they get little attention but I really don't know what to say other than SE can allow the FFXI dev team some breathing room and let them create some all new avatars so there can be I guess two for every element. No offense to the known summons of FF, but I would like to see some new ones exclusively for FFXI, or at least born from FFXI. "Dark" versions of the existing avatars doesn't work for me, FYI SE.
    Frank actually stated that he did play the job before and we both had similar experiences of putting the job down.

    Quote Originally Posted by FrankReynolds View Post
    Yeah, I haven't really played it since level cap increase because I never bothered to get alex/odin and this was my alt at the time.
    I would never tell anyone to "live with it" as I keep an open mind that all jobs need improvement and not everyone has the same point of view as me.

    Just wanted to point that out.
    (0)

  3. #3
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    So to sum this all up:

    Summoner: SE please it's just a simple addition of an existing dat file into the battle system/adding abilties, HP/MP to them. This should not have taken years to do, and it's stupid that people have to wait this long.

    Red Mage: Needs a little more 'mmf' to them, I mean it -is- considered a jack of all trades, but tbh it's been lacking in a few areas of late.

    Blue Mage: (Don't even get me started) Some issues with this job, some spells need to be fixed, some debuffs need to be able to stick a little better or they aren't even worth setting. In terms of physical spells, Barbed Crescent and of course Quadrastrike (imo at least) were huge let downs, make Quadra almost if not more powerful than Quad continuum, since Quadra is a higher level, and also has more MP cost than Quad Continuum.
    (4)

  4. #4
    Player Rwolf's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    410
    Character
    Rwolf
    World
    Bismarck
    Main Class
    RDM Lv 99
    One of the real issues is the communication. Even if the Development Team and Matsui decided to go into another direction with Summoner, then say and explain the prior projects are dead. There's no legitimate reason to just ignore the player base after not only stating that Summoner is receiving something but going through the motions to make a quick .dat swap video of it.

    Quoting Matsui on his recent post in Item Levels, on one of his many repeats on stating they will improve communication:

    Quote Originally Posted by Akihiko_Matsui
    I feel that the development team has a tendency to prioritize implementation over communication in order to meet deadlines. Going forward, I've taken steps to ensure that they place the same amount of importance on properly communicating information to users as they do for implementation. I'll continue to repeat this and make sure we are thorough.
    There is also too much focus on projects no one asked for. Leaving projects that they were planning on working on for years left untouched, and worst not communicated as to if they are still in development and why it has not been implemented yet. They would be doing themselves a huge favor and the player base a great service to just flat out grab the old list of promises (not ideas) and just say in a list if they are still on the table.

    Whenever I see someone complaining that someone is bringing up a concern, I wonder if they realize this isn't a typical forum on some random fan website. It's the official forum, which they specifically set up to get player feedback. If it's annoying to read player feedback, then stop looking in a forum dedicated to feedback. >_> Just as FFXI is diverse in what players goals/interests are, there will always be players who complain about something you don't care about in the game.

    Dead horse or not, they could stand to communicate better.
    (10)
    Last edited by Rwolf; 07-19-2013 at 02:19 AM. Reason: Took out picture code, wrong one for some reason.

  5. #5
    Player Peepiopi's Avatar
    Join Date
    Jun 2013
    Posts
    72
    Character
    Aoikaminari
    World
    Odin
    Main Class
    RUN Lv 99
    Quote Originally Posted by Clou777 View Post
    where are the things we've been promised years ago? such as the 2 new avatars and new meritable 1hr abilities? you've been holding back the information for far too long and have annoyed so many people! can we get an answer to this please? this isnt a free to play game and we demand that you answer our simple questions!

    Demand... lol. Thats cute.
    (2)

  6. #6
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99
    this isnt really about smns in particular getting butthurt, its about trust, how can we actually trust anything this company is saying if they continually give us reason to distrust them?
    (3)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

  7. #7
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    RDMs still have their place. The one thing they do well is enfeebling which earns them a spot in endgame. Since they are the best at enfeebling NMs and bosses. With the new high value magic accuracy weapons, the club, and eventually staffs coming, lets you use a lot of different gear.

    RDM is a mage at its core, if you guys want to melee I would play a melee job where that is their main purpose.
    (1)

  8. #8
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Zumi View Post
    RDMs still have their place. The one thing they do well is enfeebling which earns them a spot in endgame. Since they are the best at enfeebling NMs and bosses. With the new high value magic accuracy weapons, the club, and eventually staffs coming, lets you use a lot of different gear.

    RDM is a mage at its core, if you guys want to melee I would play a melee job where that is their main purpose.
    Personally I wouldn't use Redmage to Melee in party. However it would be nice to Melee better solo than the current state we are left at. Our spells are not cheap and we don't have nearly comparable gear options as a Blue Mage. Since in reality Bluemage might be the closest job to compare with (although Blue has it much better than us ><). While BLU got placed on Thuradaunt set, we were placed on Orvail.

    Yes we are used highly for enfeebling. That's pretty much the only thing we are used for. Along with back up healing and Refresh II.

    Our spells are pretty much designed for solo purposes. Unless we sub SCH for accession Enspells really aren't that great. Little damage is better than no damage? But what choice do we really have in the matter. strategems sux as a sub so its really not worth it to waste on Enspells. When fighting Kurma, all enfeebles resisted even with high INT, MND, Mag Acc and 500+ enfeebling.

    I just think SE should give us new spells either unique to RDM only or atleast give us something to better help support the others in party because honestly what use to be unique to us specifically all other jobs can use a good portion using RDM as a subjob. Regen II is the highest tier we have which was fine back at level 75 era but at 99 it's like using Regen 1.

    It's pretty much like telling SE that we need a boat to cross the river they built, but they only gave us a log. And while they keep adding more water and building different obstacles in our way, the log they gave us is becoming harder to use for crossing.
    (0)
    Last edited by Daemon; 07-21-2013 at 08:38 AM.

  9. #9
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    What about drg? all we complain about is our relic..... can you fix the agi mod on relic? I'll be happy for all eternity if you do!
    (0)

  10. #10
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Umichi View Post
    What about drg? all we complain about is our relic..... can you fix the agi mod on relic? I'll be happy for all eternity if you do!
    And the aftermath on Gungnir.
    And the fact that it has no native JA haste OR attack boosting ability, so DRGs have to choose between capped haste OR decent attack.
    And the fact that offensive breaths are useless against anything since abyssea.
    And the fact that the Wyvern's white damage is barely a contribution to a fight (yet that's why DRG gets no native attack boosting JA).
    (2)

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