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  1. #41
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Stompa View Post
    Giving DRG pets autonomy to be able to go pull mobs and return to the master, like BST PUP SMN have, is a long overdue and commonsense addition to the To-Do list. Especially it makes no sense since the master and pet in DRG job share a much stronger life-long bond, than disposable BST jugpets' bond to the BST, so you would expect the wyvern to have better AI and more commands including remote action.
    I concur of all the things they could add to drg, pet control would top the cake and make me a very happy drg for a long time..perhaps not pet control but have command names that are teamwork oriented..... I think the primary reason why we can't really control our wyverns is because they are just that. Wyverns and dragons are notorious for never bowing to mortal races but have been known from time to time to work side by side.

    Yeah someone mentioned some problems with drg but you forget that Drg is not just a mele DD job, It has many roles it can fill people just choose to not specialize in them... ever seen a drg healer? might not be able to wipe off buffs as strongly as an actual healer job but with refresh songs and a cheap wyvern heal which they can macro to all spells they can actually be a very decent back line healer...
    (1)
    Last edited by Umichi; 07-21-2013 at 11:02 PM.

  2. #42
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Yes it is unacceptable, but this has always been the case for many years. Things get thrown on the backburner and slide further and further back. It apparently happens when a MMO is abandoned for a redo MMO replacement. Again, where is my reduced sub fee? Since I'm getting a third of the service I used to. Man oh man if only we could all come together and quit for a single month and not give them any money, they would think long and hard about their stance on a skeleton crew for FFXI, but alas at least 50% of the players will have panic attacks and possibly commit suicide from the protest experience. I don't know if I am joking when I say that or not.

    Quote Originally Posted by Daemon View Post
    Lol Frank... Do you even play summoner? Maybe you forgot to list it in your collection of 99's hehe
    You don't need to play a job to defend against pointless trolling of players who have nothing better in this world to do than tell another person to essentially stop providing feedback and suggestions and "live with it" on a forum that's more or less strictly limited to.... feedback and suggestions.

    There's a time and place for the "live with it" argument. This is not it but that won't stop anybody. This is the internet. There are people left and right drooling at every chance they can get to talk down on someone by saying "deal and live with it"

    I will leave on this note: SMN is in a league of it's own. It's avatars selection are extremely limited due to the lore of the game. It's not like they can add dozens of new avatars like BST gets new pets, and SMN doesn't really need dozens of new avatars. What SMN needs is for the existing avatars to be reworked in such a way that it makes having a SMN worthwhile beyond the now gimped PD(and even before the gimpness) But frankly SMN is worthwhile already, and if you, as a leader of a LS or PUG, have an ounce of FFXI knowledge to speak of you'll be abusing SMN for all it's worth at whatever the cost that makes logical sense. Still, it needs better in some places like some wards and avatar's favor. I'm drooling at the thought of using magic evasion over DA /sarcasm

    I know SMN mains don't want to face a future where they get little attention but I really don't know what to say other than SE can allow the FFXI dev team some breathing room and let them create some all new avatars so there can be I guess two for every element. No offense to the known summons of FF, but I would like to see some new ones exclusively for FFXI, or at least born from FFXI. "Dark" versions of the existing avatars doesn't work for me, FYI SE.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  3. #43
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Daemon View Post
    I guess that only applies to DD jobs. Sorry but look at Summoner? The job in my opinion is pretty boring due to its limitations. Yet not powerful enough to be included in most events.

    Scholar is fun IMO, has more functions than any other mage job. Has the power of 3 jobs in 1 if subbing Redmage. Still powerful and not boring.

    But I know we all have different opinions.

    Although to me bard is horribly boring. Geomancer too.
    Essential NON-DD jobs:

    WHM, BRD, COR.

    WHM and BRD are incredibly boring. COR is actually one of the most interesting jobs in the game, but most people can't be bothered when they play it and just stick to rolls and the occasional Ele Shot.

    As for SMN: Personally I find it one of the most interesting jobs in the game (if you don't, I have to ask: why do you even play it?). Though it's not the most powerful job, it does have quite a lot of utility. Like COR, it can deal out a decent amount of damage for a Support Job. It has a lot of nice buffs (including a 3 min 50 second warcry effect!) that people rarely ever seem to use. Also some nice enfeebs. Att and eva down, long duration stun from both ward and also 2 different rages, Slowga which is more potent than most people realise, 2 ways to paralyze, etc. etc. etc.

    Unfortunately, people only like to predator claws and hastega or GTFO lol.

    BLU, really fun job, lots of utility be it DD, healing, support buffs, enfeebling. Unless they fix the spells though, completely useless in endgame.

    RDM, jack of all trades, can do everything ok, but in end-game it's just buff, cure, focus on that 1 particular enfeeble that we need to land under all costs. Not much fun.

    I can't really comment on SCH (can't even remember if I got it to 99) as I've never used it outside of abyssea exping. And my GEO is lvl 1.
    (1)

  4. #44
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Vold View Post
    Yes it is unacceptable, but this has always been the case for many years. Things get thrown on the backburner and slide further and further back. It apparently happens when a MMO is abandoned for a redo MMO replacement. Again, where is my reduced sub fee? Since I'm getting a third of the service I used to. Man oh man if only we could all come together and quit for a single month and not give them any money, they would think long and hard about their stance on a skeleton crew for FFXI, but alas at least 50% of the players will have panic attacks and possibly commit suicide from the protest experience. I don't know if I am joking when I say that or not.


    You don't need to play a job to defend against pointless trolling of players who have nothing better in this world to do than tell another person to essentially stop providing feedback and suggestions and "live with it" on a forum that's more or less strictly limited to.... feedback and suggestions.

    There's a time and place for the "live with it" argument. This is not it but that won't stop anybody. This is the internet. There are people left and right drooling at every chance they can get to talk down on someone by saying "deal and live with it"

    I will leave on this note: SMN is in a league of it's own. It's avatars selection are extremely limited due to the lore of the game. It's not like they can add dozens of new avatars like BST gets new pets, and SMN doesn't really need dozens of new avatars. What SMN needs is for the existing avatars to be reworked in such a way that it makes having a SMN worthwhile beyond the now gimped PD(and even before the gimpness) But frankly SMN is worthwhile already, and if you, as a leader of a LS or PUG, have an ounce of FFXI knowledge to speak of you'll be abusing SMN for all it's worth at whatever the cost that makes logical sense. Still, it needs better in some places like some wards and avatar's favor. I'm drooling at the thought of using magic evasion over DA /sarcasm

    I know SMN mains don't want to face a future where they get little attention but I really don't know what to say other than SE can allow the FFXI dev team some breathing room and let them create some all new avatars so there can be I guess two for every element. No offense to the known summons of FF, but I would like to see some new ones exclusively for FFXI, or at least born from FFXI. "Dark" versions of the existing avatars doesn't work for me, FYI SE.
    Frank actually stated that he did play the job before and we both had similar experiences of putting the job down.

    Quote Originally Posted by FrankReynolds View Post
    Yeah, I haven't really played it since level cap increase because I never bothered to get alex/odin and this was my alt at the time.
    I would never tell anyone to "live with it" as I keep an open mind that all jobs need improvement and not everyone has the same point of view as me.

    Just wanted to point that out.
    (0)

  5. #45
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99
    this was a post about how poorly we are being communicated with by the company and now this post has turned into a job war?
    (0)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

  6. #46
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Clou777 View Post
    this was a post about how poorly we are being communicated with by the company and now this post has turned into a job war?
    Poorly communicated or poorly attended to the demands of new content that all jobs have been needing attention for quite some time?
    (0)

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