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  1. #1
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99

    Devs this is completely unacceptable

    where are the things we've been promised years ago? such as the 2 new avatars and new meritable 1hr abilities? you've been holding back the information for far too long and have annoyed so many people! can we get an answer to this please? this isnt a free to play game and we demand that you answer our simple questions!
    (33)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

  2. #2
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    I say this thread just needs to get locked up and the key thrown away. Go play with your new Satchet that makes your avatars spawn at Lv. 113 please.

    See the horse over there that has recently passed away? Take this bat and go beat on it a while. Because that's all you're ever going to do until the Development Team actually says NO we're not implementing 2 new avatars. Yes, they did promise it YEARS ago. Yes, YEARS. But it's obvious now the Development Team has decided to move in a different direction with Summoner. Hence the new Stachet. I cannot believe the Summoners are still harping about it to this day. It's getting to the point of annoyance and it needs to stop. Be quiet, and move on.

    (1)
    Last edited by Siviard; 07-17-2013 at 04:42 PM.

  3. #3
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Siviard View Post
    I say this thread just needs to get locked up and the key thrown away. Go play with your new Satchet that makes your avatars spawn at Lv. 113 please.

    See the horse over there that has recently passed away? Take this bat and go beat on it a while. Because that's all you're ever going to do until the Development Team actually says NO we're not implementing 2 new avatars. Yes, they did promise it YEARS ago. Yes, YEARS. But it's obvious now the Development Team has decided to move in a different direction with Summoner. Hence the new Stachet. I cannot believe the Summoners are still harping about it to this day. It's getting to the point of annoyance and it needs to stop. Be quiet, and move on.

    Why are you still reading these threads? Perhaps it is time to put down your bat too.
    (21)

  4. #4
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Hey Frank, try telling the Development Team that too. Lets see how that goes. It's unfortunate they have to real all the complaining from the Summoners at all. Surely they're beyond annoyed with it by now.

    And by the way, I look at all threads. "Selective Reading" isn't my forte...
    (1)

  5. #5
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Siviard View Post
    Hey Frank, try telling the Development Team that too. Lets see how that goes. It's unfortunate they have to real all the complaining from the Summoners at all. Surely they're beyond annoyed with it by now.

    And by the way, I look at all threads. "Selective Reading" isn't my forte...
    It's because it's something new and exciting for our job. A lot of people really enjoy playing SMN and we've had the same spells for years with the inclusion of a few abilities and 2 "avatars" we've really not received much love from the development team. Yes, we may be beating a dead horse but it's because we want the devs to know that this was a big deal for those of us that enjoy the job and that we still want it. Even the new satchets don't "add" anything to our job they just make our pets bigger and badder and when BSTs are getting 2 or 3 new pets every other update it seems you can see our frustration.
    (6)

  6. #6
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Xerius View Post
    It's because it's something new and exciting for our job. A lot of people really enjoy playing SMN and we've had the same spells for years with the inclusion of a few abilities and 2 "avatars" we've really not received much love from the development team. Yes, we may be beating a dead horse but it's because we want the devs to know that this was a big deal for those of us that enjoy the job and that we still want it. Even the new satchets don't "add" anything to our job they just make our pets bigger and badder and when BSTs are getting 2 or 3 new pets every other update it seems you can see our frustration.
    Some of us may argue that us Red Mages deserve attention before you Summoners. I mean when was the last time we had any new spells added compared to you guys getting Odin, Alex and the new delve item?
    (0)

  7. #7
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Daemon View Post
    Some of us may argue that us Red Mages deserve attention before you Summoners. I mean when was the last time we had any new spells added compared to you guys getting Odin, Alex and the new delve item?
    I play RDM as well and RDM has received some love with the Gain spells and Temper (albeit these spells hardly ever see use outside of soloing). The problem with right now is that it doesn't excel enough at anything. The only real reason RDM was so popular in the past was because it had exclusive rights to Refresh and Convert. I understand where you're coming from though.
    (1)

  8. #8
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Siviard's post is funny, because he's implying that the devs read our posts.
    (12)

  9. #9
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Xerius View Post
    I play RDM as well and RDM has received some love with the Gain spells and Temper (albeit these spells hardly ever see use outside of soloing). The problem with right now is that it doesn't excel enough at anything. The only real reason RDM was so popular in the past was because it had exclusive rights to Refresh and Convert. I understand where you're coming from though.
    Yes we are talking about Pre SoA. Summoners just got a new sachet to play with from Delve, that's current attention. While RDM has been left out on everything from Abyssea, Voidwatch, And all other content making RDM irrelevant from resist/completely resist.

    The only thing we are given in SoA isn't new. They just gave us back our ability to do our job as intended. Enfeeble.

    Haste 2 was supposedly an idea, bards were also promised a higher tier March for the future. Never happened.

    http://forum.square-enix.com/ffxi/th...ed-Mage-Spells

    So yeah that's why I said before Summoners get 2 new summons, red light is still up ready for war / rage quit / make devs life miserable from spamming complaints on forums until it gets overloaded, forums shutdown for maintenance and so on..

    If in fact they show you summoners more attention before us.
    (1)
    Last edited by Daemon; 07-18-2013 at 01:39 AM.

  10. #10
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Daemon View Post
    Yes we are talking about Pre SoA. Summoners just got a new sachet to play with from Delve, that's current attention. While RDM has been left out on everything from Abyssea, Voidwatch, And all other content making RDM irrelevant from resist/completely resist.
    In all honesty the new satchet isn't really anything new. I have one and it's nice to have but it's really just bringing us up to where we were pre-adoulin. All it does is make it so my avatars aren't being completely annihilated when I'm out soloing.

    But a quick trip to the Red Mage or Blue Mage sections of the forums will show that it's not just SMN's that are up in arms about things we've been promised. In my opinion it's important to keep these topics relevant to show the developers that these are things that we are excited about and still want implemented and that we're not going to just turn a blind eye to them and that goes for all jobs that have been struggling for a niche in more recent content not just SMN. RDM's have been rallying for real melee capabilities for years now.

    I believe that you and I are in violent agreement.
    (1)

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