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  1. #51
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    It has its flaws, but it is a good idea over all. The fact you have to lose your KI to enter is fairly stupid in my opinion, for many reasons. Reives seem to be made for a drop in drop out kind of thing, you can not see how many people are in a WK Reive though, so if you just go running into one, you can find yourself alone. Besides that, you also have the issue with coming a job which does 0 damage, or dying and never getting a raise, forcing you to home point and forfeit your KI. While the Bayld thing is an issue, if it could be resolved in a way it would be a great help to people. Bayld farming is boring, no one wants to do it, I do not think it makes sense to allow people to abuse it in that kind of way, no, but at the same time, I do not think people should be able to lose their KI so easily either, because it costs to much, and tkes to much time to get just to lose it stupidly like that.
    (2)

  2. #52
    Player Vriska_Serket's Avatar
    Join Date
    Oct 2012
    Posts
    8
    Character
    Ryene
    World
    Bahamut
    Main Class
    SMN Lv 99
    Make it so that you can't get a drop you already have. If I already have Zapdos' bullet I should not get nothing because I rolled another bullet drop. Force a re-roll until it goes to something I don't have. That way I know there's a maximum of 6 times I have to do the thing, ever. 450k Bayld is a fair enough price, don'tcha think?

    Then maybe after I have all 6 items you can make capes drop. First cape should be the job I'm on, and if I already have it, give me a random one.

    Also, you've learned a lot since Voidwatch, but you still don't understand that nobody wants logs and ores from event fights. Not one person. Ever.
    (7)

  3. #53
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    I don't see it being a way of abusing the system if people did 95% of a battle then warped out to save their KI.

    Firstly, to get bayld, then they must have contributed to the fight. So they helped everyone else out, even though they didn't need/want the KI OR A DROP FROM THE NAAKUAL.

    And how much bayld can you actually get back from doing a 2 hour reive anyway? I assume that getting 30k back was back when they were lasting 4+ hours?

    In Yahse Hunting Grounds, I can get nearly 20k Bayld an hour when I have my impritarus maxed out (as they often are) by doing 4 CRs and a LR then running back to town to get a new coalition assignment.

    Without impritarus, it's 14k/hour Bayld for the CRs and ~1k for each LR that you can squeeze in before the CRs are up again.
    (1)

  4. #54
    Player Zuidar's Avatar
    Join Date
    Mar 2011
    Posts
    305
    Character
    Zuidar
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Vriska_Serket View Post
    Make it so that you can't get a drop you already have. If I already have Zapdos' bullet I should not get nothing because I rolled another bullet drop. Force a re-roll until it goes to something I don't have. That way I know there's a maximum of 6 times I have to do the thing, ever. 450k Bayld is a fair enough price, don'tcha think?

    Then maybe after I have all 6 items you can make capes drop. First cape should be the job I'm on, and if I already have it, give me a random one.

    Also, you've learned a lot since Voidwatch, but you still don't understand that nobody wants logs and ores from event fights. Not one person. Ever.
    I agree. I just did Yumcax and 3 nights in a row didn't get any item at all, but I already acquired the Cape, Hat, and Neck. Otherwise it's just a waste of Bayld for long hour battles
    (3)

  5. #55
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Zuidar View Post
    I agree. I just did Yumcax and 3 nights in a row didn't get any item at all, but I already acquired the Cape, Hat, and Neck. Otherwise it's just a waste of Bayld for long hour battles
    Make sure your inv isn't full, too!
    (0)

  6. #56
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    The whole Cor and SMN as the main damage dealers on the bosses in wildkeepers still isn't all that fun for everyone else there. Can you tone down the aoe at all so people are getting 1 shotted by aoe.
    (5)

  7. #57
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Zumi View Post
    The whole Cor and SMN as the main damage dealers on the bosses in wildkeepers still isn't all that fun for everyone else there. Can you tone down the aoe at all so people are getting 1 shotted by aoe.
    This should all change with the Utsusemi update next month.

    Well, unless the AOE is magical, not physical, of course.
    (0)

  8. #58
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Vriska_Serket View Post
    Make it so that you can't get a drop you already have. If I already have Zapdos' bullet I should not get nothing because I rolled another bullet drop. Force a re-roll until it goes to something I don't have. That way I know there's a maximum of 6 times I have to do the thing, ever. 450k Bayld is a fair enough price, don'tcha think?

    Then maybe after I have all 6 items you can make capes drop. First cape should be the job I'm on, and if I already have it, give me a random one.

    Also, you've learned a lot since Voidwatch, but you still don't understand that nobody wants logs and ores from event fights. Not one person. Ever.
    SE give me what I want so i can stand around afk in shinies faster pretty much what I read here...you also fail to understand why you get a log and or ore from VW. (heres a hint, its not because they find value in the item for it for you...)

    and personally I want capes to drop whenever, I don't want to invest 300k+ bayld just so I can start to have a chance at cape drops. but i do agree that I wish they'd make the capes more predictable to some extent...perhaps mele(bear in mind I tanks are in this area also) oriented capes drop if your mele and mage capes drop if your a mage (I would think blu would fit here?)
    (0)
    Last edited by Umichi; 07-21-2013 at 10:35 PM.

  9. #59
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Babekeke View Post
    I don't see it being a way of abusing the system if people did 95% of a battle then warped out to save their KI.

    Firstly, to get bayld, then they must have contributed to the fight. So they helped everyone else out, even though they didn't need/want the KI OR A DROP FROM THE NAAKUAL.

    And how much bayld can you actually get back from doing a 2 hour reive anyway? I assume that getting 30k back was back when they were lasting 4+ hours?

    In Yahse Hunting Grounds, I can get nearly 20k Bayld an hour when I have my impritarus maxed out (as they often are) by doing 4 CRs and a LR then running back to town to get a new coalition assignment.

    Without impritarus, it's 14k/hour Bayld for the CRs and ~1k for each LR that you can squeeze in before the CRs are up again.
    my first rieve the other day i invested 45k into it came out with about 22-24kish bayld for about 2 hours worth of work.
    (0)

  10. #60
    Player Richie's Avatar
    Join Date
    Aug 2011
    Posts
    28
    please make it so you can trade two or three pieces of gear from the bosses for one that you would like.
    (2)
    Let's make this game great

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