SE give me what I want so i can stand around afk in shinies faster pretty much what I read here...you also fail to understand why you get a log and or ore from VW. (heres a hint, its not because they find value in the item for it for you...)
and personally I want capes to drop whenever, I don't want to invest 300k+ bayld just so I can start to have a chance at cape drops. but i do agree that I wish they'd make the capes more predictable to some extent...perhaps mele(bear in mind I tanks are in this area also) oriented capes drop if your mele and mage capes drop if your a mage (I would think blu would fit here?)
Last edited by Umichi; 07-21-2013 at 10:35 PM.
I don't see it being a way of abusing the system if people did 95% of a battle then warped out to save their KI.
Firstly, to get bayld, then they must have contributed to the fight. So they helped everyone else out, even though they didn't need/want the KI OR A DROP FROM THE NAAKUAL.
And how much bayld can you actually get back from doing a 2 hour reive anyway? I assume that getting 30k back was back when they were lasting 4+ hours?
In Yahse Hunting Grounds, I can get nearly 20k Bayld an hour when I have my impritarus maxed out (as they often are) by doing 4 CRs and a LR then running back to town to get a new coalition assignment.
Without impritarus, it's 14k/hour Bayld for the CRs and ~1k for each LR that you can squeeze in before the CRs are up again.
The whole Cor and SMN as the main damage dealers on the bosses in wildkeepers still isn't all that fun for everyone else there. Can you tone down the aoe at all so people are getting 1 shotted by aoe.
please make it so you can trade two or three pieces of gear from the bosses for one that you would like.
Let's make this game great
My suggestions are:
1- Remove the cap limti on Bayld and exp from wildskeepers, cap to 25K on both and when ppl can they stop doing something and just afk/wait until megaboss is dead. removing cap should be good idea because ppl will do more actions, supports andhealing to gain more baylds and exp, sometimes is too frustrating to spend 50k-75k Bayld and get nothing.
2.- change out drops on wildskeepers, more or less this is my idea.
2.1.- shitty item (yes you can put your flint stones here or logs, np)
2.2.-JSE cape 100% drop you can do it based on what job you are or just random, the idea about get the cape based on your job is much better, more ppl can come diferent jobs.
2.3.- our wildskeeper item, armor/weapons/accesories. A friend told me what should be cool if SE would remove the items from pool when you have them so you can get the ones you want, example, if you have axe, scythe bullet, they would be removed only from your personal pool so you can get a chance at getting the rest of items. im not sure if this is possible. My idea about this is if an item what you have already is going to drop to you again, and you cant remove it, just give us 10k-20k bayld based on what item was.
3.- should be possible make the items you have already into cells, similar to Voidwatchs, you can put them on AH and others ppl can buy them and get what they want.
Last edited by Minikom; 07-22-2013 at 05:10 AM.
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