Quote Originally Posted by sweetidealism View Post
I agree with a lot of what's been said already, but I'll reiterate what resonated with me most.
  • Make entry key items be consumed upon the completion of a battle, not upon entry, and ONLY if enough of a contribution was made to be awarded an item.
  • Allow the quest "Order Up" to be repeated once per conquest tally (assuming that's not already how it works)
  • Make cape drops separate from loot unique to the boss. (In other words, getting a cape should not bar me from getting a unique item, too.)
  • Find a way to further increase bayld and experience rewards for support style jobs that are actively contributing.
  • Remove synthesis items from the loot list entirely. No one goes to a Wildkeeper Reive to try and get synthesis items.

Furthermore, how about a double bayld campaign to make up for all the people who were robbed of wins, what with all the bugs and maintenances?
I agree with everything here pretty much. By repeated do you mean killing all the Naakual's again to be able to redo the quest? Some people have suggested just being able to get the items again w/o anymore effort which I don't think should happen considering there is only a few good pieces + it would make it easier to get newer people their wildskeeper wins if people still need to do them even after getting all 5 and completing this quest and if SE doesn't adjust them to make them easier. New events like Skirmish II with new gear/weapons should make the newer ones easier next update and the older ones even easier then they are atm.