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  1. #1
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    There needs to be an incentive/reward for collecting the Naakual crests. Currently, Dimmian doesn't even give a **** if you beat a Naakual, and the "Habitual behavior barometer" does absolutely nothing.

    Also, I suggest that some temporary items be added to Wildskeeper Reives. I'm thinking along the lines of the Temporary Item distribution in Walk of Echoes, so that it it's not obsessive like Voidwatch. These battles are several hours long, and a little boost would be nice.
    (3)

  2. #2
    Player dpdhuntress's Avatar
    Join Date
    Jan 2012
    Posts
    11
    Character
    Dpdhuntress
    World
    Valefor
    Main Class
    BST Lv 99
    Having people farm for hours for the bayld then spend it on the Key item to fight a Achuka for 2 hrs and get rewarded with a Alizarin Ygrette shard IV was a nice slap in my face. The feedback is utter failure. And the new armor and weapon designs are a utter joke also. My 2 year old nephew can scribble up a better Greatsword then a Voay Sword. You all should be ashamed of what your doing to this game.
    (11)

  3. #3
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    My feedback would be to make it so like in Walk of Echoes you can see how far the battle has progressed and how many people are in the battlefield before you make a decision to go into the battlefield.
    (9)

  4. #4
    Player Kapao's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Kapao
    World
    Leviathan
    Main Class
    RNG Lv 99
    Please, make it so that when a mob aggros it doesn't share hate with everyone in the reive. This leads to perpetual wipes due to idiots aggroing mobs.
    (6)

  5. #5
    Player Themailman's Avatar
    Join Date
    Jul 2011
    Posts
    16
    Character
    Themailman
    World
    Bismarck
    Main Class
    PLD Lv 99

    Frozen screen of DEATH!

    Just got done with a 2hr 15min Kumhau , BUT at 4% left I freeze....... Yes I know I'm not the only one, there are lots of us, especially Xbox players.....I get logged back in and Kumhau is at @1%, battle ends 2 min later and I get an adaman ingot. Is there any solution to this besides me quitting WKR, cause it's happened 4/5 fights I've done. I'm 99.9% sure that a 2hr 15min fight would land me more than an ingot.....
    (0)

  6. #6
    Player Griblit's Avatar
    Join Date
    Dec 2011
    Location
    Windurst
    Posts
    19
    Character
    Griblit
    World
    Bismarck
    Main Class
    RDM Lv 99
    I think WKRs are fantastic. The difficulty is well balanced. The rewards are substantial. And if you get enough people together, they can be really fun.

    The only problem I have, is actually getting the people together! *cough* merge servers *cough*
    (0)

  7. #7
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Griblit View Post
    I think WKRs are fantastic. The difficulty is well balanced. The rewards are substantial. And if you get enough people together, they can be really fun.

    The only problem I have, is actually getting the people together! *cough* merge servers *cough*
    WKR issue isn't really server issue. To clear WKR in reasonable amount of time, you need like 50+ or even 100 people for higher tier, or else it'd go on forever.

    So most people just afk in zone, or join when it's 40% when there are 50~100 people in zone, making the NM fight even longer.

    I wonder why SE go out to adjust delve party requirement, but not WKR. Delve requires 9~18 players and it's considered way too many by SE, WKR requires 50+ and there's still no word about adjustment.
    (1)

  8. #8
    Player Alexandero's Avatar
    Join Date
    Jan 2014
    Location
    US
    Posts
    12
    Character
    Alexandero
    World
    Asura
    Main Class
    WAR Lv 99
    Here is my feedback Square Enix as a tank. For the last three Wildskeeper Reives I have tanked the NM for 2+ hours straight. I don't get to afk, I don't get to watch Youtube videos or anything else. For two or more hours I am constantly trying to stay alive and keep the NM off of the rest of the group. I have been doing this as RUN not PLD. The best drop I got after a cumulative 7+ straight hours of nonstop tanking was from Hurkan. That drop was a Handful of Iron Sand. Guess who isn't tanking another WKR? Way to go Square. I'm not expecting a great drop everytime but if tanks are going in here and putting 2+ hours in tanking these things I think they deserve more than a piece of vendor trash. Or keep it like it is, we don't have to go anyway. For the posts above mine, this is why you can't get anyone to go. You are going to be hard pressed to find a tank that is willing to come in there and bust their butt for hours on end only to walk out of there when it's over with Iron Sand and needing to cap xp again.
    (6)
    Last edited by Alexandero; 02-27-2014 at 04:31 PM.

  9. #9
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alexandero View Post
    Here is my feedback Square Enix as a tank. For the last three Wildskeeper Reives I have tanked the NM for 2+ hours straight. I don't get to afk, I don't get to watch Youtube videos or anything else. For two or more hours I am constantly trying to stay alive and keep the NM off of the rest of the group. I have been doing this as RUN not PLD. The best drop I got after a cumulative 7+ straight hours of nonstop tanking was from Hurkan. That drop was a Handful of Iron Sand. Guess who isn't tanking another WKR? Way to go Square. I'm not expecting a great drop everytime but if tanks are going in here and putting 2+ hours in tanking these things I think they deserve more than a piece of vendor trash. Or keep it like it is, we don't have to go anyway. For the posts above mine, this is why you can't get anyone to go. You are going to be hard pressed to find a tank that is willing to come in there and bust their butt for hours on end only to walk out of there when it's over with Iron Sand and needing to cap xp again.
    For what it's worth, I tank all of them on mnk/run with my whm mule so I imagine that anyone who can scrape together a couple of friends should be able to do the same. I die occasionally and some other DD has to try to stay alive for a few minutes, but it's rarely a big deal. I don't think many people realize that you can just throw DDs at these things. The biggest issues I run into are it takes too long and mages who want to go nuke crazy and then kite it through all the healers and weakened people.
    (0)

  10. #10
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Please NO TEMPORARY ITEMS, omg not again please!
    I don't think Wildkeepers Reive need much fixing.
    Only things I can think of are a tweak to the colonization rate/damage taken formula.
    At 0% Colonization Rate a Naakual should NOT have 100% -Damage Taken, but something like 80%
    Also fix the fact that Corsairs can ignore the current state of Colonization rate.
    And I guess add an automatic Reraise thing, like in Walk of Echoes.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

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