
Originally Posted by
Akihiko_Matsui
Hello, Matsui here.
Thank you for all of the replies.
I'm not quite sure if I will be able to explain this properly by writing it, but I would like to make a follow-up post to my previous comment.
Many of you that continue to play and enjoy FINAL FANTASY XI have at some point in time cast off your shyness and became players who made a breakthrough by forming parties and participating in pick-up groups.
At the current point in time, Delve is the highest level content (from both a difficulty and reward standpoint, as well as a cost perspective), but whether we should make this content something that needs an alliance is definitely something that has been discussed within the team.
Players feel like the threshold for entry is set quite high when taking into consideration the current trend of how people play now. However, since there were suggestions to make content similar to Dynamis, we ultimately decided to proceed by making alliance-based content.
Of course, with recent MMOs, it's possible to reach high levels while playing solo and players aren't spending a lot of time making parties because of the ability to auto-group up for large battles. While it definitely makes it easy to play, we are lacking too many things to be able to reach that point.
We have two goals in mind:
Create content that will excite players enough to join up with others again.
Create content that lets you discover the fun aspects because others are with you.
From the beginning, and with these goals in mind, the staff strove to make Delve into this type of content.
With that said, in regards to Delve, there is no need for all players to be able to clear it at the same exact time. Once the top players have played through it, the staff would like to make it so a larger number of players are able to complete it as well.
On the other hand, we feel it's necessary to increase the amount of content for solo and low-man groups immediately, as well as supplement them with equipment that is not exactly on par with Delve but is of a significant content level.
The gap between players that have been playing this content and those who are trying to catch up is increasingly widening.
With that said, instead of rushing to add on to Delve, our highest priority is to spend that time to create other variations of content to supplement the content (item) levels (similar to how there was a variety of content at level 75 and 99 in the past). Also, we feel the need to first create content to revamp (enhance) relics, mythics, empryeans, and job-specific armor.
While I'm repeating myself, we would like to fill in the gaps that have been created by adding content where you can achieve your goals by putting your time in, and adding content choices so you can progress with the play style that suits you (for example, skipping content that you're not interested in).
While it's important to proceed with the original plans, I feel it's also extremely important to prioritize implementation based on the feedback of those that are playing right now, so please let us know what content you would like to play solo or low-man and other feedback as well.
We really look forward to reading your sincere opinions.