Didn't quote the part about soloing, I still hold to my opinion pup was meant as a soloer, I just think they did a piss-poor job on the roll out. The fact that some people could solo despite that is really more a testament to their ability in the face of massive design/implementation flaws-face it pup was rolled out with the the auto meant to deal the damage and the player tanking, in essentially mage gear. That's not my idea of fun and why I didn't pick up the job until Aby.
As to the "official" strategy thing, I left the relevant part. See, there's my beef, it's not that it doesn't work, it's that people don't WANT to do the alt tactics. Yes, they are probably slower, BUT they allow players to play on the jobs they prefer (for the most part) instead of being forced into jobs they don't like because strategy "x" requires that build. That is why jobs die. I've seen you over in the rdm discussions so I'm positive you know what I'm talking about. Lest we forget, the primary reason for playing a GAME is to have fun, if you aren't enjoying the job you are pigeonholed into the fun part is lost, so you are left with a secondary reason to play, i.e. I do like to help my friends which is why I still roll out my brd or thf as needed even though I prefer my other jobs.
The tank thing, I know they are FINALLY working on it, but waiting this long was a MASSIVE screw-up. Pld is essentially dead now due to YEARS of this issue. It was designed essentially as a single-purpose job-to take hits so the rest of us don't have to-but even in its heyday holding hate wasn't an absolute, the players around it had to play smart, and yes, that meant holding back at times until the pld (with or without a cooperative thf) could reestablish their place at the top of the hate list. Even moreso for nin which didn't have inate hate building tools the way pld and war do. Rune is even worse, we have Flash... and? We're going to be dependent on our DD output-GS doesn't suck, but that means we have to haste almost exclusively in our gear builds and with the choices out there that means our weak physical def is going to suffer since the haste gear for the most part is on bad defensive pieces. And the other prob is that all the melee DD are also hasted out the wazoo so we still will lag on damage-generated enmity. They are going to need to beef our enmity from JA, probably the runes and wards if they are serious about us ever tanking. Still, the fact they are TRYING to bring back legitimate tanks will be a help and well received by our nuking and ranger friends that have been absent from the DD table for too long...
I still think a thf is going to be mandatory now for hate control instead of just for building TH IF they can manage to revive tanking at all, looking at the new weaps numbers I have doubts about tanks being able to try to hold hate in the face of that kind of Zerg, or nukes being able to keep up for that matter. Too bad, blm was a fun job...


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