Mr. Matsui makes an extremely good point in regards to development about the progression of jobs once progression becomes equipment based.
Because of that, I'd like to ask that the dev team consider Rune Fencer's Lunge - it's based 100% on MAB and your current weapon's skill. Due to it not being based on the weapon's damage in any way, Rune Fencers are stuck collecting and macro'ing in tons of MAB for just one single ability. It'd be rather nice to not have to carry, much less spend tons of plasm/bayld/etc., as much MAB gear in lieu for a skill that scales much better at higher levels.
Second, does "artifact equipment" include any af2/relic/relic2/etc. gear? Or will is JUST be the 50-60 stuff mostly for fun and the few lower level folks/macroing in and out of constantly? Extremely glad to see merits done.