The OP used so many words to state what was effectively just "I'd like to be able to pay more EXP upon dying to get a shorter weakness timer"
IMO, we shouldn't have even had to do that, and instead the weakness system should have been overhauled a while ago. Nowadays in the latest events, most of which are very time-restrictive, if someone dies whose performance is greatly hampered by weakness, it can be a crippling blow to event progress. Nobody is afraid to die because of EXP loss, they're afraid to die because of that. 5-6 minutes is a long freakin time for stuff with a 30 minute time limit. Yes, there's Arise, but that's just one spell and it's not enough.
you realize if they were to implement something like this it would add another nail in the coffin for FFXI
Try to have fun or it isn't worth playing
Good try but not good enough OP,
*Arise has the best option for it already and that's to have RR after getting up.
I think part of the community is still wishy-washy about penalty for anything in MMOs, as if death was suppose to be fun at all. No respect for death? Maybe because noone wants it in the first place cause it halts your game and enjoyment. News flash people, when you loose, you LOOSE! All games come with winners and loosers, just that now I see that the majority of players(w/e you come from) are bad winners or loosers. Just like sports, you can either respect the rules and play as intended or not.
How about this IDEA, if your a good enough player(I mean good as in positive reputation and all), you go to paradise! If your a bad player(in all sense of the word= negative and all), you go to hades and listen to BRDs sing their sad songs!
Enjoy the worse as much as you enjoy the best of FFxi guys! Peace!
"With the POWER of Taru...!"
@@@~'~~~;SYLPH WORLD;~~~,~@@@
INDEED! Q,Q
"With the POWER of Taru...!"
@@@~'~~~;SYLPH WORLD;~~~,~@@@
Yes, you could say that it makes buying accounts less alluring but I was not referring to that. I was referring to other, new games, nudging towards RMT being OK (such as Diablo III, I believe... I haven't looked into it, but that's what I heard; friend made hundreds of € from looting a rare item and I guess that is the way games are going these days).
In general it looks like people don't remember/want to remember how levelUPs used to be a part of an RPG!
Oh well. ^^
...or so the legend says.
As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.![]()
It is then that I know achievement.
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