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  1. #1
    Player Splinters's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Sandy Rank 10
    Posts
    17
    Character
    Splinters
    World
    Lakshmi
    Main Class
    NIN Lv 99
    Quote Originally Posted by Hercule View Post
    Hi,

    Well this is the idea, nowadays we are not affraid of die, we dont care of K.O. and it's mean nothing wrong (beside weak timer), death dont anymore inspire fear, and I think this is sad.

    Moreover, nowadays EXP is really easy to obtain...

    So the idea is put a new K.O "Penality" and some new options
    (Currently K.O Penaility: http://wiki.ffxiclopedia.org/wiki/K.O. )

    New K.O. Penality (for lv 90+ only):

    -When you die, if your Homepoint, Reraise I or Raise I you lost 14,3%~ Exp
    (so this mean 7 Dead = LV down)

    -When you die, if you have Reraise II or Raise II you lost 10%~ Exp
    (10 Dead = Lv down)

    -When you die if you have Reraise III or Raise III you lost 6,6%~ Exp
    (15 Dead = Lv down)

    -When you die if you have Araise you lost 5% Exp
    (20 Dead = Lv down)

    And a new fun option idea!

    -When you have Reraise (1, 2, 3) or Raise (1, 2, 3) on you, you can choose to wake up normaly (5 min "weakness" penality)
    OR 2nd option, with only 3min weak penality but this 2nd option cost 20% exp loose on the actual level.

    -If you have Araise on you choose the option 2 mean the same exp penality but with only 1min30sec of weakness. (3min with option 1 of course)

    Thank you for your attention, i think its a good idea for the new expansion that coming in 2013 to add some "spice" in FFXI, who is a little tasteless these days (in terms of emotions).
    I didn't think Tanaka had any english-speaking children. I have an idea. Let's have a bicycle race on a bumpy road with solid metal tires. WTH, remove the seat too.
    (5)

  2. #2
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Splinters View Post
    I didn't think Tanaka had any english-speaking children.
    Calling the OP 'english-speaking' is a little far-fetched.
    (9)

  3. #3
    Player Plasticleg's Avatar
    Join Date
    Aug 2012
    Posts
    202
    Character
    Zerichtwo
    World
    Siren
    Main Class
    WHM Lv 99
    Good try OP

    one cat out of seven tarus
    (4)

  4. #4
    Player Behemothx's Avatar
    Join Date
    Mar 2011
    Location
    Leviathan
    Posts
    120
    lol?

    43243242123423143241
    (2)
    Behemothx - Leviathan
    WAR - DNC - BLM - SMN - THF - WHM - SCH - BLU - RDM - BRD - BST - COR

  5. #5
    Player noirin's Avatar
    Join Date
    Mar 2011
    Location
    windurst
    Posts
    61
    Character
    Noirin
    World
    Cerberus
    Main Class
    WHM Lv 99
    Think i'll pass. as mentioned, the xp loss was already adjusted a while back, and we have considerably worse problems to worry about right now than the meager xp we lose upon death.
    (3)

  6. #6
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Like a fat guy with severe diabetes buying two bags of Caramel Apple Milky Ways because of the season, I somehow can not resist replying to this topic.

    Quote Originally Posted by Hercule View Post
    nowadays we are not affraid of die, we dont care of K.O. and it's mean nothing wrong (beside weak timer), death dont anymore inspire fear
    So, people use Perfect Defense and Earthen Armor and Sentinel's Scherzo because they like the animations? And -% Damage Taken sets are used because people want to deal less damage while wearing ridiculous-looking garb?
    (9)

  7. #7
    Player
    Join Date
    Jul 2011
    Posts
    201
    Quote Originally Posted by SpankWustler View Post
    Like a fat guy with severe diabetes buying two bags of Caramel Apple Milky Ways because of the season, I somehow can not resist replying to this topic.



    So, people use Perfect Defense and Earthen Armor and Sentinel's Scherzo because they like the animations? And -% Damage Taken sets are used because people want to deal less damage while wearing ridiculous-looking garb?
    If there was no "weak" penality and instant reraise no one should care of this yeah (exept that you lost 10 sec to wakeup and re-engage)
    So thanks for the weak timer, that made the game some sence, at least

    Why some people play game like Diablo on "hardcore" mode, that because its brings a certain satisfaction in term of gameplay,
    I do not want FFXI that much hardcore, but just a little exp malus should add some spice thats all
    (In fact, I miss watching tarutaru mages /panic, running as fast as they can to try, and beleive maybe they will prevent an inevitable LV down lol) :evil:
    (0)
    Last edited by Hercule; 10-25-2012 at 11:33 AM.

  8. #8
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Quote Originally Posted by Hercule View Post
    that made the game some sence
    sense... its senSe /sigh

    And people play games to get away from reality.. not be reminded of it... lol
    (2)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    People also don't want to die because of other reasons, such as buffs. For instance in VW I wouldn't mind dying, except my Berserk, Aggressor, Warcry, Last Resort, Souleater, Diabolic Eye, Endark, & many buffs from mages & temps are all gone. Really Double Delay & -75% Max HP/MP sucks but I could live with it, my real kick in the balls is the loss of all buffs including food too, which is money.
    (5)

  10. #10
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    And in Legion you don't wanna die, because if you do, your chance of clearing the area was just halved. That alone is incentive enough to try not to die, we don't need to lose EXP as well. Honestly, EXP should just be locked at 99.
    (4)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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