And this all happens after XIV 1.0 goes down. Anyone see a pattern here?
And this all happens after XIV 1.0 goes down. Anyone see a pattern here?
You want to hear a funny thing, though a TRUE fact ? In my LS we are 2 players, we both have an afterglow weapon that we farmed with umbral marrows. I'm going to tell this to the dev team. Getting ourself enough marrows for an afterglow verethragna cost us 120 marrows which is 5 weeks. Now, do you think you guys have built legion system or nyzul gear so that people can get it in 5 weeks ? I'm farily sur you think it's close to impossible to get, well sorry, for us, it was clearly easier and faster than grinding 5x25 floor 80 or the bullshit event that legion is (gather 18 people several times a day to get fail drops). I mean while the losers get their arise or meteor scrolls (5 millions to split into 18), I'm getting 5 marrows which I will split in 2 for 45 millions.
If you want to look credible, I challenge you to entirely remove perfect defense from the game, and realise that none of the content you release is based on skill or gear. unlike what you pretend. I mean you already pretended when you released NNI that getting to F100 would be extremely rare (do you even check your statistics?) and that the correct way would be F80 gear spam... What did players do ?
Last edited by MarkovChain; 11-16-2012 at 04:43 PM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Er, but AV WAS beaten, eventually.
I don't see a problem here, adding content that can't be 'beaten' TODAY, being there when players are geared up through content to be released over time.
And to those alluding to the resources SE devote to creating such content being wasted, well, yeah, I'm sure many players could say that about content THEY can't aspire to completing for various reasons. Given these resources are likely pretty minor in the great scheme of things, that's not an argument worth worrying about IMO.
This is my first post, so go easy on me, but here are my thoughts on this matter.
Camate, you have to tell the developers of this game to stop changing things in a negative way after content has been released and has been around for a long time. I'll give you an analogy, and hopefully one that the dev's understand since baseball is a popular sport in Japan: what they do to the player base would be like what a bad umpire does in baseball to a pitcher. The Ump. (the dev's), would establish a strike zone early in the game, and the pitchers (us) would get used to it, no matter how weird that strike zone was. However, after about the 5th inning, for no logical reason, the umpire would randomly change the strike zone and expect the pitcher to adapt just to make the game more to the ump's liking. If you've ever watched baseball, you know what would happen: pitchers would get angry, fans would get angry, managers would get angry and get tossed, all because the umpire didn't leave strike zone the the way it was.
I mean, if they want to make things difficult and not revamp them, fine, let them be obtuse in that way. But to keep changing the rules after they determine too many people are finishing content at a faster pace than they intended (embrava and PD nerf for neo-nyzul and ADL, respectively), well, it's like an umpire changing a strike zone mid-way through a game. It makes no one happy, and it's really not a smart thing to do.
Basically, the devs need to establish rules, keep them consistent, and if anything, make things easier over time. Not make things more difficult once the player base has figured out how to beat something efficiently. That's just unacceptable.
Last edited by Feiid; 11-16-2012 at 05:40 PM.
LMAO the developer response is insanely hilarious..... Basically a big middle finger to all who play and pay the game. At least it is targeted to the hardcore crowd, and the fact that the gears are mostly sidegears, it makes it all the better for the casual crowds. As long as they focus on creating content that is targeted to the casual players, I don't really care about the other hilariously difficult content designed not to be beaten unless you are a total addict and have no life. Let them eat their cake and have at it. Though this ill omen does not bode well, if this is how their vision for FFXI, the only decision we have left is to vote with our action, and just take a good 3-4 months break every now and then. When you come back there will be enough content that last you another 3-4 months before you are due for another break.
Camate I know your just the messenger so I won't get angry with you.
Tell the developers they can take their ideas and shove them up their rear end.
They just said the absolute worst thing you can possibly say to your paying customers. That they heard us and decided it didn't matter and they weren't listening. Be prepared for a massive exodus of players after a statement like that.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
HOLY SHIT are you kidding me, do you even understand what balance is? I've spent a long time getting the best gear for summoner, getting my skills capped for both my main and my sub, but do you think i'll get invited to neo nyzul? NOT A CHANCE nobody wants summoner for it. Unless i go with one of the "few" select jobs i will never see it nor most of your new "end game" stuff.
I've spent my time getting gear skilling up so i should fit your criteria for being able to get this mythical "Only the few should have" which in itself is wrong, we all pay the same fee to play this game so why do you want us to be divided into those who should get and those who shouldn't?
Right now your making other MMO's more appealing by the second with bullshit like this.
If this is their mentality with the next expansion, I expect a large portion of the player base to move on. Most are already just kinda doing random stuff while waiting for the expansion, hoping SE changes.Right now your making other MMO's more appealing by the second with bullshit like this.
Developers,
Abyssea was the best thing for 80%+ of your player base. There is a small percentage who hated how it made stuff available to everyone, but that small percentage is now that's keeping your lights on.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
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