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  1. #1
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Godofgods View Post
    im glad about these nerfs actually. Its always annoyed me how some strats develop. Ppl find that one exploit, and abuse it to hell. And it leave ppl unable (or unwilling) to try any other methods. Its rather annoying.
    It's not really an exploit when some events are unwinnable without them. Sure they needed dumbing down a bit, but to make embrava useless was the wrong thing to do.
    (9)

  2. #2
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Honestly if we end up getting regain on the new gear I'll call this nerf a win.

    I'm going to ask the devs if they think that :

    F100 nyzul is winnable without the current embrava and if so, at what % chance ?
    Arch dynamis lord is killable without Perfect defense (present or future) and if so at what winnaning rate and with what realistic setup ?
    Legion is killable at which rate without PD or embrava ?
    Odin ?

    Serious question, because we, the player base, are thinking you are checking what we do without doing it yourself in the first place. The miserable end of Nyzul II is a great example.

    I also would like to point out that anything that requires more than 2 people is useless on the TEST server. You guys might as well read the comment here instead. Last thing you did were nyzul, and legion : did you really think we could evaluate or test this crap when getting past F20 solo is unlikely or killing just one legion mob is impossible ? All I can say is all this blurb is useless, just put the ajustement next or don't put it.
    (2)
    Last edited by MarkovChain; 10-28-2012 at 02:50 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  3. #3
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    The problem is so many fold it's dumb

    1. Tanks can't tank cause of the failed enmity system.
    2. DDs can't hold back for tanks cause SE uses timer on all content.
    3. Meaning the ONLY way we can kill mobs is avoiding dmg all together.

    Which has lead to Stun or Die gameplay SE had created.

    SE fixed this with Perfect Defense and Fanatics drinks.

    The messed up thing is that SE can't fix it anymore without a huge overhaul.

    Step one - Fix hate system
    Step two - Adjust AoE DMG so that all but main target take alot less DMG
    Step three - Adjust all content so that you don't have to zerg everything cause of a timer.
    Step four - Adjust Aegis and Ochain since PLD is near invincible now and the ones with out may as well quit PLD or work on Aegis and Ochain

    Then after these things then they should consider nerfing or removing Embrava/Perfect Denfense.

    It's pretty amazing that all this (in my opinion) comes from the fed up hate system meaning the only way we could complete there content is by being near invincible but ofc cause PD was in the game that was ok.
    (13)
    Last edited by Rezeak; 10-28-2012 at 02:31 PM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  4. #4
    Player Plasticleg's Avatar
    Join Date
    Aug 2012
    Posts
    202
    Character
    Zerichtwo
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rezeak View Post
    Step four - Adjust Aegis and Ochain since PLD is near invincible now and the ones with out may as well quit PLD or work on Aegis and Ochain.
    They're not broken at all.
    Make an Ochain.
    (0)

  5. #5
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Plasticleg View Post
    They're not broken at all.
    Make an Ochain.
    If they ever fix the hate system no mob in the game will be able to use magic as a main source of dmg since 99 aegis allows for -100% magic dmg taken.

    As for Ochain isn't as bad but it still makes a pld immune to all normal hits and only the crazy of physical tp moves can get through.

    Which is fine atm cause of mobs duel wielding nuclear silos lol.

    Either way, I guess you missed the point if the hate system was fixed along with the mobs ability to deal ridiculous dmg Ochain and Aegis would definitly need to be scaled back so that there would be some challenge to the game and so that all other tanks NINs WARs none Relic/emp PLDs can acully be useful.

    Honestly SE messed up the game alot w/ all the stats it dished out post abyssea making us superpowered and the only way they can balance it atm is by making mob spam insta-death move so that the challenge is to avoid these moves usually by stun or perfect defense.

    Basically, if we/you want the hate system fixed so that PLD can rejoin the game then Aegis and Ochain would have to be nerfed or everything would be a joke.

    It's honestly that or mobs keep spamming insta-kill moves
    (3)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  6. #6
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Rezeak View Post
    If they ever fix the hate system no mob in the game will be able to use magic as a main source of dmg since 99 aegis allows for -100% magic dmg taken.
    Unfortunately not true:

    http://wiki.bluegartr.com/bg/Magic_Damage_Taken
    There is an overall cap of -87.5% damage taken, including sources that bypass the other caps.
    Because you can hit the 87.5% cap with a level 90, 95, or 99 Aegis, going from 95 to 99 just lets you put a little more MDB on instead of -% MDT. Most people view it as a waste of gil.
    (2)

  7. #7
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rezeak View Post
    Step four - Adjust Aegis and Ochain since PLD is near invincible now and the ones with out may as well quit PLD or work on Aegis or Ochain.
    If you're PLD and not going for either (or both, depending on if necessary for your shell) Aegis or Ochain, you shouldn't be playing PLD.

    Contrary to popular belief, PLD is not a job you can half-ass. I'm not even done with my Ochain yet, and I can see the importance of having it.

    Second, neither shield makes you immortal. Many people thought that about their Ochain PLDs because they were godlike in abysssea. Most of these people got a rude awakening when they realized they could still be killed in Voidwatch.

    So, unless you have both shields, you still have a significant chance of dying.

    Also, magic damage taken caps at 80 something percent.
    (0)

  8. #8
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alerith View Post
    If you're PLD and not going for either (or both, depending on if necessary for your shell) Aegis or Ochain, you shouldn't be playing PLD.
    While essentially true, the fact that one needs what are supposed to be luxury items just to play the job with anything resembling functionality is a telling sign that something is very wrong in Pallytown.

    Contrary to popular belief, PLD is not a job you can half-ass. I'm not even done with my Ochain yet, and I can see the importance of having it.
    I suppose not having a pair of legendary-class shields that, by design, not everyone is intended to have could be considered half-assing, but I would say the real half-assers are SE for creating a job that needs such things just to function. I dunno, maybe people like that it's that way. It's not something I consider good, but maybe I'm the exception.
    (8)

  9. #9
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Camiie View Post
    While essentially true, the fact that one needs what are supposed to be luxury items just to play the job with anything resembling functionality is a telling sign that something is very wrong in Pallytown.



    I suppose not having a pair of legendary-class shields that, by design, not everyone is intended to have could be considered half-assing, but I would say the real half-assers are SE for creating a job that needs such things just to function. I dunno, maybe people like that it's that way. It's not something I consider good, but maybe I'm the exception.
    Why would a tank, or support crew for that matter, have a lower expectation of gear then a melee?

    DD's are not pretty much expected to have a legendary weapon (Relic / Emp) to participate in any high end content. And while this would be messed up, getting a Emp to 85~90 is easy just like getting a Relic to 95 is easy. Both take time, but they are definitely attainable by everyone in the game.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #10
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camiie View Post
    While essentially true, the fact that one needs what are supposed to be luxury items just to play the job with anything resembling functionality is a telling sign that something is very wrong in Pallytown.
    I'm not saying they are required, but if you're playing Paladin, it likely isn't because you're needed to be PLD, but rather because you WANT to play it, in which case being a PLD like that, you should probably be working on at least one of those shields.



    Quote Originally Posted by Camiie View Post
    I suppose not having a pair of legendary-class shields that, by design, not everyone is intended to have could be considered half-assing, but I would say the real half-assers are SE for creating a job that needs such things just to function. I dunno, maybe people like that it's that way. It's not something I consider good, but maybe I'm the exception.
    Not exactly what I meant.

    I'm a firm believer that gear does not make a better player, but rather it can make things more manageable for a player's poorer skill level. There's a group of poorly skilled Paladins that could benefit from the crutch of Ochain or Aegis, and there are many skilled Paladin's who could benefit from the support of the same shields.

    The difference is that the group that are skilled at the job don't NEED the Relic/Empyrean to at least perform at an acceptable level, while the group of not very well skilled paladins can't function as well without.

    I'm not even trying to be elitist. More realist than anything. There are some people who will use the shields as a crutch for their lack of skill, and there are others who will use them to augment their already high skill with the job.
    (1)

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