Lol why that seems perfect to me.
Lol why that seems perfect to me.
Actually, his translation is pretty accurate to the original JP post. I'm sure Camate is feeling just as bamboozled needing to translate it as we are needing to read it.
In context, it was more of a "We think it's okay if we make content that can't be beaten [by you]." The original post was made in response to someone.
I find this all funny...cause for 3 years they made content that made players break off into small 2-4 man groups and now expect you to rely on 6~18 well geared strategist. Positively hilarious...
Now its clear.
How the DEV think we should play:
1-get basic gear from abbysea--> VW
2-once you have good gear you start working on the most recent contents (Nyzul) and since you got your gears you beat it.
3- do Legion and since you got good gear you win it.
Problem: there is no intermediate content. Abbyseea gear is still some of the best and very easy.
Nyzul gear is sidegrades to abbyssea and impossible.
Legion is impossible and side grades.
VW is sidegrades and easy.
What players actually do:
1. get your abbyssea gear.
2. do nyzul and pray. Gear has nothing to do with winning. Abbyssea gear is more than enough.
4. people wont try legion cause the gear is garbage compared to nyzul.
Lol.
Basically right now content is all or nothing: easy and good gear (abbyssea) or mediocre/moderately good and impossible (nyzul, legion).
The worse part is they shamlessly affirm that they tink having impossible content is ok. AV etc.
Most of us already guessed that I'm sure, based on things like Absolute Virtue and Pandemonium Warden pre-nerf.Of course, that's not the case, but the development team does believe it's okay to have content that cannot be beat.
But to actually hear it straight from the horse's mouth is still mindblowing in a way. Like, this is what some people actually believe. Wow
You know impossible to beat mobs exsist in other games, HOWEVER the only point in trying (and possibly succeeding) is purely for bragging rights, that said those types of mobs rarely have good drops, THEY ARE PURELY FOR CHALLENGE making impossible to beat content with rewards is ASININE.
I had been floundering on whether to actually quit quit or just log in every now and then but this really peeved me off, my LOWMAN linkshell has fallen apart due to RL, now i find out that shit is impossible not because of poor design but because of acceptable poor design choices -.- i'm out.
that statement is a massive throw back to pre abyssea level 75 stuff, i'm just not sure i have the energy for that anymore and i know i def don't have 18 people to do content with
I'm sure they think we enjoy doing nyzul, man good thing FFXIV is coming soon. Still no word on salvage, cos at this point that's our only hope. Knowing them they will put bosses on the same scale of legion, with instant kill abilities and requiring PD. Hey gimps suck less and get better gear. Inbefore an idiot pops and asks to farm pdt gear.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |