It probably would be programmatically difficult but it would be nice if higher tier damage spells had a high rate of weakness proc-ing. Seems like low magic proc rate promotes players to spam low lvl cheap fast spells like Dia and Bio. If there could be a better way the developers could strike a balance more people would probably do cities instead of just dreamlands. Another thought is to raise the rate for magic procs and maybe remove aoe spells from the proc list. Just a thought.
Last edited by Kfox; 11-01-2012 at 06:57 AM.
That's the fundamental problem with their proc system in general; it rewards quantity over quality. Some jobs are really good at spamming JAs/magic/WSs, and others are really bad at it. It doesn't matter if the spell takes 20 seconds to cast, it still has the same chance to proc as foe lullaby. It doesn't matter if your JA has a 20 minute recast, it still has the same proc rate as box step. It doesn't matter if it takes you a minute to get 100 TP, your WS proc rate is the same as samurai.
Edit: Personally, I'd like it better if there was some minor skill-based way to increase your chances of proccing though. If they could make each magic-proc enemy glow a certain color, and you get a 3x normal chance to proc with spells matching that element.
Last edited by Yinnyth; 11-01-2012 at 07:12 AM.
I think you pretty much nailed it. I usually solo pup/dnc with either the whm or rdm auto which yeilds a pretty even proc rate on all 3 procs and lets me work some camps that aren't as common due to the magic mobs around. But it is MUCH slower than other job combos or even other autos as you pointed out in your earlier post (60-75 currency rate per 2 hour run instead of the 100-120 I could do-if I luck out and have no competition). Not to mention REALLY missing a sleep ability when the smn mobs decide to show up. Too bad rng/nin is so squishy with no healing ability to speak of, with a good Xbow (if one existed at endgame) it could make a good 3 proc solo artist without all the godawful downtime that cripples its effectiveness and allow for TH use.
Contact an ingame GM and ask them to email a user survey about support. The reps are here to provide limited support while the actual movers and shakers are in Japan. Even if the reps report the discust they are only one voice and part of the red tape. It's their job to report the complaint but they ultimately don't make the choices. They're just messengers of choices made by higher ups.
If the support team is being filtered out then perhaps they too have red tape. Get past that red tape an contact the sources of the issues because, apparently the support teams hands are tied in most of the customer request.
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