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  1. #621
    Community Rep Camate's Avatar
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    Mar 2011
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    Greetings!

    The development team has been hard at work revamping the new special abilities and I would like to give an update on their progress.

    The below changes to current and new special abilities will be implemented with this week’s Test Server update.
    • Recast timer will be reduced from 2 hours to 1 hour (both current and new special abilities)
    • Recast timers will be separated

    In addition to the above, the new special abilities for the below jobs will see their effects adjusted:

    Warrior / white mage / black mage / samurai / summoner / blue mage

    Also, as we will be making large scale changes to the below jobs' new special abilities, they will be temporarily removed from the Test Server. Once the adjustments and debugging has been completed for the new effects we will re-implement them to the Test Server.

    Red mage / thief /paladin / beastmaster / bard / ranger / ninja / dragoon / corsair

    *As these adjustments are currently in development, the number of them that we implement may change depending on if further adjustment is necessary or if bugs are discovered.

    We are in the process of organizing the specific adjustment information for all jobs and plan on sharing it with you all tomorrow.

    We would like to continue to make adjustments to this content based on feedback for the above changes, so please be sure to try everything out on the Test Server once they are implemented.
    (15)
    Last edited by Camate; 10-26-2012 at 07:20 AM. Reason: Fixed information
    Devin "Camate" Casadey - Community Team

  2. #622
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Is Thief's new 2hour On the Test Server yet?

    (P.S Thanks for the information :O! I have to ask, Um, How is it being adjusted O_____O?)
    (1)

  3. #623
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    You should probably adjust the Dancer 2-hour too! This thread has a ton of suggestions, so pick one!
    (5)

  4. #624
    Player Hashmalum's Avatar
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    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Quote Originally Posted by Camate View Post
    Greetings!

    The development team has been hard at work revamping the new special abilities and I would like to give an update on their progress.

    The below changes to current and new special abilities will be implemented with this week’s Test Server update.
    • Recast timer will be reduced from 2 hours to 1 hour (both current and new special abilities)
    • Recast timers will be separated

    In addition to the above, the new special abilities for the below jobs will see their effects adjusted:

    Red mage / thief /paladin / beastmaster / bard / ranger / ninja / dragoon / corsair
    *As these adjustments are currently in development, the number of them that we implement may change depending on if further adjustment is necessary or if bugs are discovered.

    We are in the process of organizing the specific adjustment information for all jobs and plan on sharing it with you all tomorrow.

    We would like to continue to make adjustments to this content based on feedback for the above changes, so please be sure to try everything out on the Test Server once they are implemented.
    Good news, even if it wasn't the good news I was hoping for. So does the timer separation mean that the job ability recast timer shortage issue was addressed? Also, I am glad to see RDM, THF, and BST on that list, their abilities all needed changes. I'm also glad to see DRK and SMN off it, since they had decent abilities to start with and changes would probably be for the worse.
    (1)

  5. #625
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Thank you, camate. Keeping the two twohours (onehours!) on separate timers was a good move, I am glad this is how it turned out. Now we no longer have to worry about one of them completely overshadowing the other, because you would be able to use both anyway.

    It could also mitigate some of the impact of the recent smn and sch 2h nerfs, seeing as they would now be able to follow up with another onehour right afterwards. Well, assuming the new ones will be good. Let's hope for that!
    (1)
    Last edited by Mirage; 10-26-2012 at 03:33 AM.

  6. #626
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Hashmalum View Post
    Good news, even if it wasn't the good news I was hoping for. So does the timer separation mean that the job ability recast timer shortage issue was addressed? Also, I am glad to see RDM, THF, and BST on that list, their abilities all needed changes. I'm also glad to see DRK and SMN off it, since they had decent abilities to start with and changes would probably be for the worse.
    This is assuming by Adjusting they don't mean "Weakening" or Shortening Duration.
    (2)

  7. #627
    Player Vivik's Avatar
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    Mar 2011
    Location
    Asura
    Posts
    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    If you're going to adjust the current 2 hours to be weaker/shorter duration don't bother making them 1 hour. With every dev post promising something grand there is always that underlying nerf just waiting to say hi.
    (1)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  8. #628
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Vivik View Post
    If you're going to adjust the current 2 hours to be weaker/shorter duration don't bother making them 1 hour. With every dev post promising something grand there is always that underlying nerf just waiting to say hi.
    That's called balance. They can't make us overly powerful and expect us to stick around, since nothing will be worth doing.
    (2)
    I'm a RequieSCAT-MAN!

  9. #629
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Because Dodging Melee only attacks for 30 seconds every hour, Self Destructing, Or anything PLD ever does would completely turn the game on its head. Tessera Saio's would drop from Land Worms, Absolute Virtue would make sense, Legion would be useful. Gil would be Cruor and Cruor would be Rock Salt.

    No. No wait, None of those 2hours are so broken they'd need a Nerf in Duration if they were halved in time. Except /MAYBE/ Bard.

    But realistically we are getting ahead of ourselves, I'm aiming for a Middle ground scenario, Some will be Adjusted Negatively and some will be Adjusted Positively, But I don't think it will be all that devastating overall.
    (12)

  10. #630
    Player Cowardlybabooon's Avatar
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    Mar 2011
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    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Whatever you do, don't nerf Mijin Gakure because of this.
    (6)

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