I'm not a WHM but according to testing, Asylum doesn't guard against Death, Doom, Encumbrance, Terror, Def Down or Stun. So, here's my question: Is there a point to this 2 Hour given this new information?
I'm not a WHM but according to testing, Asylum doesn't guard against Death, Doom, Encumbrance, Terror, Def Down or Stun. So, here's my question: Is there a point to this 2 Hour given this new information?
Well, it's probably more useful than Benediction nowadays. Then again, an exact copy of Eagle Eye Shot to be used with the strongest tathlum possible would be similarly more useful than Benediction nowadays, so that's not saying much.
It's kind of mind-boggling that Asylum doesn't even block stuff removed by Erase. Somebody had to dig deep to think of something that disappointing.
At the very least, at an absolute minimum, Asylum should block everything an enhanced Esuna can remove.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |

Reply With Quote

